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统计口径与数据新鲜度

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新论文 · v1arXiv:2610.40362HF 社区推荐

你的学习率调度可能并不有原则:权重归一化训练中的有效学习率调度

Your LR Schedule May Not Be Principled: Effective Learning Rate Scheduling in Weight-Normalized Training

Qifan Yu, Xinyu Ma, Xingyan Bin, Di He

AI 速览:论文指出权重归一化训练的收益主要来自有效学习率轨迹而非归一化本身,并提出以有效学习率为调度对象的 AIR 调度。

Weight-normalized (WN) training is emerging as a compelling alternative to conventional weight decay (WD), with recent studies reporting substantial pretraining loss gains. We show that these gains are driven primarily by the induced effective learning rate (ELR) trajectory rather than by normalization alone. Matching ELR trajectories largely collapses the training loss dynamics of WN and WD. Schedule design should therefore target ELR rather than the nominal learning rate (LR) alone. Building on this principle, we propose AIR (Affine Inverse-square-Root decay), which combines a theoretically derived $1/\sqrt{t}$ decay with an affine adjustment to satisfy prescribed peak and terminal LRs over a finite training horizon. We further identify late-stage ELR scheduling as a key source of its gains, because a shared late schedule attenuates the effect of earlier LR choices. Experiments on 128 B-token Mixture-of-Experts pretraining demonstrate that AIR outperforms cosine and other candidate schedules in training loss, downstream performance, and hyperparameter robustness, reducing terminal training loss by approximately 0.01 relative to cosine at matched cumulative LR. Applying the same ELR trajectory to WD reproduces the corresponding training dynamics, showing that the benefits extend beyond fixed-norm training and establishing ELR as the principled scheduling object.

cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36456HF 社区推荐

LociArt: A Unified Paradigm for Free-Style Local Video Stylization

Yuxuan Chen, Feng Xie, Jiagao Hu, Fuhao Li, Zepeng Wang, Fei Wang, Daiguo Zhou

Video stylization typically transforms entire scenes, while local artistic editing requires precise region--style association, spatial control, and temporal consistency. We introduce LociArt, a unified paradigm for free-style local video stylization that explicitly specifies where to stylize and what style to apply while preserving non-target content. At its core, GRNStyle builds on Generative Refinement Networks (GRN) and introduces a polar style-aware mask that embeds style identities as equal-norm directions within selected regions. Complementary representation--geometry conditioning combines encoded mask features with raw-mask spatial support, integrating spatiotemporal context with geometric control. To provide paired supervision, we develop an automated pipeline combining global stylization, video object removal, matting, and compositing, and construct the LociArt-100K Dataset with 100K local stylization pairs. We further establish the LociArt Benchmark, comprising 80 source videos and 84 target masks covering 168 foreground/background stylization cases, with a Style Prototype Similarity (SPS) evaluation scheme for regional style quality and complementary measures of non-target preservation and temporal consistency. Experiments show that GRNStyle outperforms existing methods in regional style quality and spatial control while maintaining strong temporal consistency. Qualitative examples further illustrate joint stylization of multiple regions with the same or different learned styles, despite training only on single-region, single-style pairs. Together, these components provide a unified foundation for learning and evaluating controllable local video stylization. Project page: https://higherhu.github.io/lociart/.

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cs.CV · cs.AI · cs.MM
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35724HF 社区推荐

MatAnyone-E: Sparse Memory Propagation for Efficient High-Resolution Video Matting

Shuyun Wang, Shangchen Zhou, Peiqing Yang, Yuekun Dai, Xin Yu, Chen Change Loy

High-resolution video matting requires preserving fine details, such as hair strands and soft transparency, while maintaining consistency across frames. Memory-based methods achieve strong matting quality by matching current-frame features with information stored from earlier frames, but this process becomes increasingly costly as resolution grows. We present MatAnyone-E, an efficient extension of MatAnyone 2 that focuses computation where it is most needed. Our approach first performs low-resolution propagation to identify uncertain regions that require closer inspection and the memory candidates most relevant to them. It then performs high-resolution matching only for these regions using the selected memory, while reusing low-resolution matching results elsewhere. This strategy reduces both the number of locations requiring detailed matching and the amount of memory searched, while preserving the information needed to produce a complete matte. We further reduce the cost of generating high-resolution mattes with a lightweight decoder designed around measured runtime bottlenecks and trained to reproduce the original decoder's representations. Experiments show that MatAnyone-E maintains matting quality comparable to MatAnyone 2 while achieving an estimated 7.4x inference speedup and reducing peak GPU memory usage to 7.6% of the usage of MatAnyone 2 at 4K. With compilation-enabled inference on a single NVIDIA H200 GPU, it reaches 73.07 FPS at 1080p and 28.62 FPS at 4K.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35684HF 社区推荐

OmniShowcase: Omnidirectional Subject-Consistent Video Generation from Multi-View Images

Junyeong Ahn, Geonwoo Kim, Kinam Kim, Gihwi Kim, Hoonjin Jung, Hyojin Jang, Jaegul Choo

Generating videos of a specific subject from a few reference images remains challenging when the camera reveals surfaces that are not visible in the input. Early subject-to-video (S2V) methods condition on a single reference image and must therefore infer the subject's unseen appearance and geometry as the viewpoint changes. To address this limitation, recent methods extend S2V to multiple reference views, providing more information about the subject from different viewpoints. However, they do not explicitly specify the 3D structure that connects these observations. In addition, existing training data do not guarantee that viewpoint changes preserve the same underlying 3D subject. We present OmniShowcase, built on two components: (i) a fully automated data synthesis pipeline that produces training videos along diverse camera trajectories, with viewpoint variation driven by underlying subject geometry, even spanning full 360-degree orbits; and (ii) a geometry-conditioning method that provides the video model with a turntable of surface-normal maps reconstructed from the reference views without requiring temporal alignment with the generated frames. We construct Showcase-4K, a corpus of 3D-asset-based videos covering twelve camera motions across 88 trajectory configurations with reconstruction-derived surface-normal conditioning, and ShowcaseBench, a held-out evaluation set with the source meshes and camera parameters used to render each video. Experiments show state-of-the-art subject identity and 3D consistency while maintaining competitive video quality and motion. Project page: justin4ai.github.io/OmniShowcase

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.33645HF 社区推荐

PreView: Enhancing GUI Grounding with Preprocessed Views and Cues

Wenjun Hou, Kaishuai Xu

GUI grounding requires locating small controls in cluttered screenshots and identifying which control a natural-language instruction refers to. Cropping and enlargement can expose local detail, but the resulting image may still leave ambiguity about the intended target. We propose PreView, an auxiliary preprocessor that improves the inputs to an existing grounding model without further training that model. PreView prepares two complementary types of input features: task-relevant views for localization and candidate-specific cues for target understanding. A trained lightweight auxiliary model predicts and refines a center, crops the screenshot into a local view, and enlarges that view for zoomed-in grounding. It also prepares a visual cue (i.e., a red-circle marker with a location hint) and a textual cue describing the candidate's identity or function. The frozen grounding model uses the prepared inputs to predict the final click. Across five benchmarks, PreView improves the average grounding accuracy of Qwen3-VL-2B, OS-Atlas-4B, and Qwen3-VL-4B without further training these grounding models. Extensive analyses examine the contributions of views and cues, center refinement, and visual input budgets.

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cs.CV · cs.CL
arXiv ↗PDF ↗