Recent Vision-Language Models (VLMs) have made remarkable progress in multimodal understanding tasks, yet their evaluation on long video understanding remains unreliable. Due to limited frame inputs, key frames necessary for answering the question may be missing from the model's input. However, models that truthfully refuse to answer under such uncertainty are marked as incorrect, while those that guess may coincidentally produce the correct answer and thus obtain deceptively higher accuracy, leading to misleading evaluation results and encouraging models to guess rather than respond honestly. To address this issue, we introduce VirtueBench, a benchmark explicitly designed to assess model trustworthiness under uncertainty. VirtueBench constructs multiple frame-sampling levels for each video and provides ground truths that distinguish between answerable and unanswerable cases. Evaluations on 25 open-source and commercial VLMs reveal distinct refusal behaviors across different model families, with refusal accuracy ranging from over 70% in the best models to nearly 0% in the worst. Moreover, most models exhibit a substantial drop in refusal when the prompt does not explicitly require them to do so. These findings highlight the need for developing trustworthy VLMs for multimodal understanding, guided by benchmarks and leaderboards that emphasize reliability and trustworthiness.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, yet current action-conditioned methods still fall short: generated videos are limited in fidelity and temporal consistency, poorly aligned with controls, and often constrained to singleview settings. We attribute these issues to the representational gap between sparse control inputs and dense pixel outputs. Thus, we introduce ORV, a 4D occupancy-centric framework for robot video generation that couples action priors with occupancy-derived visual priors. Concretely, we align chunked 7-DoF actions with video latents via an Action-Expert AdaLN modulation, and inject 2D renderings of 4D semantic occupancy into the generation process as soft guidance. Meanwhile, a central obstacle is the lack of occupancy data for embodied scenarios; we therefore curate ORV-Data, a large-scale, high-quality 4D semantic occupancy dataset of robot manipulation. Across BridgeV2, DROID, and RT-1, ORV improves video generation quality and controllability, achieving 18.8% lower FVD than state of the art, +3.5% success rate on visual planning, and +6.4% success rate on policy learning. Beyond singleview generation, ORV natively supports multiview consistent synthesis and enables simulation-to-real transfer despite significant domain gaps. Code, models, and data will be released upon acceptance.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis that predicts MANO trajectories without producing pixels; (2) single-image HOI generation that hallucinates appearance from masks or 2D cues but lacks dynamics; and (3) video generation methods that require both the entire pose sequence and the ground-truth first frame as inputs, preventing true sim-to-real deployment. Inspired by the philosophy of previous work, we think that HOI generation requires a unified engine that brings together pose, appearance, and motion within one coherent framework. Thus we introduce PAM: a Pose-Appearance-Motion Engine for controllable HOI video generation. The performance of our engine is validated by: (1) On DexYCB, we obtain an FVD of 29.13 (vs. 38.83 for InterDyn), and MPJPE of 19.37 mm (vs. 30.05 mm for CosHand), while generating higher-resolution 480x720 videos compared to 256x256/256x384 baselines. (2) On OAKINK2, our full multi-condition model improves FVD from 68.76 - 46.31. (3) An ablation over input conditions on DexYCB shows that combining depth, segmentation, and keypoints consistently yields the best results. (4) For a downstream hand pose estimation task using SimpleHand, augmenting training with 3,400 synthetic videos (207k frames) allows a model trained on only 50% of the real data plus our synthetic data to match the 100% real baseline.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表