Park, Hyeongcheol, Seo, Jiyoung, Mun, Jaewon, Park, Hogun, Byeon, Wonmin, Kim, Sung June, Im, Hyeonsoo, Lee, JeungSub 等 9 位作者
Retrieval-Augmented Generation (RAG) has recently been extended to multimodal settings, connecting multimodal large language models (MLLMs) with vast corpora of external knowledge such as multimodal knowledge graphs (MMKGs). Despite their recent success, multimodal RAG in the audio-visual domain remains challenging due to 1) limited modality coverage and multi-hop connectivity of existing MMKGs, and 2) retrieval based solely on similarity in a shared multimodal embedding space, which fails to filter out off-topic or redundant knowledge. To address these limitations, we propose M^3KG-RAG, a Multi-hop Multimodal Knowledge Graph-enhanced RAG that retrieves query-aligned audio-visual knowledge from MMKGs, improving reasoning depth and answer faithfulness in MLLMs. Specifically, we devise a lightweight multi-agent pipeline to construct multi-hop MMKG (M^3KG), which contains context-enriched triplets of multimodal entities, enabling modality-wise retrieval based on input queries. Furthermore, we introduce GRASP (Grounded Retrieval And Selective Pruning), which ensures precise entity grounding to the query, evaluates answer-supporting relevance, and prunes redundant context to retain only knowledge essential for response generation. Extensive experiments across diverse multimodal benchmarks demonstrate that M^3KG-RAG significantly enhances MLLMs' multimodal reasoning and grounding over existing approaches.
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cs.CV · cs.CL · cs.MA
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Jeong, Utae, In, Sumin, Ryu, Hyunju, Choi, Jaewan, Yang, Feng, Jeong, Jongheon, Kim, Seungryong, Kim, Sangpil
Image watermarking supports authenticity and provenance, yet many schemes are still easy to bypass with various distortions and powerful generative edits. Deep learning-based watermarking has improved robustness to diffusion-based image editing, but a gap remains when a watermarked image is converted to video by image-to-video (I2V), in which per-frame watermark detection weakens. I2V has quickly advanced from short, jittery clips to multi-second, temporally coherent scenes, and it now serves not only content creation but also world-modeling and simulation workflows, making cross-modal watermark recovery crucial. We present WaTeRFlow, a framework tailored for robustness under I2V. It consists of (i) FUSE (Flow-guided Unified Synthesis Engine), which exposes the encoder-decoder to realistic distortions via instruction-driven edits and a fast video diffusion proxy during training, (ii) optical-flow warping with a Temporal Consistency Loss (TCL) that stabilizes per-frame predictions, and (iii) a semantic preservation loss that maintains the conditioning signal. Experiments across representative I2V models show accurate watermark recovery from frames, with higher first-frame and per-frame bit accuracy and resilience when various distortions are applied before or after video generation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Lee, Dong In, Doh, Hyungjun, Chi, Seunggeun, Duan, Runlin, Kim, Sangpil, Ramani, Karthik
Recent progress in 4D representations, such as Dynamic NeRF and 4D Gaussian Splatting (4DGS), has enabled dynamic 4D scene reconstruction. However, text-driven 4D scene editing remains under-explored due to the challenge of ensuring both multi-view and temporal consistency across space and time during editing.Existing studies rely on 2D diffusion models that edit frames independently, often causing motion distortion, geometric drift, and incomplete editing. We introduce Dynamic-eDiTor, a training-free text-driven 4D editing framework leveraging Multimodal Diffusion Transformer (MM-DiT) and 4DGS. This mechanism consists of Spatio-Temporal Sub-Grid Attention (STGA) for locally consistent cross-view and temporal fusion, and Context Token Propagation (CTP) for global propagation via token inheritance and optical-flow-guided token replacement. Together, these components allow Dynamic-eDiTor to perform seamless, globally consistent multi-view video without additional training and directly optimize pre-trained source 4DGS.Extensive experiments on multi-view video dataset DyNeRF demonstrate that our method achieves superior editing fidelity and both multi-view and temporal consistency prior approaches. Project page for results and code: https://di-lee.github.io/dynamic-eDiTor
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Jung, Hwanhee, Lee, Seunggwan, Yoon, Jeongyoon, Kim, SeungHyeon, Nam, Giljoo, Huang, Qixing, Kim, Sangpil
Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all optimization objectives on a single network, which increases complexity, reduces flexibility, and leads to errors such as unsynchronized human and object motion or penetration. To address these issues, we propose Decoupled Generative Modeling for Human-Object Interaction Synthesis (DecHOI), which separates path planning and action synthesis. A trajectory generator first produces human and object trajectories without prescribed waypoints, and an action generator conditions on these paths to synthesize detailed motions. To further improve contact realism, we employ adversarial training with a discriminator that focuses on the dynamics of distal joints. The framework also models a moving counterpart and supports responsive, long-sequence planning in dynamic scenes, while preserving plan consistency. Across two benchmarks, FullBodyManipulation and 3D-FUTURE, DecHOI surpasses prior methods on most quantitative metrics and qualitative evaluations, and perceptual studies likewise prefer our results.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表