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版本更新 · v3arXiv:2602.09497

Beyond Vizing Chains: Improved Recourse in Dynamic Edge Coloring

Yaniv Sadeh, Haim Kaplan

原文摘要

We study the maintenance of a $(Δ+C)$-edge-coloring ($C\ge 1$) in a fully dynamic graph $G$ with maximum degree $Δ$. We focus on minimizing \emph{recourse} which equals the number of recolored edges per edge updates. We present a new technique based on an object which we call a \emph{shift-tree}. This object tracks multiple possible recolorings of $G$ and enables us to maintain a proper coloring with small recourse in polynomial time. We shift colors over a path of edges, but unlike many other algorithms, we do not use \emph{fans} and \emph{alternating bicolored paths}. We combine the shift-tree with additional techniques to obtain an algorithm with a \emph{tight} recourse of $O\big( \frac{\log n}{\log \frac{Δ+C}{Δ-C}}\big)$ for $C \ge 0.62Δ$ where $Δ-C = O(n^{1-δ})$. Our algorithm is the first deterministic algorithm to establish tight bounds for large palettes, and the first to do so when $Δ-C=o(Δ)$. This result settles the theoretical complexity of the recourse for large palettes. Furthermore, we believe that viewing the possible shifts as a tree can lead to similar tree-based techniques that extend to lower values of $C$, and to improved update times. A second application is to graphs with low arboricity $α$. Previous works [BCPS24, CRV24] achieve $O(ε^{-1}\log n)$ recourse per update with $C\ge (4+ε)α$, and we improve by achieving the same recourse while only requiring $C \ge (2+ε)α- 1$. This result is $Δ$-adaptive, i.e., it uses $Δ_t+C$ colors where $Δ_t$ is the current maximum degree. Trying to understand the limitations of our technique, and shift-based algorithms in general, we show a separation between the recourse achievable by algorithms that only shift colors along a path, and more general algorithms such as ones using the Nibbling Method [BGW21, BCPS24].

cs.DS

版本更新 · v3arXiv:2501.17563

Search Trees on Trees via LP

Yaniv Sadeh, Haim Kaplan, Uri Zwick

原文摘要

We consider the problem of computing optimal search trees on trees (STTs). STTs generalize binary search trees (BSTs) in which we search nodes in a path (linear order) to search trees that facilitate search over general tree topologies. Golinsky proposed a linear programming (LP) relaxation of the problem of computing an optimal static STT over a given tree topology. He used this LP formulation to compute an STT that is a $2$-approximation to an optimal STT, and conjectured that it is, in fact, an extended formulation of the convex-hull of all depths-vectors of STTs, and thus always gives an optimal solution. In this work we study this LP approach further. We show that the conjecture is false and that Golinsky's LP does not always give an optimal solution. To show this we use what we call the ``normals method''. We use this method to enumerate over vertices of Golinsky's polytope for all tree topologies of no more than 8 nodes. We give a lower bound on the integrality gap of the LP and on the approximation ratio of Golinsky's rounding method. We further enumerate several research directions that can lead to the resolution of the question whether one can compute an optimal STT in polynomial time.

cs.DS

版本更新 · v3arXiv:2310.14058

Caching Connections in Matchings

Yaniv Sadeh, Haim Kaplan

原文摘要

Motivated by the desire to utilize a limited number of configurable optical switches by recent advances in Software Defined Networks (SDNs), we define an online problem which we call the Caching in Matchings problem. This problem has a natural combinatorial structure and therefore may find additional applications in theory and practice. In the Caching in Matchings problem our cache consists of $k$ matchings of connections between servers that form a bipartite graph. To cache a connection we insert it into one of the $k$ matchings possibly evicting at most two other connections from this matching. This problem resembles the problem known as Connection Caching, where we also cache connections but our only restriction is that they form a graph with bounded degree $k$. Our results show a somewhat surprising qualitative separation between the problems: The competitive ratio of any online algorithm for caching in matchings must depend on the size of the graph. Specifically, we give a deterministic $O(nk)$ competitive and randomized $O(n \log k)$ competitive algorithms for caching in matchings, where $n$ is the number of servers and $k$ is the number of matchings. We also show that the competitive ratio of any deterministic algorithm is $Ω(\max(\frac{n}{k},k))$ and of any randomized algorithm is $Ω(\log \frac{n}{k^2 \log k} \cdot \log k)$. In particular, the lower bound for randomized algorithms is $Ω(\log n)$ regardless of $k$, and can be as high as $Ω(\log^2 n)$ if $k=n^{1/3}$, for example. We also show that if we allow the algorithm to use at least $2k-1$ matchings compared to $k$ used by the optimum then we match the competitive ratios of connection catching which are independent of $n$. Interestingly, we also show that even a single extra matching for the algorithm allows to get substantially better bounds.

cs.DS

版本更新 · v4arXiv:2301.03084

Dynamic Binary Search Trees: Improved Lower Bounds for the Greedy-Future Algorithm

Yaniv Sadeh, Haim Kaplan

原文摘要

Binary search trees (BSTs) are one of the most basic and widely used data structures. The best static tree for serving a sequence of queries (searches) can be computed by dynamic programming. In contrast, when the BSTs are allowed to be dynamic (i.e. change by rotations between searches), we still do not know how to compute the optimal algorithm (OPT) for a given sequence. One of the candidate algorithms whose serving cost is suspected to be optimal up-to a (multiplicative) constant factor is known by the name Greedy Future (GF). In an equivalent geometric way of representing queries on BSTs, GF is in fact equivalent to another algorithm called Geometric Greedy (GG). Most of the results on GF are obtained using the geometric model and the study of GG. Despite this intensive recent fruitful research, the best lower bound we have on the competitive ratio of GF is $\frac{4}{3}$. Furthermore, it has been conjectured that the additive gap between the cost of GF and OPT is only linear in the number of queries. In this paper we prove a lower bound of $2$ on the competitive ratio of GF, and we prove that the additive gap between the cost of GF and OPT can be $Ω(m \cdot \log\log n)$ where $n$ is the number of items in the tree and $m$ is the number of queries.

cs.DS