跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+1164新增论文
+869其中 AI 相关
+88已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-06 04:56 · 全站最近入库:2026-11-05 12:13各信源进度 →

统计口径与数据新鲜度

统计 2026-11-05 05:23 — 2026-11-06 05:23(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-06 04:56最近发现新增版本:2026-11-05 12:13库内论文最新更新时间:2026-11-05 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

15,949 已收录论文13,765 AI 相关3,571 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 3 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-06 04:54(北京时间)
新论文 · v1arXiv:2611.06918

从像素到动作:迈向原生视觉-语言-动作策略

From Pixels to Actions - Towards Native Vision-Language-Action Policies

Weichen Fan, Haiwen Diao, Penghao Wu, Siyuan Hu, Ziqi Huang, Tianqi Liu, Mingze Sun, Ziyi Wang 等 17 位作者

AI 速览:提出无视觉编码器的 NEO-VLA 框架,让动作策略直接访问随语言共同演化的多层视觉表示,而非固定编码器输出。

Vision-language-action models are typically built on a simple premise: perception is first compressed by visual encoders, and action reasoning begins only afterwards. Yet manipulation often hinges on precisely the visual signals most vulnerable to this abstraction, e.g., local geometry, boundaries, depth, and subtle state changes. This raises a fundamental question: should action policies inherit a fixed visual endpoint, or directly access evolving visual computation? We introduce NEO-VLA, a structurally encoder-free vision-language-action framework. Images are tokenized by lightweight patch convolutional layers and evolve jointly with language throughout the backbone, allowing a flow-matching action expert to draw from instruction-conditioned visual representations at different depths. This simple change reveals a consistent pattern. Native architectures outperform encoder-based counterparts under controlled comparisons; full fine-tuning reduces but does not erase the gap, and additional scale alone cannot recover it. More strikingly, layer-wise probing shows that the action-critical signals often peak well before the final visual representation. Across diverse manipulation settings and distribution shifts, NEO-VLA consequently achieves stronger and more robust control. Together, these results suggest that embodied control benefits from access to visual representations across the computational hierarchy, rather than a fixed encoder output.

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06741

TailSteer: Trajectory-Tail Steering for Drift-Resistant Multi-turn Image Editing

Ruikang Li, Zixuan Chen, Jiarui Wu, Mingde Yao, Yiyuan Zhang, Yujin Wang, Hanming Deng, Lewei Lu 等 9 位作者

Strong single-turn editing performance does not guarantee reliable multi-turn interaction: as edited outputs are repeatedly reused, small unintended changes can accumulate into severe visual drift. This long-term drift is often mitigated through training on multi-turn data or cross-turn rollouts, potentially altering pretrained priors, or through specialized inference-time mechanisms that are difficult to scale to foundation models. We introduce TailSteer, a final-stage training framework that improves multi-turn robustness while retaining the generative and editing capabilities acquired through earlier training. TailSteer follows a simple principle: keep early denoising dynamics close to those of the base model and concentrate preservation corrections near the trajectory tail, where fine-grained deviations can be suppressed. These corrections are learned from the editor's own on-policy denoising rollouts, using unchanged source content as a preservation reference without requiring curated ground-truth editing pairs. Experiments across the FLUX, SenseNova, and Qwen families show that TailSteer substantially reduces cumulative drift over 15-20 editing turns while largely preserving base-model performance on extensive text-to-image and single-image editing benchmarks. These results demonstrate that long-horizon editing robustness can be unlocked in foundation models after TailSteer, rather than by relearning their existing capabilities.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2076ACL Anthology · ACL 2026

I2E: From Image Pixels to Actionable Interactive Environments for Text-Guided Image Editing

Jinghan Yu, Junhao Xiao, Chenyu Zhu, Jiaming Li, Jia Li, HanMing Deng Huazhong University of Science and Technology, Xirui Wang, Guoli Jia Tsinghua University 等 12 位作者

Existing text-guided image editing methods primarily rely on end-to-end pixel-level inpainting paradigm. Despite its success in simple scenarios, this paradigm still significantly struggles with compositional editing tasks that require precise local control and complex multi-object spatial reasoning. This paradigm is severely limited by 1) the implicit coupling of planning and execution, 2) the lack of object-level control granularity, and 3) the reliance on unstructured, pixel-centric modeling. To address these limitations, we propose I2E, a novel "Decompose-then-Action” paradigm that revisits image editing as an actionable interaction process within a structured environment. I2E utilizes a Decomposer to transform unstructured images into discrete, manipulable object layers and then introduces a physics-aware Vision-Language-Action Agent to parse complex instructions into a series of atomic actions via Chain-of-Thought reasoning. Further, we also construct I2E-Bench, a benchmark designed for multi-instance spatial reasoning and high-precision editing. Experimental results on I2E-Bench and multiple public benchmarks demonstrate that I2E significantly outperforms state-of-the-art methods in handling complex compositional instructions, maintaining physical plausibility, and ensuring multi-turn editing stability.

尚无 AI 解读,展示原文摘要

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗