基于光流泼溅的单目视频运动表达型4D高斯表示学习
Learning Motion-Expressive 4D Gaussian Representations from Monocular Videos with Flow Splatting
Jinzhao Li, Miao Liu
AI 速览:提出具有时变均值与协方差的运动表达型4D高斯表示,并通过Flow Splatting渲染光流实现稠密运动监督,从单目视频重建动态3D场景。
Reconstructing dynamic 3D scenes from monocular videos remains challenging because limited observations provide insufficient motion constraints. Conventional 4D Gaussian representations model spatiotemporal appearance efficiently, but the restricted temporal evolution of each primitive makes complex nonlinear dynamics difficult to represent compactly. We propose a motion-expressive 4D Gaussian representation with time-varying means and covariances. By analytically differentiating Gaussian trajectories, we obtain Gaussian velocities and introduce Flow Splatting to render optical flow while accounting for camera motion, enabling dense motion supervision. This formulation jointly models scene appearance and motion within a unified set of 4D Gaussian primitives. We further introduce an initialization strategy based on the sampling theorem and a velocity consistency regularizer to stabilize optimization. Experiments on DAVIS and NVIDIA Dynamic Scenes demonstrate a favorable trade-off between reconstruction quality and efficiency under challenging monocular settings.