Minqi Wang, Jie Peng, Hejun Dong, Ruchang Yao, Puyi Wang, Siyuan Huang, Jihai Zhang, Yafu Li 等 11 位作者
Video world models generate future visual observations from camera or action inputs, with the goal of synthesizing persistent 3D worlds that can be explored across time and space. Existing benchmarks typically evaluate short interactions or rely on camera trajectories fixed before generation. The performance of video world models under long-horizon exploration with extensive camera motion remains under-explored. We introduce WorldProbe, a diagnostic benchmark that uses a goal-conditioned multimodal agent to adapt camera actions online during generation. WorldProbe comprises 164 test cases across four probing families. Across 10 state-of-the-art models, we generate more than 1,600 rollouts totaling approximately 800 minutes, with horizons up to 180 seconds. Our evaluation across four dimensions reveals both the degradation of local measures and the emergence of long-range inconsistencies. We find that recent models sustain visual and content quality for longer, while long-range memory and evolution remain weak. These results expose a gap between locally stable generation and persistent world consistency that is largely missed by existing benchmarks. Code and benchmark resources are available at https://github.com/Untitled-W/WorldProbe.
Huilin Deng, Hongchen Luo Northeastern University, Yue Zhu, Long Li, Zhuoyue Chen Alibaba, Xinghao Zhao, Ming LI Hithink RoyalFlush Information Network Co.,Ltd., Chuyang Zhao Baidu 等 12 位作者
Despite recent advances in Reinforcement learning with verifiable rewards (RLVR) for large language model (LLM) reasoning, most methods suffer from exploration collapse, as the semantic homogeneity of random rollouts traps models in narrow, over-optimized behaviors. Existing methods leverage policy entropy to encourage exploration, but face inherent limitations: global entropy regularization is susceptible to reward hacking, inducing meaningless verbosity, whereas local token-selective updates struggle with the strong inductive bias of pre-trained models. To this end, we propose Latent Policy Optimization via Iterative Information Bottleneck ( I²B-LPO), which shifts from statistical perturbation of token distributions to topological branching of reasoning trajectories. I²BLPO triggers latent branching at high-entropy states to diversify reasoning trajectories and applies the Information Bottleneck as a trajectory filter and self-reward to ensure concise and informative exploration. Empirical results on four mathematical benchmarks demonstrate that I²B-LPO achieves state-of-the-art performance, with margins of up to 5.3% in accuracy and 7.4% in diversity metrics. Code is available at https://github.com/denghuilin-cyber/IIB-LPO.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表