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新论文 · v1arXiv:2611.04221

Mamba3R: Fixed-Capacity Selective State Memory for Long-Sequence 3D Reconstruction

Zhenxiang Xiong, Tianchen Deng, Nailin Wang, Lei Zhao, Guole Shen, Weidong Che

Streaming 3D reconstruction must maintain geometric quality over long inputs within a fixed GPU budget. A pretrained recurrent model provides bounded state, but freezing its backbone also fixes its learned state-observation interactions. We introduce Mamba3R, a jointly designed state-memory adapter that provides a trainable adaptation path without updating the backbone or task heads. A selective state-space mixer jointly transforms native state features and a fixed-capacity auxiliary memory, explicit read and write paths carry information across frames, and a decomposed feedback path regulates what the added memory feeds back. Only 1.28 million adapter parameters are trained. Under a shared periodic-reset protocol, it lowers trajectory error and improves accumulated surface and depth accuracy over recurrent baselines on public indoor and outdoor datasets and robot-recorded traversals, gaining up to 40 percent on one metric. Matched comparisons support both the choice of the mixing operator and the utility of carrying the auxiliary memory across frames. Allocated memory remains unchanged and throughput moves by at most 1.4 percent from one to two thousand frames. Replaying its recorded traversals offline, the platform's RTX 4060 averages 11.7 frames per second within 5.1 GiB with the same checkpoint, a mean throughput covering the 10 Hz sensor rate.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.39619

FutureWorld: A Plug-and-Play Causal Next-State Predictor for Interactive Video World Exploration

Guangyuan Li, Kelu Yao, Shuolin Xu, Xinlei Yu, Wei Xing, Lei Zhao, Peng-Tao Jiang, Xiaogang Xu 等 9 位作者

Interactive video world models aim to follow user actions while maintaining scene consistency over extended interactions. History-based methods reuse generated latents to preserve scene content, but three limitations of this reuse contribute to error recirculation. 1) The latent generated at each interaction is retained as history, potentially containing blurred details, geometric distortions, or semantic drift. 2) Although retrieved historical content matches the current scene, it can still contain errors that are carried into the next chunk. 3) New outputs then become history for later interactions, potentially reinforcing the same errors through repeated reuse. To limit this cycle, we aim to predict the future scene state from the current generated latent and the next action before generating the next interaction's video chunk. This future-state prior provides guidance for the next chunk, with the aim of reducing the errors carried forward from history. To this end, we propose a plug-and-play Causal Next-Chunk Predictor (C-NCP) with cross-model adaptability and prediction-guided modulation. We integrate C-NCP into four base generators and evaluate the augmented models across three benchmarks for interactive long-video generation and action-conditioned world modeling. Extensive experiments demonstrate reduced error accumulation and improved long-horizon consistency across diverse generation settings. The project page is at https://GuangYuanKK.github.io/futureworld.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.37905

FilingLoop: Evaluating and Evolving LLM Agents for Corporate Disclosure Review and Revision

Wentao Zhang, Yilei Zhao, Guangyan Gan, Shuo Sun, Lin William Cong

Public disclosure repositories such as SEC EDGAR support informed investment through web access to corporate filings. Supporting their review with language model agents requires discovering unstated deficiencies across related documents, acquiring missing company facts, and verifying that requested revisions satisfy evidence-backed requirements. Existing financial question-answering evaluations provide limited evidence of these interactive capabilities. We introduce \textbf{FilingLoop}, an interactive benchmark and a self-evolving agent framework for corporate disclosure review and revision. Grounded in historical U.S.\ Securities and Exchange Commission correspondence, FilingLoop reconstructs 380 predominantly IPO review tasks from 96 companies under distinct information constraints. An evaluator separate from the acting agents scores final filings and responses against 6,099 eligible requirements and audits unsupported claims and harmful revisions. Our framework couples iterative review and revision within each case with procedural learning across cases, converting requirement-level evaluation feedback into role-specific guidance without updating model weights. Updates affect only subsequent cases, allowing procedural adaptation to be assessed without retrying scored tasks. On the evaluated stream, evolution increases requirement fulfillment from 24.28\% to 27.96\% and full comment resolution from 16.90\% to 20.75\%, with a 5.8\% increase in total cost over the fixed-policy variant. FilingLoop connects the concerns an agent discovers with the company facts it obtains and the revisions it commits, providing requirement-level feedback for procedures used in later review tasks.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35497

When Fine-Grained Credit Assignment Helps and Hurts: Multimodal Agentic Reinforcement Learning through Video Editing

Lei Zhao, Zongheng Cao, Xinyu Hu

Reinforcement learning (RL) has shown promise for training multimodal agents to reason and use tools. However, it remains unclear when fine-grained credit assignment improves learning and when it fails to improve task performance. Video editing provides a useful testbed for this question, combining multimodal perception, long-horizon planning, and tool use with delayed outcome feedback. We construct four movie-trailer editing task types---Content Selection, Narrative Sequencing, Rough Cut, and Fine Cut---that reflect real-world editing workflows and span different levels of task complexity and interaction horizon. Decaying process rewards provides the largest benefit on Fine Cut, with a 45.4% relative gain over outcome-only GRPO on tasks averaging more than 60 turns under outcome-only GRPO. On the three shorter-horizon task types averaging 30--40 turns under the same baseline, outcome-only GRPO remains competitive, with decaying process rewards yielding at most a 10.4% relative gain. Process rewards from an LLM judge initially improve tool use and encourage visual inspection. As training progresses, however, GRPO+PRM with a fixed process-reward weight increasingly exhibits excessive reasoning and redundant tool calls: process rewards continue to rise while task completion rates and outcome scores decline. Decaying the process-reward weight to zero mitigates this reward-hacking behavior while preserving the early gains. Despite dense token-level supervision, on-policy self-distillation (OPSD) yields little improvement or substantial degradation and is highly sensitive to the choice of privileged information. Our analysis reveals differences in teacher--student disagreement and gradient magnitudes, and suggests possible dilution of informative signals over long trajectories.

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cs.LG
arXiv ↗PDF ↗