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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2086ba7e2522f93a0513214cc59572e6CVF · CVPR 2026

Proxy3D: Efficient 3D Representations for Vision-Language Models via Semantic Clustering and Alignment

Jiang, Jerry, Sun, Haowen, Gudovskiy, Denis, Nakata, Yohei, Okuno, Tomoyuki, Keutzer, Kurt, Zheng, Wenzhao

Spatial intelligence in vision-language models (VLMs) attracts research interest with the practical demand to reason in the 3D world. Despite promising results, most existing methods follow the conventional 2D pipeline in VLMs and use pixel-aligned representations for the vision modality. However, correspondence-based models with implicit 3D scene understanding often fail to achieve spatial consistency, and representation-based models with 3D geometric priors lack efficiency in vision sequence serialization. To address this, we propose a Proxy3D method with compact yet comprehensive 3D proxy representations for the vision modality. Given only video frames as input, we employ semantic and geometric encoders to extract scene features and then perform their semantic-aware clustering to obtain a set of proxies in the 3D space. For representation alignment, we further curate the SpaceSpan dataset and apply multi-stage training to adopt the proposed 3D proxy representations with the VLM. When using shorter sequences for vision information, our method achieves competitive or state-of-the-art performance in 3D visual question answering, visual grounding and general spatial intelligence benchmarks.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:d4558c1fda3e2f4e05fcb0be2fe5f93aCVF · CVPR 2026

DeltaQuant: 4-bit Video Diffusion Models with Spatiotemporal Delta Smoothing

Li, Xingyang, Tesfai, Samuel, Zhang, Zhekai, Xi, Haocheng, Yang, Shuo, Zhang, Lvmin, Sun, Yufei, Peng, Kelly 等 15 位作者

Video diffusion models have achieved remarkable generative performance, but their substantial computational and memory costs pose significant challenges for deployment, especially on consumer GPUs. As recent advances in attention optimization mitigate previous computational bottlenecks, linear layers now dominate both computational cost and inference memory. In this work, we focus on quantizing both weights and activations to 4 bits to accelerate these layers. Previous methods, such as SVDQuant, overlook the highly dynamic nature of activations across denoising timesteps, where outlier channels and magnitudes vary dramatically. However, video data inherently exhibits strong activation similarity among neighboring tokens in space and time, which we term spatiotemporal activation similarity, analogous to how video codecs exploit intra- and inter-frame redundancy. Leveraging this property, we introduce DeltaQuant, which partitions activations into local 3D spatiotemporal cubes and uses each cube's mean token as a \coretoken, quantizing only the small differences (delta tokens) to 4 bits while keeping core tokens in FP8. This decomposition substantially reduces quantization error with minimal overhead.For weight quantization, DeltaQuant incorporates SVDQuant's low-rank decomposition to further reduce quantization error.We also implement an efficient kernel that translates DeltaQuant's computational benefits into real-world speedups.Extensive experiments on Wan 2.2 I2V, Wan 2.2 T2V, and LTX-Video T2V demonstrate that DeltaQuant maintains high generation fidelity.On Wan 2.2, it compresses model size by 2.9x and reduces memory footprint by 2.3x. DeltaQuant is compatible with efficient attention mechanisms and few-step distillation. When integrated with these techniques, it achieves an additional 3.0x acceleration, for a total 111.8x end-to-end speedup. Code and models will be released upon publication.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗