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首次观测 · 记录 #1CVF · CVPR 2026:cvf:32982b8e54dbc3b1487bc5b64d4d78e4CVF · CVPR 2026

Learning to Select Visual Tools from Experience

Huang, Zeyi, Ji, Yuyang, Rajan, Anirudh Sundara, Cai, Zefan, Xiao, Wen, Wang, Haohan, Hu, Junjie, Lee, Yong Jae

We introduce VisualToolAgent (VisTA), a new reinforcement learning framework that empowers visual agents to dynamically explore, select, and compose tools from a diverse library based on empirical performance. Existing methods for tool-augmented visual reasoning either rely on training-free prompting or large-scale supervised fine-tuning; both lack active tool exploration and typically assume limited tool diversity, and fine-tuning methods additionally demand extensive human supervision. In contrast, VisTA leverages end-to-end reinforcement learning to iteratively refine sophisticated, query-specific tool selection strategies, guided solely by task outcomes. Leveraging reinforcement learning with verifiable rewards (RLVR), our framework enables an agent to autonomously discover effective tool-selection pathways without requiring explicit reasoning supervision. Experiments on the ChartQA, Geometry3K, MathVerse, and BlindTest benchmarks demonstrate that VisTA achieves significant performance gains over training-free and fine-tuning baselines, especially on out-of-distribution examples. These results highlight VisTA's ability to enhance generalization, adaptively utilize diverse tools, and pave the way for flexible, experience-driven visual reasoning systems.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:62c96e38bd7bde59980dda6ab3e1eeabCVF · CVPR 2026

MultiCrafter: High-Fidelity Multi-Subject Generation via Disentangled Attention and Identity-Aware Preference Alignment

Wu, Tao, Jiang, Yibo, Lu, Yehao, Wang, Zhizhong, Huang, Zeyi, Qin, Zequn, Li, Xi

Multi-subject image generation aims to synthesize user-provided subjects in a single image while preserving subject fidelity, ensuring prompt consistency, and aligning with human aesthetic preferences. Existing In-Context-Learning based methods are limited by their highly coupled training paradigm. These methods attempt to achieve both high subject fidelity and multi-dimensional human preference alignment within a single training stage, relying on a single, indirect reconstruction loss, which is difficult to simultaneously satisfy both these goals. To address this, we propose MultiCrafter, a framework that decouples this task into two distinct training stages. First, in a pre-training stage, we introduce an explicit positional supervision mechanism that effectively resolves attention bleeding and drastically enhances subject fidelity. Second, in a post-training stage, we propose Identity-Preserving Preference Optimization, a novel online reinforcement learning framework. We feature a scoring mechanism to accurately assess multi-subject fidelity based on the Hungarian matching algorithm, which allows the model to optimize for aesthetics and prompt alignment while ensuring subject fidelity achieved in the first stage. Experiments validate that our decoupling framework significantly improves subject fidelity while aligning with human preferences better.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:bf1131e740b52fbe8c91db1b82a191cbCVF · CVPR 2026

VideoRealBench: A Chain-of-Thought Realism Evaluation Benchmark for Generated Human-Centric Videos

Yang, Min, Zhang, Xinwen, Tang, Jialei, Zhou, Xin, Li, Kehan, Huang, Zeyi, Wang, Limin

With the great advancement of video generation models, a growing number of content creators and researchers are leveraging these technologies to produce large volumes of human-centric videos for content creation and customized data generation for specific tasks. Although existing video generation models are capable of producing videos with high visual quality, their inadequate understanding of video realism results in generating unrealistic videos. While various evaluators have emerged to assess the quality of generated videos, they are trained from low-quality generated videos and data annotations, leading to misaligned ratings with human preferences. They also lack interpretability due to the absence of chain-of-thought reasoning. To address these issues, we propose VideoRealBench, a comprehensive benchmark for evaluating the realism of generated human-centric videos. We leverage a rating scale designed from human preferences to score videos and provide three-step rationales, thereby creating a finely-annotated dataset VideoRealDataset and proposing an evaluator VideoRealEval capable of providing reliable scores along with detailed rationales. VideoRealEval achieves a Pearson's linear correlation coefficient (PLCC) of 57.07% and a Spearman's rank correlation coefficient (SROCC) of 56.78% on VideoRealDataset, demonstrating closer alignment with human preferences than existing evaluators. Our code and dataset are available at https://github.com/MCG-NJU/VideoRealBench.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗