Recent advances in generative modeling can create remarkably realistic synthetic videos, making it increasingly difficult for humans to distinguish them from real ones and necessitating reliable detection methods. However, two key limitations hinder the development of this field.**From the dataset perspective**, existing datasets are often limited in scale and constructed using outdated or narrowly scoped generative models, making it difficult to capture the diversity and rapid evolution of modern generative techniques. Moreover, the dataset construction process frequently prioritizes quantity over quality, neglecting essential aspects such as semantic diversity, scenario coverage, and technological representativeness. **From the benchmark perspective**, current benchmarks largely remain at the stage of dataset creation, leaving many fundamental issues and in-depth analysis yet to be systematically explored.Addressing this gap, we propose AIGVDBench, a benchmark designed to be comprehensive and representative, covering **31** state-of-the-art generation models and over **440,000** videos. By executing more than **1,500** evaluations on **33** existing detectors belonging to four distinct categories. This work presents **8 in-depth analyses** from multiple perspectives and identifying **4 novel findings** that offer valuable insights for the field. We hope this work provides a solid foundation for advancing the field of AI-generated video detection.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Although 4D reconstruction based on Gaussian Splatting has achieved many impressive results, reconstructing real-world images captured by a casual monocular camera remains a significant challenge. In dynamic scenes, as the camera and objects move during the exposure time, these input images inevitably contain a considerable amount of motion blur, which severely compromises the quality of reconstruction and new viewpoint synthesis. The existing deblurring 3D Gaussian models still cannot handle motion blur issues in real dynamic scenes. To address these challenges, we propose MSCD-GS--a novel method for motion-separated collaborative deblurring 4D reconstruction via Gaussian Splatting, capable of effectively handling motion-blurred inputs. Specifically, due to the distinct motion characteristics of static and dynamic Gaussians, we perform separate motion models for dynamic scene reconstruction. To predict Gaussian changes over exposure time, we designed motion-aware networks for static and dynamic Gaussians, thereby synthesizing virtual blurred images. Finally, we utilize the results from the deblurring network and the synthesized images to supervise 4D reconstruction collaboratively. Extensive experiments demonstrate that MSCD-GS can effectively reconstruct high-quality dynamic scenes from blurred image inputs, with performance surpassing existing methods.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表