跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+2已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-08 09:15 · 全站最近入库:2026-11-08 06:02各信源进度 →

统计口径与数据新鲜度

统计 2026-11-07 09:57 — 2026-11-08 09:57(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-08 09:15最近发现新增版本:2026-11-08 06:02库内论文最新更新时间:2026-11-06 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

17,100 已收录论文14,661 AI 相关4,057 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 2 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-08 09:13(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:36e18069fa64f37c0b1d77242baa1ca5CVF · CVPR 2026

FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation

Peng, Cheng, Su, Zhuo, Wang, Liao, Guo, Chen, Li, Zhaohu, Long, Chengjiang, Lv, Zheng, Sun, Jingxiang 等 10 位作者

原文摘要

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring camera poses or expression labels. It leverages a transformer-based reconstruction model with structured head query tokens as a canonical anchor to aggregate flexible input-number-agnostic, camera-pose-free and expression-free inputs into a robust canonical 3D representation. For detailed dynamic deformation, we introduce a lightweight UNet decoder conditioned on UV-space position maps, which can produce detailed expression-dependent deformations in real time. To better capture rare but critical expressions like wrinkles and bared teeth, we also adopt a data distribution adjustment strategy during training to balance the distribution of these expressions in the training set. Moreover, a lightweight 10-second refinement can further enhance identity-specific details in extreme identities without affecting deformation quality. Extensive experiments demonstrate that our FlexAvatar achieves superior 3D consistency, detailed dynamic realism compared with previous methods, providing a practical solution for animatable 3D avatar creation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:da5886c2cbdedc2780dd9804490038a9CVF · CVPR 2026

T2SGrid: Temporal-to-Spatial Gridification for Video Temporal Grounding

Guo, Chaohong, He, Yihan, Nie, Yongwei, Ma, Fei, Xu, Xuemiao, Long, Chengjiang

原文摘要

Video Temporal Grounding (VTG) aims to localize the video segment that corresponds to a natural language query, which requires a comprehensive understanding of complex temporal dynamics. Existing Vision-LMMs typically perceive temporal dynamics via positional encoding, text-based timestamps, or visual frame numbering. However, these approaches exhibit notable limitations: assigning each frame a text-based timestamp token introduces additional computational overhead and leads to sparsity in visual attention, positional encoding struggles to capture absolute temporal information, and visual frame numbering often compromises spatial detail. To address these issues, we propose Temporal to Spatial Gridification (T2SGrid), a novel framework that reformulates video temporal understanding as a spatial understanding task. The core idea of T2SGrid is to process video content in clips rather than individual frames. we employ a overlapping sliding windows mechanism to segment the video into temporal clips. Within each window, frames are arranged chronologically in a row-major order into a composite grid image, effectively transforming temporal sequences into structured 2D layouts. The gridification not only encodes temporal information but also enhances local attention within each grid. Furthermore, T2SGrid enables the use of composite text timestamps to establish global temporal awareness. Experiments on standard VTG benchmarks demonstrate that T2SGrid achieves superior performance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表