Reinforcement Learning with Verifiable Rewards (RLVR) has become a key paradigm to improve the reasoning capabilities of Multimodal Large Language Models (MLLMs). However, prevalent group-based algorithms such as GRPO require multi-rollout sampling for each prompt. While more efficient single-rollout variants have recently been explored in text-only settings, we find that they suffer from severe instability in multimodal contexts, often leading to training collapse. To address this sample efficiency-stability trade-off, we introduce MSSR (Multimodal Stabilized Single-Rollout), a group-free RLVR framework that achieves both stable optimization and effective multimodal reasoning performance. MSSR achieves this via an entropy-based advantage-shaping mechanism that adaptively regularizes advantage magnitudes, preventing collapse and maintaining training stability. While such mechanisms have been used in group-based RLVR, we show that in the multimodal single-rollout setting they are not merely beneficial but essential for stability. In in-distribution evaluations, MSSR demonstrates superior rollout sample efficiency, achieving similar validation accuracy with half the training steps. When trained for the same number of steps, MSSR's performance surpasses the group-based baseline and shows consistent generalization improvements across five diverse reasoning-intensive benchmarks. Together, these results demonstrate that MSSR enables stable, sample-efficient, and effective RLVR for complex multimodal reasoning tasks.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis benefits from fixed spatial grids and well-established transformer architectures, 3D generation remains fundamentally more challenging due to the need to predict both spatial structure and detailed geometric surfaces from scratch. These challenges are exacerbated by the computational complexity of existing 3D representations and the lack of structured and scalable 3D asset encoding schemes. To address this, we propose VoxSet, a semi-structured representation that compresses 3D assets into a compact set of latent vectors anchored to a coarse voxel grid, enabling efficient and position-aware generation. VoxSet retains the simplicity and compression advantages of prior VecSet methods while introducing explicit structure into the latent space, allowing positional embeddings to guide generation and enabling strong token-level test-time scaling. Built upon this representation, LATTICE adopts a two-stage pipeline: first generating a sparse voxelized geometry anchor, then producing detailed geometry using a recitified flow transformer. Our method is simple at its core, but supports arbitrary resolution decoding, low-cost training, and flexible inference schemes, achieving state-of-the-art performance on various aspects, and offering a significant step toward scalable, high-quality 3D asset creation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表