Existing Image Restoration (IR) studies typically focus on task-specific or universal modes individually, relying on the mode selection of users and lacking cooperation between multiple task-specific/universal restoration modes. This leads to insufficient interaction for unprofessional users and limits their restoration capability for complicated real-world applications. In this work, we present HybridAgent, intending to incorporate multiple restoration modes into a unified image restoration model and achieve intelligent and efficient user interaction through our proposed hybrid agents. Concretely, we propose the hybrid rule of fast, slow, and feedback restoration agents. Here, the slow restoration agent optimizes the powerful multimodal large language model (MLLM) with our proposed instruction-tuning dataset to identify degradations within images with ambiguous user prompts and invokes proper restoration tools accordingly. The fast restoration agent is designed based on a lightweight large language model (LLM) via in-context learning to understand the user prompts with simple and clear requirements, which can obviate the unnecessary time/resource costs of MLLM. Moreover, we introduce the mixed distortion removal mode for our HybridAgents, which is crucial but not concerned in previous agent-based works. It can effectively prevent the error propagation of step-by-step image restoration and largely improve the efficiency of the agent system. We validate the effectiveness of HybridAgent with both synthetic and real-world IR tasks.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
World Generation Models are emerging as a cornerstone of next-generation multimodal intelligence systems. Unlike traditional 2D visual generation, World Models aim to construct realistic, dynamic, and physically consistent 3D/4D worlds from images, videos, or text. These models not only need to produce high-fidelity visual content but also maintain coherence across space, time, physics, and instruction control, enabling applications in virtual reality, autonomous driving, Embodied Intelligence, and content creation.However, prior benchmarks, however, each emphasize different evaluation dimensions and lack a unified assessment of world-realism capability.To systematically evaluate World Models, we introduce the 4DWorldBench, which measures models across four key dimensions: Perceptual Quality, Condition-4D Alignment, Physical Realism, and 4D Consistency. The benchmark covers tasks such as Image-to-3D/4D, Video-to-4D, Text-to-3D/4D. Beyond these, we innovatively introduce adaptive conditioning across multiple modalities, which not only integrates but also extends traditional evaluation paradigms. To accommodate different modality-conditioned inputs, we map all modality conditions into a unified textual space during evaluation, and further integrate LLM-as-judge, MLLM-as-judge, and traditional network-based methods. This unified and adaptive design enables more comprehensive and consistent evaluation of alignment, physical Realism, and cross-modal coherence.Preliminary human studies further demonstrate that our adaptive tool selection achieves closer agreement with subjective human judgments.We hope this benchmark will serve as a foundation for objective comparisons and improvements, accelerating the transition from "visual generation" to "world generation." Our project can be found at https://yeppp27.github.io/4DWorldBench.github.io/.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表