Zifan Jiang, Youngjoon Jang, Liliane Momeni Google, Gül Varol, Sarah Ebling University of Zurich, Andrew Zisserman Google DeepMind and University of Oxford
The goal of this work is to develop a universal approach for aligning subtitles (i.e., spoken language text with corresponding timestamps) to continuous sign language videos. Prior approaches typically rely on end-to-end training tied to a specific language or dataset, which limits their generality. In contrast, our method Segment, Embed, and Align (SEA) provides a single framework that works across multiple languages and domains. SEA leverages two pretrained models: the first to segment a video sequence into individual signs and the second to embed each sign video clip into a shared latent space with text. Alignment is subsequently performed with a lightweight dynamic programming procedure that runs efficiently on CPU within a minute, even for hour-long episodes. SEA is flexible and can adapt to a wide range of scenarios, utilizing resources from small lexicons to large continuous corpora. Experiments on four sign language datasets demonstrate state-of-the-art alignment performance, highlighting the potential of SEA to generate high-quality parallel data for advancing sign language processing.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently solve this task. D4RT utilizes a unified transformer architecture to jointly infer depth, spatio-temporal correspondence, and full camera parameters from a single video. Its core innovation is a novel querying mechanism that sidesteps the heavy computation of dense, per-frame decoding and the complexity of managing multiple, task-specific decoders. Our decoding interface allows the model to independently and flexibly probe the 3D position of any point in space and time. The result is a lightweight and highly scalable method that enables remarkably efficient training and inference. We demonstrate that our approach sets a new state of the art, outperforming previous methods across a wide spectrum of 4D reconstruction tasks. We refer to the project webpage for animated results: https://d4rt-paper.github.io/.