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首次观测 · 记录 #1CVF · CVPR 2026:cvf:17f0e08b652869d4dd2845ad10c42ed4CVF · CVPR 2026

Hierarchical Action Learning for Weakly-Supervised Action Segmentation

Huang, Junxian, Cai, Ruichu, Fang, Juntao, Zhu, Hao, Xu, Boyan, Chen, Weilin, Li, Zijian, Gao, Shenghua

Humans perceive actions through key transitions that structure actions across multiple abstraction levels, whereas machines, relying on visual features, tend to over-segment. This highlights the difficulty of enabling hierarchical reasoning in video understanding. Interestingly, we observe that lower-level visual and high-level action latent variables evolve at different rates, with low-level visual variables changing rapidly, while high-level action variables evolve more slowly, making them easier to identify. Building on this insight, we propose the Hierarchical Action Learning (HAL) model for weakly-supervised action segmentation. Our approach introduces a hierarchical causal data generation process, where high-level latent action govern the dynamics of low-level visual features. To model these varying timescales effectively, we introduce deterministic processes to align these latent variables over time. The HAL model employs a hierarchical pyramid transformer to capture both visual features and latent variables, and a sparse transition constraint is applied to enforce the slower dynamics of high-level action variables. This mechanism enhances the identification of these latent variables over time. Under mild assumptions, we prove that these latent action variables are strictly identifiable. Experimental results on several benchmarks show that the HAL model significantly outperforms existing methods for weakly-supervised action segmentation, confirming its practical effectiveness in real-world applications.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:3fc36709ad2d976a39eefb6d258cfdbeCVF · CVPR 2026

RemedyGS: Defend 3D Gaussian Splatting Against Computation Cost Attacks

Li, Yanping, Liu, Zhening, Li, Zijian, Lin, Zehong, Zhang, Jun

As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical vulnerabilities in this pipeline and introduced computation cost attacks that lead to malicious resource occupancies and even denial-of-service (DoS) conditions, thereby hindering the reliable deployment of 3DGS. In this paper, we propose the first effective and comprehensive black-box defense framework, named RemedyGS, against such computation cost attacks, safeguarding 3DGS reconstruction systems and services. Our pipeline comprises two key components: a detector to identify the attacked input images with poisoned textures and a purifier to recover the benign images from their attacked counterparts, mitigating the adverse effects of these attacks. Moreover, we incorporate adversarial training into the purifier to enforce distributional alignment between the recovered and original natural images, thereby enhancing the defense efficacy. Experimental results demonstrate that our framework effectively defends against white-box, black-box, and adaptive attacks in 3DGS systems, achieving state-of-the-art performance in both safety and utility. Our code is available at https://github.com/Polly-LYP/RemedyGS.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗