Vongani H. Maluleke, James Ni, Kie Horiuchi, Lea Wilken, Jiahui Lei, Evonne Ng, Roei Herzig, Jitendra Malik 等 10 位作者
Humanoid robots are typically trained as solitary agents, leaving them unable to coordinate physically with human partners who naturally anticipate and adjust to one another. To bridge this gap, we present Social Humanoid, a hierarchical system that generates and executes socially responsive whole-body motion on a 29-DoF Unitree G1 conditioned on a human partner's motion. Its high-level policy performs flexible sequence modeling of human and humanoid motion through a shared tokenized representation, generating reactive humanoid motion and anticipating the partner's motion when they are occluded, while a low-level whole-body tracking controller executes the generated motion on the robot. To train the system, we introduce a two-phase adaptive retargeting procedure that retargets one interaction partner to the robot while morphing the other partner to preserve contact dynamics, reachability, and relative body scale. We apply this procedure across five motion-capture datasets to produce a new Human-Humanoid Interaction (HHI) benchmark of 260 hours of human-humanoid interactions. Our results demonstrate that Social Humanoid produces coordinated, human-aligned behavior across diverse interaction types in simulation and the real world. Project page: https://von31.github.io/social-humanoid/
Haoyu Han, Jack Benarroch Jedlicki, Jiahui Lei, Heng Yang
Accurate 4D reconstruction remains challenging: jointly estimating camera motion, scene geometry, and non-rigid deformation entails highly nonconvex optimization, making global optimality difficult to guarantee. We present XM4D, a framework for accurate and efficient 4D reconstruction built upon certifiably globally optimal geometric optimization. By separating the estimation of camera motion from non-rigid deformation, we formulate both stages as structured quadratically constrained quadratic programs (QCQP) that admit semidefinite programming (SDP) relaxations and verifiable global optimality certificates. For camera motion estimation, we lift static point tracks into 3D using foundational depth prediction models and formulate a scaled bundle adjustment problem that jointly estimates camera poses, depth scales, and static landmarks. By analytically eliminating translations and landmarks, we reduce the problem to a QCQP over scaled rotations. For non-rigid reconstruction, we represent dynamic motion using an embedded deformation graph (EDG) and show that its tracking, rigidity, and temporal regularization objectives similarly reduce to a rotation-only QCQP. Both problems admit SDP relaxations that we solve efficiently with a GPU-accelerated Burer-Monteiro solver based on Riemannian optimization. The recovered geometry further initializes dynamic Gaussian splatting for photometric refinement. Extensive experiments across seven benchmarks demonstrate accurate camera motion estimation on both static and dynamic scenes, efficient optimization that scales to thousands of frames, and state-of-the-art novel-view rendering quality.
Junyao Shi, Rujia Yang, Kaitian Chao, Selina Bingqing Wan, Yifei Shao, Jiahui Lei, Jianing Qian, Long Le 等 12 位作者
Today's dominant route to generalist robots scales robotics data to train end-to-end policies. We instead use a vision-language model (VLM) as a coding agent that writes robot programs using a curated library of perception, planning, and control tools. MAESTRO's orchestration harness packages multi-step perception and action procedures into callable tools and guides their use through a plan-act-replan loop, using visual and execution feedback to verify outcomes and recover from failures. With this tool library and harness, MAESTRO matches or surpasses state-of-the-art vision-language-action (VLA) models zero-shot in our tabletop comparison and performs diverse mobile manipulation tasks, without collecting new teleoperation data or invoking a VLA tool. Ablations show that expanding the tool library improves average task progress with the full harness, while adding tools without it does not reliably improve progress. Case studies illustrate MAESTRO's potential for autonomous code improvement across trials, faster execution with VLA tools, and automatic robot data generation. We show that expanding robotics tool libraries together with their orchestration harnesses offers a complementary route to general-purpose robots alongside scaling end-to-end robot training data. Project site: https://maestro-robot.github.io. Code: https://github.com/penn-pal-lab/maestro.