跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+7272新增论文
+6090其中 AI 相关
+125已有论文修订
+122新增 AI 导读

arXiv 最近完成扫描:2026-11-05 14:17 · 全站最近入库:2026-11-05 12:13各信源进度 →

统计口径与数据新鲜度

统计 2026-11-04 14:51 — 2026-11-05 14:51(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-05 14:17最近发现新增版本:2026-11-05 12:13库内论文最新更新时间:2026-11-05 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

15,949 已收录论文13,765 AI 相关3,571 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 2 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-05 14:15(北京时间)
新论文 · v1arXiv:2611.04164

What Remains in Sight? Autoregressive Video Decoding as Representation-Guided Context Rewriting

Lixuan He, Jihyeon Je, Yang You, Leonidas Guibas

Long-horizon video generation is increasingly moving toward autoregressive rollout, where each newly generated segment becomes part of the evidence used for future prediction. Recent causal decoders, long-context training, and KV-cache mechanisms have extended feasible duration, but most inference pipelines still decide the visible past implicitly through recent windows, compressed caches, or external memory. This raises a direct question: \textbf{can the choice of which past frames or segments to show to the decoder be treated as an explicit test-time decision?} We answer this question with \textsc{ReCR}, a training-free method that formulates autoregressive video decoding as representation-guided context rewriting. At each step, \textsc{ReCR} builds a selected visible context from the generated history by using internal decoder representations to favor context units that match the global rollout state, avoid redundancy with the recent continuation, preserve temporal boundary coverage, and widen the range of spatial layouts in view. The selected units are then mapped onto a compact causal axis before decoding the next block. Across long-horizon text-to-video benchmarks, \textsc{ReCR} consistently improves multiple autoregressive backbones under matched visible-token budgets. Empirical analyses such as representation-space diagnostics and transition-count prompt switching further show that improving what remains visible is an effective path toward more stable long-video decoding.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.01860

Advances in Agentic Computer Graphics

Hengyu Liu, Jihyeon Je, Ruiqi Wang, Mingxuan Wu, Haven Feng, Qixing Huang, Georgios Pavlakos, Hao Zhang 等 14 位作者

Computer graphics is built on code. Large language model (LLM) agents can now generate graphics code and iteratively refine it through various feedback. This capability opens the door to a potentially new paradigm of computer graphics, with graphics algorithms increasingly built around agentic systems to automate progressively complex tasks. Over the past years, research on agentic graphics has expanded rapidly across a diverse range of tasks. This rapid growth makes it increasingly difficult for manual literature reviews to keep pace with new developments. At the same time, similar ideas are often described using different terminology across these tasks, further complicating efforts to develop a systematic understanding of the field. In this report, we address these challenges through two contributions. First, we introduce a unified taxonomy for characterizing agentic systems across diverse computer graphics tasks. Second, we develop an agentic literature system that can assist human researchers in analyzing existing and newly published papers at scale. Building on these contributions, we analyze emerging research trends and discuss open challenges in coordinating agents and tools across graphics tasks, designing interfaces and representations for human-agent collaboration, sustaining long-horizon planning and refinement, and reliably evaluating interactive graphics systems.

尚无 AI 解读,展示原文摘要

cs.CV
arXiv ↗PDF ↗