Real-world target speaker extraction (TSE) remains challenging because target speech, interference, and enrollment are recorded under mismatched acoustic conditions with reverberation, noise, and irregular conversational overlap. This paper describes the SonicAGI submission to the REAL-TSE Challenge (IEEE SLT 2026). We take a data-centric approach that combines fully simulated mixtures from clean speech with real meeting overlaps, and use a frozen offline enhancer to provide a denoised mirror of real targets for auxiliary supervision. For the online track, we introduce SwiftNet-Lookahead, which inserts a single bounded-lookahead module before a strictly causal iterative separator and keeps the total system latency at 96 ms. For the offline track, we use a frame-level enrollment cross-attention USEF-TFGridNet with a magnitude-domain fusion stage designed to balance perceptual quality and speaker fidelity. In the final verified Phase-1 ranking, SwiftNet-Lookahead ranks third in Track 1 and USEF-TFGridNet ranks fifth in Track 2, both exceeding the challenge baselines. These results suggest that real-data-oriented training and track-specific modeling are effective for conversational TSE.
Weibin Li, Jintao Cheng, Xiaoyu Tang, Chi Man Vong University of Macau
Dominant multimodal emotion recognition paradigms often neglect the intrinsic geometric structure of affect, resulting in representations heavily entangled with non-affective factors. To address this, we propose a Canonical Disentangled Multimodal Generative Framework aimed at recovering the canonical affective manifold from raw data. We explicitly decompose the latent space into a canonical Shared Affective Subspace (z_{vad}) and a Private Modality Subspace (z_{priv}). We facilitate this factorization through Supervised Manifold Anchoring and Cross-Modal Manifold Alignment. Experiments demonstrate that our model effectively disentangles affect from private attributes (e.g., identity), achieving superior robustness in zero-shot cross-domain transfer compared to fully supervised baselines, while enabling controllable emotion generation.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表