Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on language instructions, which often fail to capture specific editing details, making reference images necessary. Meanwhile, subject-driven generation is limited to combining concrete objects or people, overlooking broader, abstract concepts. To address these challenges, we propose two novel tasks: multimodal instruction-based editing and generation. These tasks support both text and image instructions and extend the scope to include both concrete and abstract concepts, greatly enhancing their practical applications. We introduce DreamOmni2, tackling two primary challenges: data creation and model framework design. Our data synthesis pipeline consists of three steps: (1) using a feature mixing method to create extraction data for both abstract and concrete concepts, (2) generating multimodal instruction-based editing training data using the editing and extraction models, and (3) further applying the extraction model to create training data for multimodal instruction-based editing. For the framework, to handle multi-image input, we propose an index encoding and position encoding shift scheme, which helps the model distinguish images and avoid pixel confusion. Additionally, we introduce joint training with the VLM and our generation/editing model to better process complex instructions. In addition, we have proposed comprehensive benchmarks for these two new tasks to drive their development. Experiments show that DreamOmni2 achieved impressive results.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Generative models can now produce photorealistic imagery, yet they still struggle with the long, multi-goal prompts that professional designers issue. To expose this gap and better evaluate models' performance in real-world, we introduce Long Goal Bench(LGBench), a 2000-task suite (1000 T2I, 1000 I2I) whose average instruction contains 18---22 tightly coupled goals spanning global layout, local object placement, typography, and logo fidelity. We find even state-of-the-art commercial APIs satisfy fewer than 72% of the goals and routinely miss localized edits, confirming the brittleness of current pipelines. To address this, we present VisionDirector, a training-free, vision-language supervisor that (i) extracts structured goals from long instructions, (ii) dynamically decides between one-shot generation and staged edits, (iii) runs micro-grid sampling plus semantic verification/rollback after every edit, and (iv) logs goal-level rewards. We further fine-tune the planner with Group Relative Policy Optimization, yielding shorter edit trajectories (3.1 vs. 4.2 steps) and stronger alignment. VisionDirector achieves new state of the art on GenEval (+7% overall), and ImgEdit (+0.07 absolute) while producing consistent qualitative improvements on typography, multi-object scenes, and pose editing. The code, benchmark, and evaluation scripts will be released.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The "think-with-image" paradigm has recently gained traction for complex visual reasoning tasks. However, existing approaches often struggle with inference inefficiency due to a fixed number of redundant reasoning steps, as well as training instability. This challenge primarily arises from the direct use of standard reinforcement learning policies, which do not incorporate improvements for the think-with-image multi-turn conversational scenario. To address this challenge, we propose VisionLeaf, an entropy-guided, tree-based reasoning framework. Unlike conventional GRPO, where all nodes expand from the root and each leaf has only a single branch, our method grows the reasoning tree from the leaf nodes and selects the most valuable nodes based on entropy for thorough rollout exploration. This leaf-first expansion naturally aligns with the hierarchical nature of multi-step image analysis. Without modifying any model or training data, our VisionLeaf achieves a 4.2% performance improvement on benchmarks such as VSTAR and HRBench, while reducing the number of inference rounds by nearly half--demonstrating significant gains in both accuracy and speed. All our code will be released.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
In this paper, we propose an extremely efficient, training-free method to extract token-level reward signals directly from an existing deep reward model. Our core idea is to attribute the overall process reward to individual tokens by estimating each token's influence. This influence is defined as the change in the final macroscopic reward (e.g., the process reward) when a token is replaced with a semantically null token. Naively calculating this influence is computationally infeasible, requiring N forward passes through the PRM for an N-token sequence. We overcome this bottleneck by proposing a highly efficient gradient-based estimator. Specifically, we use a first-order Taylor approximation, which simplifies the influence calculation to the inner product of the difference between the token embedding and the null token embedding, and the gradient of the reward with respect to the token embedding. This requires only a single forward and backward pass. The resulting token-level rewards enable standard RL algorithms to perform precise credit assignment without requiring additional reward model training. Experiments on challenging reasoning benchmarks demonstrate that our method substantially improves policy optimization efficiency and enhances the generalization of LLM reasoning capabilities. Our P2T outperforms the outcome reward by +4.9% on MathVista for Qwen2.5-VL-7B-Instruct, and +11.5% on AIME24 for Qwen2.5-Math-7B. The code is available at: https://github.com/JIA-Lab-research/P2T.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent video generation models demonstrate impressive synthesis capabilities but remain limited by single-modality conditioning, constraining their holistic world understanding. This stems from insufficient cross-modal interaction and limited modal diversity for comprehensive world knowledge representation.To address these limitations, we introduce UnityVideo, a unified framework for world-aware video generation that jointly learns across multiple modalities--segmentation masks, human skeletons, DensePose, optical flow, and depth maps--and training paradigms. Our approach features two core components: (1) dynamic noising to unify heterogeneous training paradigms, and (2) a modality switcher with an in-context learner that enables unified processing via modular parameters and contextual learning. We contribute a large-scale unified dataset with 1.3M samples. Through joint optimization, UnityVideo accelerates convergence and significantly enhances zero-shot generalization to unseen data. We demonstrate that UnityVideo achieves superior video quality, consistency, and improved alignment with physical world constraints.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Visual generation is dominated by three paradigms: AutoRegressive (AR), diffusion, and Visual AutoRegressive (VAR) models. Unlike AR and diffusion, VARs operate on heterogeneous input structures across their generation steps, which creates severe asynchronous policy conflicts. This issue becomes particularly acute in reinforcement learning (RL) scenarios, leading to unstable training and suboptimal alignment. To resolve this, we propose a novel framework to enhance Group Relative Policy Optimization (GRPO) by explicitly managing these conflicts. Our method integrates three synergistic components: 1) a stabilizing intermediate reward to guide early-stage generation; 2) a dynamic time-step reweighting scheme for precise credit assignment; and 3) a novel mask propagation algorithm, derived from principles of Reward Feedback Learning (ReFL), designed to isolate optimization effects both spatially and temporally. Our approach demonstrates significant improvements in sample quality and objective alignment over the vanilla GRPO baseline, enabling robust and effective optimization for VAR models. Our official page is https://github.com/ByteVisionLab/NextFlow.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表