Large Vision-Language Models (VLMs) have achieved remarkable success in multi-modal reasoning, but their inference time efficiency remains a significant challenge due to the memory overhead during decoding, especially when the query and answer of VLMs consist of long sequences of visual and text tokens. This paper presents AttentionPack, an adaptive and attention-aware optimization framework tailored for large vision-language models with improving memory-efficiency during decoding, focusing on addressing the challenges due to the increased high number of visual inputs and interactions, particularly in long-context tasks with multiple high-resolution images or videos. AttentionPack is novel in two aspects: (i) We introduce a multi-head attention compaction method for economically storing key and value matrices by exploiting the implicit low-rank structure, and (ii) we develop a token-specific attention-aware decompression mechanism to reduce latency overhead. Experimental results on multiple benchmarks demonstrate that AttentionPack improves memory efficiency by up to 8x, enabling higher batch sizes and faster batch inference while preserving the model output quality or longer context lengths for superior retrieval performance. We also report the effectiveness of AttentionPack combined with eviction, quantization and kernel fusion, showing further efficiency gains for resource-limited environments.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Autoregressive (AR) models offer stable and efficient training, but standard next-token prediction is not well aligned with the temporal structure required for text-conditioned motion generation. We introduce MoScale, a next-scale AR framework that generates motion hierarchically from coarse to fine temporal resolutions. By providing global semantics at the coarsest scale and refining them progressively, MoScale establishes a causal hierarchy better suited for long-range motion structure. To improve robustness under limited text-motion data, we further incorporate cross-scale hierarchical refinement for improving per-scale initial predictions and in-scale temporal refinement for selective bidirectional re-prediction. MoScale achieves SOTA text-to-motion performance with high training efficiency, scales effectively with model size, and generalizes zero-shot to diverse motion generation and editing tasks. Code and additional materials are available on the webpage.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We propose OMG-Avatar, a novel One-shot method that leverages a Multi-LOD (Level-of-Detail) Gaussian representation for animatable 3D head reconstruction from a single image in 0.2s. Our method enables LOD head avatar modeling using a unified model that accommodates diverse hardware capabilities and inference speed requirements. To capture both global and local facial characteristics, we employ a transformer-based architecture for global feature extraction and projection-based sampling for local feature acquisition. These features are effectively fused under the guidance of a depth buffer, ensuring occlusion plausibility. We further introduce a coarse-to-fine learning paradigm to support Level-of-Detail functionality and enhance the perception of hierarchical details. To address the limitations of 3DMMs in modeling non-head regions such as the shoulders, we introduce a multi-region decomposition scheme in which the head and shoulders are predicted separately and then integrated through cross-region combination. Extensive experiments demonstrate that OMG-Avatar outperforms state-of-the-art methods in reconstruction quality, reenactment performance, and computational efficiency.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Existing feed-forward networks excel at predicting a single set of physical properties from visual appearance, but this point-estimate paradigm fundamentally fails to capture the real world's inherent physical ambiguity. We address this by reframing physics prediction as a task of learning a controllable, continuous distribution of material properties. We introduce UNIPIXIE, a framework trained to predict a continuous and parameterized path of physically plausible material properties from a single visual input. By learning a direct mapping along an object's softest-to-stiffest spectrum on our PIXIEMULTIVERSE dataset, UNIPIXIE allows for controllable generation of diverse, physically-valid material fields via a single intuitive parameter. Crucially, UNIPIXIE introduces a novel unified architecture to produce simulation-ready parameters for diverse physics solvers, including continuum-based Material Point Method (MPM), reduced-order deformation based on Linear Blend Skinning (LBS), and anchor-based Spring-Mass systems, addressing a key portability issue in prior work. Experiments show our approach not only generates a rich variety of plausible dynamics but also reduces Young's Modulus prediction error by over 50% against the strongest deterministic baseline, bridging the gap between static point-estimates and the continuous nature of physical reality.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Video generation using recurrent architectures offers compelling efficiency advantages over attention-based transformers, particularly for long-sequence generation. However, chunked processing in recurrent models creates temporal discontinuities that harm long-range consistency. We introduce two complementary memory mechanisms to address this challenge at different granularities: (1) Context Memory maintains persistent global context within attention chunks through learnable sink columns and boundary buffers, adding only 150K parameters (\textless 0.1% overhead); (2) Latent Context-as-Memory (LCaM) extends memory across video segments by storing and retrieving historical latent embeddings, enabling cross-segment consistency without requiring camera annotations or frame reconstruction. Applied to Generalized Spatial-temporal Propagation Networks (GSTPN), our dual-memory approach achieves 1.54xfaster inference than attention-based transformers, while excelling in visual quality metrics. Our approach is particularly effective for knowledge distillation scenarios where only pre-extracted latent embeddings are available. This work demonstrates compelling efficiency-quality trade-offs for practical long video generation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Xia, Jiatong, Duan, Zicheng, van den Hengel, Anton, Liu, Lingqiao
Recent progress in 3D generation has been driven largely by models conditioned on images or text, while readily available 3D priors are still underused. In many real-world scenarios, the visible-region point cloud are easy to obtain--from active sensors such as LiDAR or from feed-forward predictors like VGGT--offering explicit geometric constraints that current methods fail to exploit. In this work, we introduce Points-to-3D, a diffusion-based framework that leverages point cloud priors for geometry-controllable 3D asset and scene generation. Built on a latent 3D diffusion model TRELLIS, Points-to-3D first replaces pure-noise sparse structure latent initialization with a point cloud priors tailored input formulation. A structure inpainting network, trained within the TRELLIS framework on task-specific data designed to learn global structural inpainting, is then used for inference with a staged sampling strategy (structural inpainting followed by boundary refinement), completing the global geometry while preserving the visible regions of the input priors.In practice, Points-to-3D can take either accurate point-cloud priors or VGGT-estimated point clouds from single images as input.Experiments on both single-object and multi-object scenarios consistently demonstrate superior performance over state-of-the-art baselines in terms of rendering quality and geometric fidelity, highlighting the effectiveness of explicitly embedding point-cloud priors for achieving more accurate and structurally controllable 3D generation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Radiology report generators often produce fluent text yet miss crucial details, leading to local semantic conflicts or flipped findings that require stronger penalties. **Cross-entropy (CE) merely increases the probability of the ground-truth token y^* without directly suppressing the model's current wrong choice \hat y **, and treats all positions uniformly, so corrections are not prioritized. We introduce a **self-adaptive optimization framework** that dynamically adjusts token-level gradients based on semantic discrepancy cues derived from a frozen LLM referee. The LLM itself is not the contribution--it merely provides weak supervision to trigger the adaptive learning process. Within this framework, (i) semantic conflicts between the predicted and reference reports are **automatically localized** and tagged with "..." (used only during training), and (ii) **adaptive, stronger penalties** are applied within these sparse but critical spans. Updates follow a *push-pull* scheme: error spans are pushed down, while non-error tokens are reinforced. The update strength is governed by two complementary signals--*normalized entropy* (for uncertainty calibration) and *focal-style confidence* (for handling over- and under-confident predictions). On MIMIC-CXR and IU-Xray, our framework consistently improves both language metrics (BLEU-4, ROUGE-L, CIDEr) and clinical metrics (RadGraph F1, CheXbert), and remains robust to noisy or imperfect error tags.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Driving planning is a critical component of end-to-end (E2E) autonomous driving. However, prevailing Imitative E2E Planners often suffer from multimodal trajectory mode collapse, failing to produce diverse trajectory proposals. Meanwhile, Generative E2E Planners struggle to incorporate crucial safety and physical constraints directly into the generative process, necessitating an additional optimization stage to refine their outputs. In this paper, we propose GuideFlow, a novel planning framework that leverages Constrained Flow Matching. Concretely, GuideFlow explicitly models the flow matching process, which inherently mitigates mode collapse and allows for flexible guidance from various conditioning signals. Our core contribution lies in directly enforcing explicit constraints within the flow matching generation process, rather than relying on implicit constraint encoding. Crucially, GuideFlow unifies the training of the flow matching with the Energy-Based Model (EBM) to enhance the model's autonomous optimization capability to robustly satisfy physical constraints. Secondly, GuideFlow parameterizes driving aggressiveness as a control signal during generation, enabling precise manipulation of trajectory style. Extensive evaluations on major driving benchmarks (Bench2Drive, NuScenes, NavSim and ADV-NuScenes) validate the effectiveness of GuideFlow. Notably, on the NavSim test hard split (Navhard), GuideFlow achieved SOTA with an EPDMS score of 43.0. The code will be released in https://github.com/adept-thu/GuideFlow.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent vision-language-action (VLA) models for multi-task robot manipulation often rely on fixed camera setups and shared visual encoders, which limit their performance under occlusions and during cross-task transfer. To address these challenges, we propose Task-aware Virtual View Exploration (TVVE), a framework that learns to select task-relevant virtual camera viewpoints and dynamically re-render observations from a reconstructed scene representation using the selected viewpoints. To enable efficient view selection, we train an exploration policy in a pseudo-environment. In addition, we introduce a Task-aware Mixture-of-Experts (TaskMoE) visual encoder that routes visual features to task-specialized experts, mitigating interference in multi-task learning. To evaluate robustness under distribution shifts, we construct RLBench-OG, an out-of-distribution benchmark with visual perturbations and camera pose variations. Experiments on RLBench and RLBench-OG demonstrate that TVVE achieves higher success rates than strong baselines, while real-robot experiments further confirm its robustness to visual disturbances and unseen instructions. Code and visualizations are available at: https://hcplab-sysu.github.io/TAVP.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We propose tttLRM, a novel large 3D reconstruction model that leverages a Test-Time Training (TTT) layer to enable long-context, autoregressive 3D reconstruction with linear computational complexity, further scaling the model's capability. Our framework efficiently compresses multiple image observations into the fast weights of the TTT layer, forming an implicit 3D representation in the latent space that can be decoded into various explicit formats, such as Gaussian Splats (GS) for downstream applications. The online learning variant of our model supports progressive 3D reconstruction and refinement from streaming observations. We demonstrate that pretraining on novel view synthesis tasks effectively transfers to explicit 3D modeling, resulting in improved reconstruction quality and faster convergence. Extensive experiments show that our method achieves superior performance in feedforward 3D Gaussian reconstruction compared to state-of-the-art approaches on both objects and scenes.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
This paper presents a multi-agent perception-action exploration alliance, dubbed A4VL, for efficient long-video reasoning. A4VL operates in a multi-round perception-action exploration loop with a selection of VLM agents. In each round, the team of agents performs video question-answer (VideoQA) via perception exploration followed by action exploration. During perception exploration, each agent learns to extract query-specific perception clue(s) from a few sampled frames and performs clue-based alignment to find the video block(s) that are most relevant to the query-specific event. During action exploration, A4VL performs video reasoning in three steps: (1) each agent produces its initial answer with rational, (2) all agents collaboratively scores one another through cross-reviews and relevance ranking, and (3) based on whether a satisfactory consensus is reached, the decision is made either to start a new round of perception-action deliberation by pruning (e.g., filtering out the lowest performing agent) and re-staging (e.g., new-clue and matching block based perception-action exploration), or to conclude by producing its final answer. The integration of the multi-agent alliance through multi-round perception-action exploration, coupled with event-driven partitioning and cue-guided block alignment, enables A4VL to effectively scale to real world long videos while preserving high quality video reasoning. Evaluation Results on five popular VideoQA benchmarks show that A4VL outperforms 18 existing representative VLMs and 11 recent methods optimized for long-video reasoning, while achieving significantly lower inference latency. Our code is released at https://github.com/git-disl/A4VL.
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cs.CV · cs.MA
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Unified multimodal models significantly improve visual generation by combining vision-language models (VLMs) with diffusion models. However, existing methods struggle to fully balance sufficient interaction and flexible implementation due to vast representation difference. Considering abundant and hierarchical information in VLM's layers from low-level details to high-level semantics, we propose ParaUni. It extracts features from variants VLM's layers in a Parallel way for comprehensive information interaction and retains a flexible separation architecture to enhance generation in Unified multimodal model. Concretely, visual features from all VLM's layers are fed in parallel into a Layer Integration Module (LIM), which efficiently integrates fine-grained details and semantic abstractions and provides the fused representation as a condition to the diffusion model. To further enhance performance, we reveal that these hierarchical layers respond unequally to different rewards in Reinforcement Learning (RL). Crucially, we design a Layer-wise Dynamic Adjustment Mechanism (LDAM) to facilitate multiple reward improvements that aligns the hierarchical properties of these layers using RL. Extensive experiments show ParaUni leverages complementary multi-layer features to substantially improve generation quality and shows strong potential for multiple reward advances during RL stages.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Instruction-based image editing with diffusion models has achieved impressive results, yet existing methods struggle with fine-grained instructions specifying precise attributes such as colors, positions, and quantities. While recent approaches employ Group Relative Policy Optimization (GRPO) for alignment, they optimize only at individual sampling steps, providing sparse feedback that limits trajectory-level control. We propose a unified framework **CogniEdit**, combining multi-modal reasoning with dense reward optimization that propagates gradients across consecutive denoising steps, enabling trajectory-level gradient flow through the sampling process. Our method comprises three components: (1) Multi-modal Large Language Models for decomposing complex instructions into actionable directives, (2) Dynamic Token Focus Relocation that adaptively emphasizes fine-grained attributes, and (3) Dense GRPO-based Optimization that propagates gradients across consecutive steps for trajectory-level supervision. Extensive experiments on benchmark datasets demonstrate that our CogniEdit achieves state-of-the-art performance in balancing fine-grained instruction following with visual quality and editability preservation. Our code is available at https://github.com/yl4467/CogniEdit.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表