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版本更新 · v2arXiv:2609.26015

SemantiScene-Edit: Expert-Synthesized Supervision and Dual-Path Source Conditioning for Instruction-Based Video Editing

Xinyu Chen, Song Wu, Dingbao Shao, Jiahang Li, Jiang Lin, Yuhang Liu, Duo Li, Jiaxin Hu 等 15 位作者

Instruction-guided video editing requires executing a requested change while preserving the source video's appearance and temporal structure. We present SemantiScene-Edit, a video editor that couples a multimodal encoder with a pretrained video diffusion transformer. The encoder jointly processes source frames and the editing instruction, and learnable queries convey their semantic context to the generator through a trainable connector and cross-attention. A complementary visual pathway concatenates source-video latents with noisy target latents before patch embedding, supplying dense spatial and temporal information for content preservation. We train the model with flow matching and a three-stage image--video curriculum comprising semantic alignment, joint adaptation, and high-resolution refinement. To support training, we construct over 1.2 million instruction-conditioned video-editing records covering object addition, removal, replacement, and attribute modification. We also construct a 100-case benchmark for evaluating instruction execution, source preservation, temporal consistency, and visual quality. Comparative experiments show that SemantiScene-Edit effectively follows editing instructions while retaining source content. At inference, the model requires only a source video and a natural-language instruction.

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cs.AI · cs.GR
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.37276

Where Should the Evaluation Budget Go in LLM-Driven Agent Scaffold Evolution?

Sichun Luo, Yi Huang, Mukai Li, Haochen Luo, Guanzhi Deng, Haibo Wang, Jian Xu, Zefa Hu 等 10 位作者

Large language model (LLM)-driven agent scaffold evolution improves agent workflows through iterative candidate generation and evaluation. Evaluation both guides subsequent search and determines the final scaffold, but evaluating every candidate on the full task set incurs substantial execution costs. We investigate how evaluation budgets can be allocated across these two roles. Our experiments show that sparse feedback can sustain productive evolution, while additional targeted evaluation improves final selection. Replay analyses further show that shared informative items and a common scoring reference support comparisons among closely matched candidates. Motivated by these findings, we propose \method, an evaluation allocation framework that combines sparse search-time feedback with targeted final confirmation. A short fully evaluated warm-up establishes a shared informative core and calibrates a response model whose item parameters remain fixed during search. After search, \method refits the model and applies paired successive halving, reusing accumulated observations and executing only missing evaluations. Across four benchmarks and two evolution frameworks, \method achieves higher mean performance than full evaluation in most settings while using approximately half as many evaluation cells.

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cs.LG · cs.AI · cs.CL · cs.NE
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1989ACL Anthology · ACL 2026

Thinking Alignment of Scenario-Oriented User Simulation

Xiaoting Wu, Yi Huang China Mobile Research Institute, Chunyang Gao, Mengfei Guo, Jingyu Yao China Mobile Communications Company Limited, Junlan Feng

Existing user simulators based on prompting to role-play or SFT are generally confined to imitating users’ textual utterances, without adequately considering the multi-faceted cognitive processes that underlie human decision-making during interactions. To facilitate better alignment with real human thinking patterns, we construct the LMSYS-UserThinking dataset, in which we augment 51k human–LLM conversations by reconstructing the user’s inner reasoning both during and at the end of each dialogue. Furthermore, to enhance controllability and situational coherence, we introduce scenario settings that describe the global context and user goals throughout multi-turn conversations. Using this dataset, we train user simulators called ThinkingUS on different base models. We evaluate our approach from both offline and online user simulation perspectives, ultimately demonstrating its effectiveness.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2122ACL Anthology · ACL 2026

Thinking-Based Non-Thinking: Solving the Reward Hacking Problem in Training Hybrid Reasoning Models via Reinforcement Learning

Siyuan Gan, Jiaheng Liu Nanjing University, Boyan Wang nanjing university, Tianpei Yang Nanjing University, Runqing Miao China Mobile Communications Company Limited Research Institute, Yuyao Zhang China Mobile Communications Company Limited Research Institute, Fanyu Meng JIUTIAN Research, Junlan Feng 等 11 位作者

Large reasoning models (LRMs) have attracted much attention due to their exceptional performance. However, their performance mainly stems from thinking, a long Chain of Thought (CoT), which significantly increase computational overhead. To address this overthinking problem, existing work focuses on using reinforcement learning (RL) to train hybrid reasoning models that automatically decide whether to engage in thinking or not based on the complexity of the query. Unfortunately, using RL will suffer the the reward hacking problem, e.g., the model engages in thinking but is judged as not doing so, resulting in incorrect rewards.To mitigate this problem, existing works either employ supervised fine-tuning (SFT), which incurs high computational costs, or enforce uniform token limits on non-thinking responses, which yields limited mitigation of the problem.In this paper, we propose Thinking-Based Non-Thinking (TNT). It does not employ SFT, and sets different maximum token usage for responses not using thinking across various queries by leveraging information from the solution component of the responses using thinking. Experiments on five mathematical benchmarks demonstrate that TNT reduces token usage by around 50\\%$ compared to DeepSeek-R1-Distill-Qwen-1.5B/7B and DeepScaleR-1.5B, while significantly improving accuracy. In fact, TNT achieves the optimal trade-off between accuracy and efficiency among all tested methods. Additionally, the probability of reward hacking problem in TNT’s responses, which are classified as not using thinking, remains below $10\\%$ across all tested datasets.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.538ACL Anthology · ACL 2026

Cognitive Alpha Mining via LLM-Driven Code-Based Evolution

Fengyuan Liu, Yi Huang China Mobile Research Institute, Sichun Luo University of Hong Kong, Yuqi Wang, Yazheng Yang, Xinye Li, Zefa Hu Jiutian Research, China Mobile, Junlan Feng 等 9 位作者

Discovering effective predictive signals, or “alphas,” from financial data with high dimensionality and extremely low signal-to-noise ratio remains a difficult open problem. Despite progress in deep learning, genetic programming, and, more recently, large language model (LLM)–based factor generation, existing approaches still explore only a narrow region of the vast alpha search space. Neural models tend to produce opaque and fragile patterns, while symbolic or formula-based methods often yield redundant or economically ungrounded expressions that generalize poorly. Although different in form, these paradigms share a key limitation: none can conduct broad, structured, and human-like exploration that balances logical consistency with creative leaps.To address this gap, we introduce the Cognitive Alpha Mining Framework (CogAlpha), which combines code-level alpha representation with LLM-driven reasoning and evolutionary search. Treating LLMs as adaptive cognitive agents, our framework iteratively refines, mutates, and recombines alpha candidates through multi-stage prompts and financial feedback. This synergistic design enables deeper thinking, richer structural diversity, and economically interpretable alpha discovery, while greatly expanding the effective search space.Experiments on 5 stock datasets from 3 stock markets demonstrate that CogAlpha consistently discovers alphas with superior predictive accuracy, robustness, and generalization over existing methods. Our results highlight the promise of aligning evolutionary optimization with LLM-based reasoning for automated and explainable alpha discovery.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.842ACL Anthology · ACL 2026

Soft Orthogonal Low-Rank Adaptation for Knowledge Sharing in Large Language Model Continual Learning

Yitong Wang China Mobile Jiutian Artificial Intelligence Technology (Beijing) Co., Ltd., Xue Han, WenChun Gao, Qian Hu China Mobile Research Institute, Jiahui Wang China Mobile Jiutian AI Technology (Beijing) Co., Ltd., Ziqing Wang, Lijun Mei China Mobile Communications Company Limited Research Institute, Junlan Feng

When large language models are used in real-world scenarios, continual learning (CL) becomes a non-trivial problem. In particular, continual learning with modern LLMs is challenged both by the substantial computational costs induced by their massive parameter scale, and by the limitations of current CL methods, which are mainly designed to mitigate catastrophic forgetting while neglecting knowledge sharing across tasks. We further observe that models with stronger performance exhibit stronger inter-task connections. In light of the above challenges and findings, we propose Attribution Scores-based Soft Orthogonality Low-Rank Adaptation (ASO-LoRA), an effective and efficient framework that simultaneously facilitates knowledge transfer while mitigating catastrophic forgetting. Specifically, ASO-LoRA initially assigns task-specific parameter subspaces for new tasks utilizing multi-LoRA modules, enabling for efficient training and inference without relying on task labels. Then, ASO-LoRA leverages attribution scores to evaluate task similarity and employs soft orthogonality between task-specific subspaces, guiding gradient updates in directions that promote parameter isolation, achieving a balance between knowledge transfer and preservation. Experiments are carried out on both the T5-large and the LLaMA2-7B, showing ASO-LoRA’s superior performance and suitability as a plug-in CL solution for general Transformer-based LLMs. Code is available at https://github.com/736619821/ASO-LORA.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.863ACL Anthology · ACL 2026

DisCo_Speech: Controllable Zero-Shot Speech Generation with A Disentangled Speech Codec

Tao Li, Wenshuo Ge, Zhichao Wang, Zihao Cui, Yong Ma, Yingying Gao China Mobile Communications Company Limited Research Institute, Chao Deng China Mobile Research Institute, Shilei Zhang 等 9 位作者

Codec-based language models (LMs) have revolutionized text-to-speech (TTS). However, standard codecs entangle timbre and prosody, which hinders independent control in continuation-based LMs. To tackle this challenge, we propose DisCo-Speech, a zero-shot controllable TTS framework featuring a disentangled speech codec (DisCodec) and an LM-based generator. The core component DisCodec employs a two-stage design: 1) tri-factor disentanglement to separate speech into content, prosody, and timbre subspaces via parallel encoders and hybrid losses; and 2) fusion and reconstruction that merges content and prosody into unified content-prosody tokens suitable for LM prediction, while jointly optimizing reconstruction to address the disentanglement-reconstruction trade-off. This allows the LM to perform prosodic continuation from a style prompt while the decoder injects target timbre, enabling flexible zero-shot control. Experiments demonstrate that DisCo-Speech achieves competitive voice cloning and superior zero-shot prosody control. By resolving the core entanglement at the codec level, DisCo-Speech provides a robust foundation for controllable speech synthesis. Audio samples are available at: https://disco-speech.github.io/DisCo-demo/. Code and weights will be released at: https://github.com/disco-speech/DisCo-Speech upon acceptance.

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cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗