This paper provides a simplification on OpenVision's architecture and loss design for enhancing its training efficiency. Following the prior vision-language pretraining works CapPa and AIMv2, as well as modern multimodal designs like LLaVA, our changes are straightforward: we remove the text encoder (and therefore the contrastive loss), retaining only the captioning loss as a purely generative training signal. We name this new version OpenVision 2. The initial results are promising: despite this simplification, OpenVision 2 competitively matches the original model's performance on a broad set of multimodal benchmarks while substantially cutting both training time and memory consumption. For example, with ViT-L/14, it reduces training time by about 1.5x (from 83h to 57h), and memory usage by about 1.8x (from 24.5GB to 13.8GB, equivalently allowing the maximum batch size to grow from 2k to 8k). This superior training efficiency also allows us to scale far beyond the largest vision encoder used in OpenVision, reaching more than 1 billion parameters. We hold a strong belief that this lightweight, generative-only paradigm is compelling for future vision encoder development in multimodal foundation models.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Zhou, Linkuan, Xia, Yinghao, Shen, Yufei, Li, Xiangyu, Du, Wenjie, Cong, Cong, Wei, Leyi, Su, Ran 等 9 位作者
Unsupervised Domain Adaptation (UDA) is essential for deploying medical segmentation models across diverse clinical environments. Existing methods are fundamentally limited, suffering from semantically unaware feature alignment that results in poor distributional fidelity and from pseudo-label validation that disregards global anatomical constraints, thus failing to prevent the formation of globally implausible structures. To address these issues, we propose SHAPE (Structure-aware Hierarchical Unsupervised Domain Adaptation with Plausibility Evaluation), a framework that reframes adaptation towards global anatomical plausibility. Built on a DINOv3 foundation, its Hierarchical Feature Modulation (HFM) module first generates features with both high fidelity and class-awareness. This shifts the core challenge to robustly validating pseudo-labels. To augment conventional pixel-level validation, we introduce Hypergraph Plausibility Estimation (HPE), which leverages hypergraphs to assess the global anatomical plausibility that standard graphs cannot capture.This is complemented by Structural Anomaly Pruning (SAP) to purge remaining artifacts via cross-view stability.SHAPE significantly outperforms prior methods on cardiac and abdominal cross-modality benchmarks, achieving state-of-the-art average Dice scores of 90.08% (MRI - CT) and 78.51% (CT - MRI) on cardiac data, and 87.48% (MRI - CT) and 86.89% (CT - MRI) on abdominal data.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask from these tokens with high fidelity. By treating masks as a new language, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Class-Incremental Learning (CIL) aims to develop models to continuously learn new classes without forgetting learned old ones. Recent advances combine pre-trained models with parameter-efficient fine-tuning, achieving promising results. However, these approaches typically allocate new trainable parameters for each task, causing the model size to grow linearly with task number. Moreover, they lack explicit mechanisms to structure a coherent and discriminative representation space across tasks. To address these limitations, we propose Representation-Steered Incremental Adapter Tuning (RSIAT). RSIAT maintains a single shared adapter for all tasks, eliminating parameter growth during incremental learning. In the base task, we introduce a representation-steering loss that enhances discriminative feature learning while facilitating future task adaptation. During incremental tasks, a residual autoencoder-based projector aligns feature distributions between old and new tasks, preserving representation consistency without over-constraining the shared adapter. Extensive experiments on six CIL benchmarks demonstrate that RSIAT significantly outperforms state-of-the-art methods in both performance and parameter efficiency, achieving superior stability-plasticity trade-offs with minimal trainable parameters. Code is available at https://github.com/zjrzjrz/RSIAT.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Long-tailed image classification remains a long-standing challenge, as real-world data typically follow highly imbalanced distributions where a few head classes dominate and many tail classes contain only limited samples. This imbalance biases feature learning toward head categories and leads to significant degradation on rare classes. Although recent studies have proposed re-sampling, re-weighting, and decoupled learning strategies, the improvement on the most underrepresented classes still remains marginal compared with overall accuracy. In this work, we present a confusion-centric perspective for long-tailed recognition that explicitly focuses on worst-class generalization. We first establish a new theoretical framework of class-specific error analysis, which shows that the worst-class error can be tightly upper-bounded by the spectral norm of the frequency-weighted confusion matrix and a model-dependent complexity term. Guided by this insight, we propose the Confusion-Aware Spectral Regularizer (CAR) that minimizes the spectral norm of the confusion matrix during training to reduce inter-class confusion and enhance tail-class generalization. To enable stable and efficient optimization, CAR integrates a Differentiable Confusion Matrix Surrogate and an EMA-based Confusion Estimator to maintain smooth and low-variance estimates across mini-batches. Extensive experiments across multiple long-tailed benchmarks demonstrates that CAR substantially improves both worst-class accuracy and overall performance. When combined with ConCutMix augmentation, CAR consistently surpasses exisiting state-of-the-art long-tailed learning methods under both the training-from-scratch setting (by 2.37% 4.83%) and the fine-tuning-from-pretrained setting (by 2.42% 4.17%) across ImageNet-LT, CIFAR100-LT, and iNaturalist datasets.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Chi, Yankuan, Li, Xiang, Huang, Zixuan, Rehg, James Matthew
Text-guided 3D editing aims to modify existing 3D assets using natural-language instructions. Current methods struggle to jointly understand complex prompts, automatically localize edits in 3D, and preserve unedited content. We introduce Vinedresser3D, an agentic framework for high-quality text-guided 3D editing that operates directly in the latent space of a native 3D generative model. Given a 3D asset and an editing prompt, Vinedresser3D uses a multimodal large language model to infer rich descriptions of the original asset, identify the parts to edit and the edit type (addition, modification, deletion), and generate decomposed structural and appearance-level text guidance. The agent then selects an informative view and applies an image editing model to obtain visual guidance. Finally, an inversion-based rectified-flow inpainting pipeline with an interleaved sampling module performs editing in the 3D latent space, enforcing prompt alignment while maintaining 3D coherence and unedited regions. Experiments on diverse 3D edits demonstrate that Vinedresser3D outperforms prior baselines in both automatic metrics and human preference studies, while enabling precise, coherent, and mask-free 3D editing.
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cs.CV · cs.CL · cs.AI
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Visual tokenizers play a crucial role in diffusion models. The dimensionality of latent space governs both reconstruction fidelity and the semantic expressiveness of the latent feature. However, a fundamental trade-off is inherent between dimensionality and generation quality, constraining existing methods to low-dimensional latent spaces. Although recent works have leveraged vision foundation models (VFMs) to enrich the semantics of visual tokenizers and accelerate convergence, high-dimensional tokenizers still underperform their low-dimensional counterparts. In this work, we propose RecTok, which overcomes the limitations of high-dimensional visual tokenizers through two key innovations: flow semantic distillation and reconstruction-alignment distillation. Our key insight is to make the forward flow in flow matching semantically rich, which serves as the training space of diffusion transformers, rather than focusing on the latent space as in previous works. Specifically, our method distill the semantic information in VFMs into the forward flow trajectories in flow matching. And we further enhance the semantics by introducing a masked feature reconstruction loss. Our RecTok achieves superior image reconstruction, generation quality, and discriminative performance. It achieves state-of-the-art results on the gFID-50K under both with and without classifier-free guidance settings, while maintaining a semantically rich latent space structure. Furthermore, as the latent dimensionality increases, we observe consistent improvements. Code and model will be publicly available.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Yu, Chenglong, Shen, Shuai, Li, Xiangsheng, Li, Yang
Reconstructing visual semantics from Electroencephalography (EEG) signals enables a deeper understanding of human visual cognition and supports next-generation brain-computer interface (BCI) applications.Despite notable advances in recent years, most existing EEG encoders still struggle to capture the frequency-specific neural dynamics that reflect perceptual and cognitive rhythms. Moreover, the cross-modal alignment between EEG and visual content remains insufficiently tackled, leading to limited semantic consistency and visual fidelity. To address these issues, we propose D^2-FOSA, a unified dual-diffusion guided framework with frequency-oriented semantic alignment, which strengthens the frequency-aware EEG representation for more semantically aligned image reconstruction.Specifically, we design a Frequency-Spatio-Temporal Dynamics Encoder (FSTDE) based on the Frequency-Oriented Mamba (FOMamba) to explicitly model oscillatory patterns and long-range dependencies in EEG signals. The extracted features are then pulled into the CLIP-aligned visual semantic space via contrastive learning.Meanwhile, a Dual Diffusion Latent Generator (DDLG) with bidirectional EEG-image conditioning is designed to enforce cross-modal alignment and promote cycle-consistent generation.Extensive experiments on four challenging datasets demonstrate that our proposed D^2-FOSA significantly outperforms existing methods in both retrieval and reconstruction tasks. Particularly, our D^2-FOSA surpasses the contemporary MB2C method by over 17 FID in the reconstruction task on THINGS-EEG, indicating a substantial improvement in perceptual fidelity. The source code is in the supplementary material.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Trajectory prediction is critical for autonomous driving, enabling safe and efficient planning in dense, dynamic traffic. Most existing methods optimize prediction accuracy under fixed-length observations. However, real-world driving often yields variable-length, incomplete observations, posing a challenge to these methods. A common strategy is to directly map features from incomplete observations to those from complete ones. This one-shot mapping, however, struggles to learn accurate representations for short trajectories due to significant information gaps. To address this issue, we propose a Progressive Retrospective Framework (PRF), which gradually aligns features from incomplete observations with those from complete ones via a cascade of retrospective units. Each unit consists of a Retrospective Distillation Module (RDM) and a Retrospective Prediction Module (RPM), where RDM distills features and RPM recovers previous timesteps using the distilled features. Moreover, we propose a Rolling-Start Training Strategy (RSTS) that enhances data efficiency during PRF training. PRF is plug-and-play with existing methods. Extensive experiments on datasets Argoverse 2 and Argoverse 1 demonstrate the effectiveness of PRF. Code is available at https://github.com/zhouhao94/PRF.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Integrating LiDAR and camera inputs into a unified Bird's-Eye-View (BEV) representation is crucial for enhancing 3D perception capabilities of autonomous vehicles. However, existing methods suffer from spatial misalignment between LiDAR and camera features, which causes inaccurate depth supervision in camera branch and erroneous fusion during cross-modal feature aggregation. The root cause of this misalignment lies in projection errors, stemming from calibration inaccuracies and rolling shutter effect.The key insight of this work is that locations of these projection errors are not random but highly predictable, as they are concentrated at object-background boundaries which 2D detectors can reliably identify. Based on this, our main motivation is to utilize 2D object priors to pre-align cross-modal features before fusion. To address local misalignment, we propose Prior Guided Depth Calibration (PGDC), which leverages 2D priors to alleviate misalignment and preserve correct cross-modal feature pairs. To resolve global misalignment, we introduce Discontinuity Aware Geometric Fusion (DAGF) to suppress residual noise from PGDC and explicitly enhance sharp depth transitions at object-background boundaries, yielding a structurally aware representation. To effectively utilize these aligned representations, we incorporate Structural Guidance Depth Modulator (SGDM), using a gated attention mechanism to efficiently fuse aligned depth and image features. Our method achieves SOTA performance on nuScenes validation dataset, with its mAP and NDS reaching 71.5% and 73.6% respectively. Additionally, on the Argoverse 2 validation set, we achieve a competitive mAP of 41.7%.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Diffusion models have recently motivated great success in many generation tasks like object removal. Nevertheless, existing image decomposition methods struggle to disentangle semi-transparent or transparent layer occlusions due to mask prior dependencies, static object assumptions, and the lack of datasets. In this paper, we delve into a novel task: Layer-Wise Decomposition of Alpha-Composited Images, aiming to recover constituent layers from single overlapped images under the condition of semi-transparent/transparent alpha layer non-linear occlusion. To address challenges in layer ambiguity, generalization, and data scarcity, we first introduce AlphaBlend, the first large-scale and high-quality dataset for transparent and semi-transparent layer decomposition, containing six subtasks with different characteristics (e.g., translucent flare removal, semi-transparent cell decomposition, glassware decomposition). Building on this dataset, we present DiffDecompose, a diffusion Transformer-based framework that learns the posterior over possible layer decompositions conditioned on the input image, semantic prompts, and blending type. Rather than regressing alpha mattes directly, DiffDecompose performs In-Context Decomposition, enabling the model to predict one or multiple layers without per-layer supervision, and introduces Layer Position Encoding Cloning to maintain pixel-level correspondence across layers. Extensive experiments on the proposed AlphaBlend dataset and public LOGO dataset verify the effectiveness of DiffDecompose. Code will be publicly available at https://github.com/Wangzt1121/DiffDecompose.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We present Ego-1K, a large-scale, time-synchronized collection of egocentric multiview videos designed to advance neural 3D video synthesis, dynamic scene understanding, and embodied perception. The dataset contains nearly 1,000 short egocentric videos taken with a custom rig with 12 synchronous cameras surrounding a VR headset worn by the user. Scene content focuses on hand motions and hand-object interactions in different settings. We describe rig design, data processing, and calibration. Our dataset enables new ways to benchmark egocentric scene reconstruction methods. We believe this is an important area of research as smart glasses with multiple cameras become omnipresent. Our experiments demonstrate that our dataset presents unique challenges for existing 3D and 4D novel view synthesis methods due to high disparities and image motion caused by close dynamic objects and rig egomotion. Our dataset supports future research in this challenging domain, enabling 4D world creation and sharing.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Unified interpreting and synthesizing human behaviors within 3D environments is vital for advancing spatial intelligence and humanoid robotics. Despite recent advancements (e.g., HSI-GPT), two fundamental capabilities expected of a unified model--understanding and generation--still lag behind specialist models. This is primarily due to 1) single-granularity codebook overemphasizes low-frequency motion details while neglecting motion semantics, 2) limited decoding capacity of the motion detokenizer which restricts the fidelity of human-scene interactions, 3) only relying on supervised fine-tuning (SFT) failing to capture high-level motion semantics and logical reasoning with an end-to-end mapping. To this issue, we develop HSI-GPT2--a reasoning-enhanced, dual-granularity motion-representational large Scene-Motion-Language model, powered by reinforcement learning (RL) with Chain-of-Thought (CoT) reasoning. First, HSI-GPT2 introduces a Dual-granularity Motion Tokenizer, DMoTok, which jointly preserves both fine-grained motion details and text-aligned motion semantics for various HSI-related tasks. Further, a motion diffusion decoder functions as a motion detokenizer, translating deep semantics and detailed features of LLMs into physically grounded human motions. Finally, we curate a Motion Chain-of-Thought (MoCoT) data engine and extend a Group Relative Policy Optimization (GRPO) paradigm to execute long-horizon and compositionallyrich commands. Results on standard HSI benchmarks confirm the clear superiority of HSI-GPT2 in enhancing interaction quality, semantic alignment, behavioral diversity, and generalization to unseen 3D scenes.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way to assess whether generated worlds preserve geometry, obey physics, or support reliable control. We introduce **WorldLens**, a full-spectrum benchmark evaluating how well a model builds, understands, and behaves within its generated world. It spans five aspects - Generation, Reconstruction, Action-Following, Downstream Task, and Human Preference - jointly covering visual realism, geometric consistency, physical plausibility, and functional reliability. Across these dimensions, no existing world model excels universally: those with strong textures often violate physics, while geometry-stable ones lack behavioral fidelity. To align objective metrics with human judgment, we further construct **WorldLens-26K**, a large-scale dataset of human-annotated videos with numerical scores and textual rationales, and develop **WorldLens-Agent**, an evaluation model distilled from these annotations to enable scalable, explainable scoring. Together, the benchmark, dataset, and agent form a unified ecosystem for measuring world fidelity - standardizing how future models are judged not only by how real they look, but by how real they behave.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Han, Xu, Zhang, Biao, Tang, Xiangjun, Li, Xianzhi, Wonka, Peter
We present LumiX, a structured diffusion framework for coherent text-to-intrinsic generation. Conditioned on text prompts, LumiX jointly generates a comprehensive set of intrinsic maps (e.g., albedo, irradiance, normal, depth, and final color), providing a structured and physically consistent description of an underlying scene. This is enabled by two key contributions: 1) Query-Broadcast Attention, a mechanism that ensures structural consistency by sharing queries across all maps in each self-attention block. 2) Tensor LoRA, a tensor-based adaptation that parameter-efficiently models cross-map relations for efficient joint training. Together, these designs enable stable joint diffusion training and unified generation of multiple intrinsic properties. Experiments show that LumiX produces coherent and physically meaningful results, achieving 23% higher alignment and a better preference score (0.19 vs. -0.41) compared to the state of the art, and it can also perform image-conditioned intrinsic decomposition within the same framework.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Huang, Zixuan, Li, Xiang, Lv, Zhaoyang, Rehg, James M.
Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained on vast video data. We propose the first model-agnostic framework that measures the 3D awareness of various VidFMs by estimating multiple 3D properties from their features via shallow read-outs. Our study presents meaningful findings regarding the 3D awareness of VidFMs on multiple axes. In particular, we show that state-of-the-art video generation models exhibit a strong understanding of 3D objects and scenes, despite not being trained on any 3D data. Such understanding can even surpass that of large expert models specifically trained for 3D tasks. Our findings, together with the 3D benchmarking of major VidFMs, provide valuable observations for building scalable 3D models.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Change detection (CD) is a fundamental task for monitoring and analysing land cover dynamics. While recent high performance models and high quality datasets have significantly advanced the field, a critical limitation persists. Current models typically acquire limited knowledge from single-type annotated data and cannot concurrently leverage diverse binary change detection (BCD) and semantic change detection (SCD) datasets. This constraint leads to poor generalisation and limited versatility. The recent advancements in Multimodal Large Language Models (MLLMs) introduce new possibilities for a unified CD framework. We leverage the language priors and unification capabilities of MLLMs to develop UniChange, the first MLLM-based unified change detection model. UniChange integrates generative language abilities with specialised CD functionalities. We introduce three special tokens: [T1], [T2], and [CHANGE], utilising their embeddings as the key to query variations. This approach successfully accommodates both BCD and SCD tasks. Furthermore, UniChange utilises text prompts to guide the identification of change categories, eliminating the reliance on predefined classification heads. This design allows UniChange to effectively acquire knowledge from multi-source datasets, even when their class definitions conflict. Experiments on four public benchmarks (WHU-CD, S2Looking, LEVIR-CD+, and SECOND) demonstrate SOTA performance, achieving IoU scores of 90.41, 53.04, 78.87, and 57.62, respectively, surpassing all previous methods. The code is available at https://github.com/NKU-HLT/UniChange.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Personalized Federated Learning (PFL) aims to train customized models for clients with highly heterogeneous data distributions while preserving data privacy. Existing approaches often rely on heuristics like clustering or model interpolation, which lack principled mechanisms for balancing heterogeneous client objectives. Serving M clients with distinct data distributions is inherently a multi-objective optimization problem, where achieving optimal personalization ideally requires M distinct models on the Pareto front. However, maintaining M separate models poses significant scalability challenges in federated settings with hundreds or thousands of clients. To address this challenge, we reformulate PFL as a few-for-many optimization problem that maintains only K shared server models (K << M) to collectively serve all M clients. We prove that this framework achieves near-optimal personalization: the approximation error diminishes as K increases and each client's model converges to each client's optimum as data grows. Building on this reformulation, we propose FedFew, a practical algorithm that jointly optimizes the K server models through efficient gradient-based updates. Unlike clustering-based approaches that require manual client partitioning or interpolation-based methods that demand careful hyperparameter tuning, FedFew automatically discovers the optimal model diversity through its optimization process. Experiments across vision, NLP, and real-world medical imaging datasets demonstrate that FedFew, with just 3 models, consistently outperforms other state-of-the-art approaches. Code is available at https://github.com/pgg3/FedFew.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Nguyen, E-Ro, Zhang, Yichi, Ranasinghe, Kanchana, Li, Xiang, Ryoo, Michael S.
We present DAWN (Diffusion is All We Need for robot control), a unified diffusion-based framework for language-conditioned robotic manipulation that bridges high-level motion intent and low-level robot action via structured pixel motion representation. In DAWN, both the high-level and low-level controllers are modeled as diffusion processes, yielding a fully trainable, end-to-end system with interpretable intermediate motion abstractions. DAWN achieves state-of-the-art results on the challenging CALVIN benchmark, demonstrating strong multi-task performance, and further validates its effectiveness on MetaWorld. Despite the substantial domain gap between simulation and reality and limited real-world data, we demonstrate reliable real-world transfer with only minimal finetuning, illustrating the practical viability of diffusion-based motion abstractions for robotic control. Our results show the effectiveness of combining diffusion modeling with motion-centric representations as a strong baseline for scalable and robust robot learning.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Accurate road segmentation from aerial imagery is fundamental to many geospatial applications. However, existing datasets often suffer from limited scene diversity, low semantic granularity, and poor structural continuity, restricting their generalization across environments. To address these challenges, we introduce WorldRoadSeg-360K, the largest and most diverse road segmentation dataset to date, comprising 366,947 high-resolution images collected from 38 countries and 223 cities across various terrains and continents. WorldRoadSeg-360K serves as a comprehensive benchmark and reveals key challenges in handling diverse and structurally complex scenes. Automated approaches often struggle to preserve road connectivity, while current interactive methods lack efficient, topology-sensitive tools for real-world road editing. To this end, we present RoadGIE, establishing a novel interactive paradigm for road extraction in remote sensing. Unlike prior point- or box-based prompting strategies, RoadGIE supports connectivity-aware prompts, including clicks and scribbles, which inherently align with the topology of road networks. To improve structural consistency and mitigate performance degradation during iterative interactions, RoadGIE integrates an expert-guided prompting strategy and adapts the skeleton-based recall loss for interactive scenarios. Meanwhile, to alleviate user intent ambiguity, RoadGIE introduces a topo-semantic instantiation during training to enhance interaction stability and consistency. RoadGIE achieves state-of-the-art performance in both segmentation accuracy and topological consistency on WorldRoadSeg-360K and other benchmarks, while maintaining efficient operation with only 3.7 million parameters and real-time processing capabilities.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-Language-Action (VLA) models have emerged as a powerful paradigm for general robotic manipulation. However, existing approaches typically omit intermediate reasoning steps and directly regress actions, limiting reasoning interpretability and performance in long-horizon or compositional tasks. Although recent studies introduce Chain-of-Thought (CoT) reasoning into VLA models, their effectiveness remains suboptimal due to two key issues: (1) generating a full reasoning trajectory at every timestep introduces substantial redundancy, thereby hinders real-time deployment and (2) reasoning is performed independently, neglecting temporal consistency, which leads to planning conflicts.We propose TRM-VLA, a temporal-aware reasoning and memorization framework that integrates explicit temporal modeling into the VLA reasoning process. TRM-VLA consists of two core components: (1) Keyframe-Triggered Reasoning (KTR), which identifies task progress and performs hierarchical CoT reasoning only at key decision points to reduce redundant inference; and (2) Granularity-adaptable Context Memory (GCM), which dynamically stores and retrieves historical reasoning trajectories to maintain inter-frame coherence and global context. Built upon a dual-system architecture--combining a multimodal foundation model for slow reasoning (System 2) with a diffusion-based policy for fast execution (System 1)--TRM-VLA learns to plan and act efficiently in a unified manner. Extensive experiments on LIBERO-90, SIMPLER, and four real-world robotic tasks demonstrate that TRM-VLA achieves state-of-the-art performance while improving reasoning efficiency.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal Deepfakes proliferating on social media threaten authenticity, information integrity, and digital forensics. Existing benchmarks are constrained by their single-modality scope, simplified manipulations, or unrealistic distributions, which limit their ability to assess real-world robustness. We present Omni-Fake, a unified omni-dataset for comprehensive multimodal deepfake detection in social-media settings. It comprises Omni-Fake-Set, a large-scale, high-quality dataset with 1M+ samples, and Omni-Fake-OOD, an out-of-distribution benchmark with 100k+ samples intentionally excluded from training to evaluate generalization. Omni-Fake spans four modalities--image, audio, video, and audio-video talking head and supports a joint detection-localization-explanation protocol. For images, audio, and videos, we define a ternary task (real / partially manipulated / fully synthetic) with spatial or temporal localization masks for fine-grained reasoning. Talking heads are formulated as an audio-video fusion binary task targeting speaking digital humans and lip-synced avatar forgeries. On top of Omni-Fake, we further propose Omni-Fake-R1, a reinforcement-learning-driven multimodal detector that adaptively integrates visual and auditory cues and outputs structured decisions, localization, and natural-language explanations. Extensive experiments show significant gains in detection accuracy, cross-modal generalization, and explainability over state-of-the-art baselines. Code will be released.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Feng, Haoran, Zhang, Dizhe, Li, Xiangtai, Du, Bo, Qi, Lu
In this work, we propose DiT360, a DiT-based framework that performs hybrid training on perspective and panoramic data for panoramic image generation. We attribute the main challenges in preserving geometric fidelity and photorealism to the scarcity of large-scale, high-quality real-world panoramic data, in contrast to prior methods that emphasize model design. Basically, DiT360 has several key modules for inter-domain transformation and intra-domain augmentation, applied at both the pre-VAE image level and the post-VAE token level. At the image level, we incorporate cross-domain knowledge through perspective image guidance and panoramic refinement, which enhance perceptual quality while regularizing diversity and photorealism. At the token level, hybrid supervision is applied across multiple modules, which include circular padding for boundary continuity, yaw loss for rotational robustness, and cube loss for distortion awareness. Extensive experiments on text-to-panorama, inpainting, and outpainting tasks demonstrate that our method achieves better boundary consistency and image fidelity across eleven quantitative metrics. Our code is available at https://github.com/Insta360-Research-Team/DiT360.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The field of 360-degree omnidirectional understanding has been receiving increasing attention for advancing spatial intelligence. However, the lack of large-scale and diverse data remains a major limitation. In this work, we propose AirSim360, a simulation platform for omnidirectional data from aerial viewpoints, enabling wide-ranging scene sampling with drones. Specifically, AirSim360 focuses on three key aspects: a render-aligned data and labeling paradigm for pixel-level geometric, semantic, and instance-level understanding; an interactive pedestrian-aware system for modeling human behavior; and an automated trajectory generation paradigm to support navigation tasks. Furthermore, we collect more than 60K panoramic samples and conduct extensive experiments across various tasks to demonstrate the effectiveness of our simulator. Unlike existing simulators, our work is the first to systematically model the 4D real world under an omnidirectional setting. The entire platform, including the toolkit, plugins, and collected datasets, will be made publicly available.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-and-Language Navigation (VLN) requires an agent to ground language instructions to its own movement within a visual environment. While state-of-the-art methods leverage the reasoning capabilities of Vision-Language Models (VLMs) for end-to-end action prediction, they often lack an explicit and explainable understanding of the relationships between the agent, the instruction, and the scene. Conversely, explicitly building a scene map for heuristic planning is intuitively appealing but relies on additional 3D sensors and hinders large-scale vision-language pre-training. To bridge this gap, we propose AwareVLN, a novel framework that equips the navigation model with a self-aware reasoning mechanism, enabling it to understand the agent's state and task progress in a fully end-to-end and data-driven manner. Our approach features two key innovations: (1) a structural reasoning module that fosters spatial and task-oriented self-awareness, and (2) an automatic data engine with progress division for effective training. Extensive experiments on various datasets in Habitat simulator show our AwareVLN significantly outperforms previous state-of-the-art vision-language navigation methods. Project page: https://gwxuan.github.io/AwareVLN/.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We contend that embodied learning is fundamentally a lifecycle problem rather than a single-stage optimization. Systems that optimize only one link (data collection, simulation, learning, or deployment) rarely sustain improvement or generalize beyond narrow settings. We introduce Arcadia, a closed-loop framework that operationalizes embodied lifelong learning by tightly coupling four stages: (1) Self-evolving exploration and grounding for autonomous data acquisition in physical environments, (2) Generative scene reconstruction and augmentation for realistic and extensible scene creation, (3) a Shared embodied representation architecture that unifies navigation and manipulation within a single multimodal backbone, and (4) Sim-from-real evaluation and evolution that closes the feedback loop through simulation-based adaptation. This coupling is non-decomposable: removing any stage breaks the improvement loop and reverts to one-shot training. Arcadia delivers consistent gains on navigation and manipulation benchmarks and transfers robustly to physical robots, indicating that a tightly coupled lifecycle: continuous real-world data acquisition, generative simulation update, and shared-representation learning, supports lifelong improvement and end-to-end generalization. We release standardized interfaces enabling reproducible evaluation and cross-model comparison in reusable environments, positioning Arcadia as a scalable foundation for general-purpose embodied agents.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advances in diffusion models (DMs) have achieved exceptional visual quality in image editing tasks. However, the global denoising dynamics of DMs inherently conflate local editing targets with the full-image context, leading to unintended modifications in non-target regions. In this paper, we shift our attention beyond DMs and turn to Masked Generative Transformers (MGTs) as an alternative approach to tackle this challenge. By predicting multiple masked tokens rather than holistic refinement, MGTs exhibit a localized decoding paradigm that endows them with the inherent capacity to explicitly preserve non-relevant regions during the editing process. Building upon this insight, we introduce the first MGT-based image editing framework, termed EditMGT. We first demonstrate that MGT's cross-attention maps provide informative localization signals for localizing edit-relevant regions and devise a multi-layer attention consolidation scheme that refines these maps to achieve fine-grained and precise localization. On top of these adaptive localization results, we introduce region-hold sampling, which restricts token flipping within low-attention areas to suppress spurious edits, thereby confining modifications to the intended target regions and preserving the integrity of surrounding non-target areas. To train EditMGT, we construct Crisp-2M, a high-resolution (>1024) dataset spanning seven diverse editing categories. Without introducing additional parameters, we adapt a pre-trained text-to-image MGT into an image editing model through attention injection. Extensive experiments across four standard benchmarks demonstrate that, with fewer than 1B parameters, our model achieves state-of-the-art image similarity performance while enabling faster editing. Moreover, it delivers comparable or superior editing quality, with improvements of 3.6% and 17.6% on style change and style transfer tasks, respectively.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Visual generation is dominated by three paradigms: AutoRegressive (AR), diffusion, and Visual AutoRegressive (VAR) models. Unlike AR and diffusion, VARs operate on heterogeneous input structures across their generation steps, which creates severe asynchronous policy conflicts. This issue becomes particularly acute in reinforcement learning (RL) scenarios, leading to unstable training and suboptimal alignment. To resolve this, we propose a novel framework to enhance Group Relative Policy Optimization (GRPO) by explicitly managing these conflicts. Our method integrates three synergistic components: 1) a stabilizing intermediate reward to guide early-stage generation; 2) a dynamic time-step reweighting scheme for precise credit assignment; and 3) a novel mask propagation algorithm, derived from principles of Reward Feedback Learning (ReFL), designed to isolate optimization effects both spatially and temporally. Our approach demonstrates significant improvements in sample quality and objective alignment over the vanilla GRPO baseline, enabling robust and effective optimization for VAR models. Our official page is https://github.com/ByteVisionLab/NextFlow.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal sentiment analysis requires integrating language, visual, and acoustic cues, yet these modalities are often noisy, incomplete, or contradictory, making fusion unreliable. Most existing methods assume uniformly trustworthy modalities and thus degrade when signals conflict. To address this, we propose CICA, a framework that couples Confidence-Aware Pretraining with Confidence-Informed Attention. In pretraining, each modality encoder learns to estimate the reliability of its own representation, producing both embeddings and confidence scores. These scores then guide a confidence-informed attention mechanism, which strengthens contributions from reliable modalities while suppressing noisy or conflicting ones, enabling adaptive fusion under varying signal conditions. CICA achieves state-of-the-art performance across four major benchmarks on MOSI, MOSEI, CH-SIMS, and CH-SIMSv2. It achieves MAE 0.630 and Corr 0.855 on MOSI, and MAE 0.489 and Corr 0.856 on MOSEI, significantly surpassing prior methods. Consistent improvements are also observed across Acc-7, Acc-2, and F1 metrics. Under noisy and missing-modality conditions, CICA maintains significantly more stable performance, indicating improved robustness and interpretability.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Despite significant progress in Vision-Language Navigation (VLN), existing approaches still rely on dense RGB videos that produce excessive patch tokens and lack explicit spatial structure, resulting in substantial computational overhead and limited spatial reasoning. To address these issues, we introduce the Geometry-Aware BEV (GA-BEV) --a compact, 3D-grounded feature representation that integrates both explicit and implicit geometric cues into multimodal large language model (MLLM)-based navigation systems. We construct BEV spatial maps from RGB-D inputs by projecting visual features into 3D space and aggregating them into an agent-centric layout that preserves geometric consistency while reducing token redundancy. To further enrich geometric understanding, we incorporate features from a pretrained 3D foundation model into the BEV space, injecting structural priors learned from large-scale 3D reconstruction tasks. Together, these complementary cues--explicit depth-based projection and implicit learned priors--yield compact yet spatially expressive representations that substantially improve navigation efficiency and performance. Experiments show that our method achieves state-of-the-art results using only navigation data, without DAgger augmentation or mixed VQA training, demonstrating the robustness and data efficiency of the proposed GA-VLN framework.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表