MetaRefine: Score Refinement with Multi-Level Features for Image Assessment
Chuanzhi Xu, Chengkun Yue, Haolan Guo, Xuanhua Yin, Boyu Wei, Zihan Deng, Qiang Qu, Weidong Cai
AI 速览:提出一种元数据感知的轻量分数精炼架构,在不改动原评分流程的前提下,利用原始图像几何信息与多层级视觉特征对已有模型的分数进行修正。
An image's original dimensions, aspect ratio, and composition provide important cues that can affect its technical and aesthetic quality. Image assessment methods use resizing, cropping, padding, or patch sampling to accommodate different input sizes. However, these operations can alter or obscure original geometric and compositional cues. Existing assessment models also encode rich multi-level visual evidence that can be further extracted and exploited to improve existing models. This motivates us to combine visual evidence with original-image geometry for score refinement without changing the original scoring pipelines. In this paper, we introduce MetaRefine, a metadata-aware score refinement architecture whose lightweight residual heads predict score corrections from geometry, multi-level visual features, and the frozen model's original score. Across 100 configurations on 21 datasets, MetaRefine improves PLCC in 88 configurations and SRCC in 85, with average relative gains of 7.55% and 7.10%, respectively. It reduces MAE in 90 configurations and RMSE in 89, with average relative reductions of 23.27% and 21.93%, respectively. The median parameter overhead is only 1.11%. MetaRefine can further improve state-of-the-art (SOTA) assessment models on multiple benchmarks.
Fast quadrupedal navigation requires preparing for the next turn while approaching the current goal. Policies trained to reach and remain at a single target can instead produce stop-and-go motion when applied to sequential goals, compromising its agility potential. We introduce PrepTurn, a reinforcement learning framework for anticipatory maneuvering in sequential local navigation. PrepTurn maps the current and next pose goals directly to joint actions, using the upcoming goal to inform how the robot should approaches the current one. Its persistent-credit reward encourages timely completion of the whole sequence by continuing to reward reached goals while moving on and preparing subsequent maneuvers, and an automatic curriculum that gradually increases goal difficulty is critical for learning stable turning behaviors. Together, these components enable the policy to coordinate approach speed and reorientation across goal transitions without prescribed trajectories or arrival times. Simulation and onboard Unitree Go2 experiments demonstrate fast, efficient sequential traversal with high completion and reduced stop-and-go motion. We further show that when the goal-reaching tolerances are more relaxed, the policy learns to exploit the freedom allowed by the task with emergent behaviors, such as turning to the next goal in advance and cutting corners within the permitted regions behaviors, to traverse goal sequences more efficiently.