Training Foundation Models with a Single Algorithm
Yuda Song, Alvin Zhang, Fahim Tajwar, Daman Arora, Jeff Schneider, Daniel Khashabi, Ruslan Salakhutdinov, J. Andrew Bagnell 等 10 位作者
AI 速览:作者提出将预训练、中训练、SFT 与 RL 统一为对模型生成目标分布的最大似然拟合,从而用单一似然训练算法完成基础模型全流程训练。
Foundation models are typically trained in stages: pretraining, midtraining, supervised fine-tuning (SFT), and reinforcement learning (RL), with changes in both data and learning algorithms. We show that this algorithmic separation is not fundamental. By deriving suitable RL objectives as maximum-likelihood fitting to model-generated target distributions, we place all of these stages under a single likelihood-based training algorithm, unified training. This perspective turns the foundation-model training lifecycle into a problem of choosing which data to train on, in what proportions, and when, with conventional staged training as a special case. We instantiate this framework in a unified training system that mixes static data and RL generations within a single trainer. Across controlled and real-world experiments, unified training improves the accuracy-compute tradeoff and task coverage while preserving broader capabilities, and provides a stronger starting point for continual learning. This work lays the groundwork for a unified science of foundation-model training, connecting mathematical principles, training infrastructure, and the development of model capabilities.
Aravind Venugopal, Grace Liu, Jeff Schneider, Benjamin Eysenbach
In reinforcement learning (RL), temporal reasoning is essential for estimating the density of future outcomes under a policy's occupancy measure. While self-predictive representations have been a dominant paradigm for occupancy density estimation, we find that they yield surprisingly poor estimates. On the other hand, generative occupancy models can produce remarkably accurate samples from the occupancy measure. Yet, they cannot easily recover occupancy densities, limiting their use for control despite their expressivity. In this paper, we propose Geometric Time Score Estimators (GTSE), a framework that bridges the two paradigms by learning occupancy density estimators along probability paths. We analyze how GTSE implicitly induces better occupancy estimators through improved representation learning and show how to directly extract self-predictive representations from this framework. Through experiments across several locomotion and manipulation tasks, we show that GTSE improves performance over state-of-the-art methods by $2\times$ to $6\times$ in goal-conditioned RL settings, and that the representations learned using our framework transfer effectively to downstream RL tasks. Website: https://aravindvenu7.github.io/website/gtse/
Anoushka Alavilli, Raymond Song, Guanya Shi, Jeff Schneider
Autonomous navigation in off-road terrain is commonly achieved using hierarchical control and planning architectures that rely on explicit cost maps and one-way information flow from a high-level planner to a low-level controller, decoupling planning from the true execution cost experienced during control. We propose a hierarchical planning and control framework in which information flows bidirectionally, allowing the low-level controller to guide trajectory selection at the planning level. The highest level of the hierarchy is a Model Predictive Path Integral (MPPI) control-style planner that determines optimal trajectories and passes these waypoints to a pretrained low-level reinforcement learning (RL) controller. Rather than drawing from an explicit cost map, our MPPI planner leverages the value function of the RL controller as an implicit cost representation. In this formulation, MPPI serves as a trajectory exploration mechanism, while the low-level controller's value function guides the search. To account for the distribution shift seen by the value function between training and evaluation, we propose an online policy evaluation process that adapts the value function to unseen driving experiences, and we demonstrate this adaptation in unseen off-road simulation environments. We evaluate our approach in a high-fidelity off-road driving simulator across a range of challenging terrain conditions and compare its performance against a baseline MPPI controller. The results demonstrate that our method achieves safer and more effective navigation to goal locations while eliminating the need for explicit cost maps and enabling tighter coupling between planning and control.