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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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新论文 · v1arXiv:2610.38499

Residual Motion Splatting for Continuous Space-Time Video Super-Resolution

Vincent Herfeld, Eva Coupet{é}, Julien Mairal, Jean Ponce

Continuous space-time video super-resolution produces a high-resolution, highframe-rate video from a low-resolution, low-frame-rate one at arbitrary spatial scales and temporal instants. Classical spatial multi-frame super-resolution has shown that detail beyond a single frame's sampling limit can be recovered by aligning complementary observations with sub-pixel precision and accumulating them on a finer grid. Existing learning-based methods largely depart from this principle: some align and fuse frames only at low resolution before regressing a continuous high-resolution representation, while others interpolate each frame to the output resolution before splatting. In both cases, the per-frame samples are resampled before fusion, so their sub-pixel positions are lost before frames are combined. Restoring this principle in a learned continuous model raises two challenges: estimating sub-pixel motion at unobserved times, and handling holes and occlusions when splatting a coarse grid onto a finer one. We address the first by predicting per-pixel continuous trajectories that refine linear optical-flow paths with smooth residual motion, using features integrated over the full video sequence. We address the second by directly splatting consecutive low-resolution features in a learned latent space onto a high-resolution grid at their predicted sub-pixel positions with predicted visibility weights, before a decoder resolves remaining ambiguities. This makes temporal interpolation and multi-frame superresolution a single operation. Our method improves both reconstruction fidelity and perceptual quality on multiple standard benchmarks over the state of the art, while running up to an order of magnitude faster.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.18005

Surface Reconstruction from Range Scans Under Visibility Constraints

Gabriel Lenain, Edmond Boyer, Jean Ponce

Surface reconstruction from range scans is challenging in the presence of noise and outliers, as fidelity to observations must be balanced against sensitivity to measurement errors. Yet, most neural approaches discard the sensor positions and corresponding visibility information, compensating for this loss with geometric priors or regularization terms. We instead formulate surface reconstruction as robust regression of the predicted first surface intersection along each acquisition ray against its measured depth, which penalizes predicted surface intersections within the segment between the sensor and the observed point. We represent the surface as the zero set of a 1-Lipschitz multi-layer perceptron, allowing the use of linearly convergent sphere tracing to compute the first hit, and use a robust Huber loss for regression. Our formulation requires neither oriented normals, sampled off-surface points, nor an eikonal loss. Comparisons with the state of the art on synthetic and real data with varying levels of noise and outlier contamination demonstrate competitive performance on clean data and much improved fidelity and robustness under even moderate corruption. Our analysis further confirms a trade-off between fidelity and robustness: greater fitting capacity improves data fidelity in the clean case but increases sensitivity to the measurement errors inherent in real acquisitions, with a sweet spot typically emerging at intermediate capacity.

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cs.CV
arXiv ↗PDF ↗