Agentic image editors decompose complex requests into steps, but when a step fails, they mostly retry with the same narrow set of tools and a judge that scores each output by eye directly. We argue that such agents are bounded by two spaces: the action space of what the agent can do, and the observation space of what its judge can see. On our expert-annotated benchmark, a general-purpose editor yields no usable result in over 40% of the cases, and no judge is reliable across edit types. We present EditAgent, which expands both spaces. It routes each step to general editors and specialized methods, and attaches to each candidate a verification record. With these records, off-the-shelf VLM judges outperform finetuned reward models. Candidates are generated in parallel and judged in one listwise call: experts prefer this to sequential refinement in 78.5% of decided comparisons, at no more than half the judge calls. EditAgent improves two open-weight editors on three benchmarks and serves as a data engine for training stronger editors.
Lang Feng Nanyang Technological University, Fuchao Yang Nanyang Technological University, Feng Chen, Xin Cheng Chongqing University, Haiyang Xu, Zhenglin Wan, Ming Yan Alibaba Group, Bo An Nanyang Technological University
Recent advances in large language models (LLMs) enable agentic systems trained with reinforcement learning (RL) over multi-turn interaction, but practical deployment is bottlenecked by rapidly growing textual histories that inflate token and memory costs. We introduce AgentOCR, a framework that exploits visual tokens’ superior information density by representing the accumulated observation-action history as a compact rendered image. To make multi-turn rollouts scalable, AgentOCR proposes segment optical caching. By decomposing history into hashable segments and maintaining a visual cache, this mechanism eliminates redundant re-rendering. Beyond fixed rendering, AgentOCR introduces agentic self-compression, where the agent actively emits a compression rate and is trained with compression-aware reward to adaptively balance task success and token efficiency. We conduct extensive experiments on challenging agentic benchmarks, ALFWorld and search-based QA. Remarkably, AgentOCR preserves over 95% of text-based agent performance while substantially reducing token consumption (>50%), yielding consistent token and memory efficiency. Further analysis validates a 20\times rendering speedup from optical caching and effective self-compression balancing. Our code is available at https://github.com/langfengQ/AgentOCR.
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cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Zhengxi Lu, Jiabo Ye, Fei Tang Nankai University, Yongliang Shen Zhejiang University, Haiyang Xu, Ziwei Zheng Xi'an Jiaotong University, Weiming Lu Zhejiang University, Ming Yan Alibaba Group 等 11 位作者
GUI agents have demonstrated remarkable progress in automating complex user interface interactions. However, training such agents for long-horizon tasks remains challenging. Single-turn reinforcement learning conditions on expert histories during training but self-generated histories during deployment, causing distribution mismatch. Online multi-turn methods eliminate this gap via environment interaction but suffer from sparse rewards and prohibitive costs. We propose \underline{\textbf{E}}xperience-driven \underline{\textbf{M}}ulti-turn \underline{\textbf{P}}olicy \underline{\textbf{O}}ptimization (\textbf{EMPO}), which leverages expert trajectories as environment experiences for on-policy multi-turn training. The agent constructs self-generated history throughout rollouts; when actions match expert experiences, the trajectory provides valid state transitions, and a Patch Module recovers mismatched steps to maintain on-policy rollouts. EMPO further incorporates discounted future rewards and dual-level advantage estimation to capture long-horizon dependencies. We also propose \textbf{AndroidControl-Real}, an evaluation metric strongly correlated with real-world performance (R^2=0.934). With only 1K public trajectories as RL experiences, our method achieves substantial gains over the base model (e.g., +12.0% on AndroidWorld and +23.8% on AITW) and achieves competitive performance against strong baselines such as UI-TARS-7B and GPT-4o, demonstrating better generalization than prior single-turn RL approaches. Code available: https://anonymous.4open.science/r/UI-S1-0DAF.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表