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首次观测 · 记录 #1CVF · CVPR 2026:cvf:8da48f376f3140fe1c5b9d818b024b82CVF · CVPR 2026

RINO: Rotation-Invariant Non-Rigid Correspondences

Gao, Maolin, Hu-Chen, Shao Jie, Deng, Congyue, Marin, Riccardo, Guibas, Leonidas, Cremers, Daniel

原文摘要

Dense 3D shape correspondence remains a central challenge in computer vision and graphics as many deep learning approaches still rely on intermediate geometric features or handcrafted descriptors, limiting their effectiveness under non-isometric deformations, partial data, and non-manifold inputs. To overcome these issues, we introduce RINO, an unsupervised, rotation-invariant dense correspondence framework that effectively unifies rigid and non-rigid shape matching. The core of our method is the novel RINONet, a feature extractor that integrates vector-based SO(3)-invariant learning with orientation-aware complex functional maps to extract robust features directly from raw geometry. This allows for a fully end-to-end, data-driven approach that bypasses the need for shape pre-alignment or handcrafted features. Extensive experiments show unprecedented performance of RINO across challenging non-rigid matching tasks, including arbitrary poses, non-isometry, partiality, non-manifoldness, and noise.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:adeee95fbab5bdf71a336260757f9f44CVF · CVPR 2026

FUN REC * Reconstructing Functional 3D Scenes from Egocentric Interaction Videos

Delitzas, Alexandros, Zhang, Chenyangguang, Gavryushin, Alexey, Di Mario, Tommaso, Sun, Boyang, Dabral, Rishabh, Guibas, Leonidas, Theobalt, Christian 等 11 位作者

原文摘要

We present FunREC, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulated reconstruction, which rely on controlled setups, multi-state captures, or CAD priors, FunREC operates directly on in-the-wild human interaction sequences to recover interactable 3D scenes. It automatically discovers articulated parts, estimates their kinematic parameters, tracks their 3D motion, and reconstructs static and moving geometry in canonical space, yielding simulation-compatible meshes. Across new real and simulated benchmarks, FunREC surpasses prior work by a large margin, achieving up to +50 mIoU improvement in part segmentation, 5-10x lower articulation and pose errors, and significantly higher reconstruction accuracy. We further demonstrate applications on URDF/USD export for simulation, hand-guided affordance mapping and robot-scene interaction. Our project page is: functionalscenes.github.io.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表