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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2a6fe9355e2a70dfd748220e4fb57e56CVF · CVPR 2026

Hg-I2P: Bridging Modalities for Generalizable Image-to-Point-Cloud Registration via Heterogeneous Graphs

An, Pei, Ding, Junfeng, Yang, Jiaqi, Wang, Yulong, Ma, Jie, Nan, Liangliang

Image-to-point-cloud (I2P) registration aims to align 2D images with 3D point clouds by establishing reliable 2D-3D correspondences. The drastic modality gap between images and point clouds makes it challenging to learn features that are both discriminative and generalizable, leading to severe performance drops in unseen scenarios. We address this challenge by introducing a heterogeneous graph that enables refining both cross-modal features and correspondences within a unified architecture. The proposed graph represents a mapping between segmented 2D and 3D regions, which enhances cross-modal feature interaction and thus improves feature discriminability. In addition, modeling the consistency among vertices and edges within the graph enables pruning of unreliable correspondences. Building on these insights, we propose a heterogeneous graph embedded I2P registration method, termed Hg-I2P. It learns a heterogeneous graph by mining multi-path feature relationships, adapts features under the guidance of heterogeneous edges, and prunes correspondences using graph-based projection consistency. Experiments on six indoor and outdoor benchmarks under cross-domain setups demonstrate that Hg-I2P significantly outperforms existing methods in both generalization and accuracy. Code is released on https://github.com/anpei96/hg-i2p-demo.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:a2b1b24ef3505214ee46a9f8c512d1ecCVF · CVPR 2026

MoCha: End-to-End Video Character Replacement without Structural Guidance

Xu, Zhengbo, Ma, Jie, Wang, Ziheng, Peng, Zhan, Liang, Jun, Li, Jing

Controllable video character replacement with a user-provided identity remains a challenging problem due to the lack of paired video data. Prior works have predominantly relied on a reconstruction-based paradigm that requires per-frame segmentation masks and explicit structural guidance (e.g., skeleton, depth). This reliance, however, severely limits their generalizability in complex scenarios involving occlusions, character-object interactions, unusual poses, or challenging illumination, often leading to visual artifacts and temporal inconsistencies. In this paper, we propose MoCha, a new framework that mitigates these limitations by harnessing the inherent tracking ability of the video diffusion model, therefore requiring only a single arbitrary frame mask and no structural guidance. To effectively adapt the multi-modal input condition and enhance facial identity, we introduce a condition-aware RoPE and employ an RL-based post-training stage. Furthermore, to overcome the scarcity of qualified paired-training data, we propose a comprehensive data construction pipeline. Specifically, we design three specialized datasets: a high-fidelity rendered dataset built with Unreal Engine 5 (UE5), an expression-driven dataset synthesized by current portrait animation techniques, and an augmented dataset derived from existing video-mask pairs. Extensive experiments demonstrate that our method substantially outperforms existing state-of-the-art approaches. We will release the code and dataset to facilitate further research.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗