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新论文 · v1arXiv:2611.12131

One-Shot Federated Graph Learning via High-Fidelity Proxies and Transferability-Guided Collaboration

Jia Jiang, Zihan Tan, Wenke Huang, Bin Yang, Mang Ye

原文摘要

One-shot Federated Graph Learning (OFGL) has emerged as a communication-efficient paradigm for federated graph learning under strict bandwidth constraints, compressing collaboration into a single transmission round. Nevertheless, this extreme setting suffers from a fundamental Single-Transmission Bottleneck, which limits both the quality and utility of exchanged knowledge. First, while existing methods attempt to distill private graphs into shareable proxies, their aggressive one-shot compression inherently triggers a fidelity crisis. This compression distorts local graph topology and semantics across clients, leading to externalized knowledge underexpression. Second, although the server aggregates these proxies to update global models, current integration schemes suffer from transferability agnosticism. The server cannot reliably identify cross-client collaboration potential, thus resulting in integrated knowledge underutilization. To tackle these dual challenges, we propose FedHFT, an effective One-Shot Personalized Federated Graph Learning (OPFGL) framework that addresses this bottleneck from two perspectives, namely High-Fidelity Knowledge Externalization and Transferability-Ware Knowledge Integration. We use Fidelity-Driven Proxy Refinement to preserve client-side knowledge fidelity, and Transferability-Steered Personalized Collaboration to enable adaptive server-side collaboration. The superiority of FedHFT is validated through extensive experiments on both homophilic and heterophilic graphs. The code is available at https://github.com/Jumpy-Juice/FedHFT.

cs.LG

新论文 · v1arXiv:2610.35361

SG-Splat: Stable Geometry Learning under Pose Uncertainty for Pose-Free 3D Gaussian Splatting

Xiaohan Lu, Jiaqi Zhang, Weijia Jiang, Siwei Ma

原文摘要

3D Gaussian Splatting (3DGS) has become a promising representation for real-time novel view synthesis and 3D scene reconstruction. For practical deployment, recent studies have explored pose-free feed-forward 3DGS, which reconstructs Gaussian representations directly from unposed input images. However, these methods remain sensitive to residual pose errors, which perturb canonical-space Gaussian transformation, introducing noisy supervision for geometry and attribute learning. To address this problem, we present SG-Splat, a pose-free feed-forward 3DGS framework that improves robustness to pose uncertainty and stabilizes the learning of Gaussian primitives. SG-Splat decouples geometry estimation and Gaussian attribute prediction into two dedicated branches, reducing error coupling between pose-sensitive geometry and Gaussian attributes. We further introduce a coarse-to-fine refinement pipeline, consisting of Flow-Guided Pose Refinement (FGPR) and Residual-Guided Geometry Correction (RGC), to improve geometric alignment before Gaussian attribute reconstruction. Specifically, FGPR refines camera poses with flow-based correlation features and differentiable bundle adjustment. RGC then corrects initial point maps using depth residuals derived from FGPR, producing more reliable Gaussian centers. To stabilize training, we introduce a dual-path strategy that mixes ground-truth and predicted poses for canonical transformation. It provides clean supervision for Gaussian attributes while improving geometry robustness to residual pose errors. Extensive experiments on DL3DV and RealEstate10K show that SG-Splat achieves state-of-the-art performance in both novel view synthesis and pose estimation.

cs.CV