Causality--referring to temporal, uni-directional cause-effect relationships between components--underlies many complex generative processes, including videos, language, and robot trajectories.Current causal diffusion models entangle temporal reasoning with iterative denoising, applying causal attention across all layers, at every denoising step, and over the entire context.In this paper, we show that the causal computation in these models is separable from the multi-step denoising process.Through systematic probing of autoregressive video diffusers, we uncover two key regularities:(1) early blocks produce highly similar features across denoising steps, indicating redundant computation along the diffusion trajectory; and(2) deeper blocks exhibit sparse cross-frame attention and primarily perform intra-frame rendering.Motivated by these findings, we introduce Separable Causal Diffusion (SCD), a new architecture that explicitly decouples once-per-frame temporal reasoning, via a causal transformer encoder, from multi-step frame-wise rendering, via a lightweight diffusion decoder.Extensive experiments on both pretraining and post-training tasks across synthetic and real benchmarks show that CSD significantly improves throughput and latency while matching or surpassing the generation quality of strong causal diffusion baselines.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training. However, existing zero-shot methods that build explicit 3D scene graphs often compress rich visual observations into text-only relations, leading to high construction cost, irreversible loss of visual evidence, and constrained vocabularies.To address these limitations, we introduce the Multi-modal 3D Scene Graph (M3DSG), which preserves visual cues by replacing textual relational edges with dynamically assigned images. Built on M3DSG, we propose MSGNav, a zero-shot navigation system that includes a Key Subgraph Selection module for efficient reasoning, an Adaptive Vocabulary Update module for open vocabulary support, and a Closed-Loop Reasoning module for accurate exploration reasoning. Additionally, we further identify the "last mile" problem in zero-shot navigation -- determining the feasible target location with a suitable final viewpoint, and propose a Visibility-based Viewpoint Decision module to explicitly resolve it. Comprehensive experimental results demonstrate that MSGNav achieves state-of-the-art performance on GOAT-Bench and HM3D-OVON datasets. The open-source code will be publicly available.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表