Despite significant advances in talking avatar generation, existing methods face critical challenges: insufficient text-following capability for diverse actions, lack of temporal alignment between actions and audio content, and dependency on additional control signals such as pose skeletons. We present ActAvatar, a framework that achieves phase-level precision in action control through textual guidance by capturing both action semantics and temporal context. Our approach introduces three core innovations: (1) Phase-Aware Cross-Attention (PACA), which decomposes prompts into a global base block and temporally-anchored phase blocks, enabling the model to concentrate on phase-relevant tokens for precise temporal-semantic alignment; (2) Progressive Audio-Visual Alignment, which aligns modality influence with the hierarchical feature learning process--early layers prioritize text for establishing action structure while deeper layers emphasize audio for refining lip movements, preventing modality interference; (3) A two-stage training strategy that first establishes robust audio-visual correspondence on diverse data, then injects action control through fine-tuning on structured annotations, maintaining both audio-visual alignment and the model's text-following capabilities. Extensive experiments demonstrate that ActAvatar significantly outperforms state-of-the-art methods in both action control and visual quality.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal Large Language Models (MLLMs) perform strong vision-language reasoning under standard conditions but fail in extreme illumination, where RGB inputs lose irrevocable structure and semantics. We propose Event-MLLM, an event-enhanced model that performs all-light visual reasoning by dynamically fusing event streams with RGB frames. Two key components drive our approach: an Illumination Indicator -- a learnable signal derived from a DINOv2 branch that represents exposure degradation and adaptively modulates event-RGB fusion -- and an Illumination Correction Loss that aligns fused features with non-degraded (normal-light) semantics in the latent space, compensating for information lost in extreme lighting. We curate the first multi-illumination event-instruction corpus for MLLMs, with 2,241 event-RGB samples (around 6 QA pairs each) across diverse scenes and 17 brightness rates (0.05x - 20x), plus an instruct-following benchmark for reasoning, counting, and fine-grained recognition under extreme lighting. Experiments show that Event-MLLM markedly outperforms general-purpose, illumination-adaptive, and event-only baselines, setting a new state of the art in robust multimodal perception and reasoning under challenging illumination.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Leveraging pre-trained Diffusion Transformers (DiTs) for high-resolution (HR) image synthesis often leads to spatial layout collapse and degraded texture fidelity. Prior work mitigates these issues with complex pipelines that first perform a base-resolution (i.e., training-resolution) denoising process to guide HR generation. We instead explore the intrinsic generative mechanisms of DiTs and propose ResDiT, a training-free method that scales resolution efficiently. We identify the core factor governing spatial layout, position embeddings (PEs), and show that the original PEs encode incorrect positional information when extrapolated to HR, which triggers layout collapse. To address this, we introduce a PE scaling technique that rectifies positional encoding under resolution changes. To further remedy low-fidelity details, we develop a local-enhancement mechanism grounded in base-resolution local attention. We design a patch-level fusion module that aggregates global and local cues, together with a Gaussian-weighted splicing strategy that eliminates grid artifacts. Comprehensive evaluations demonstrate that ResDiT consistently delivers high-fidelity, high-resolution image synthesis and integrates seamlessly with downstream tasks, including spatially controlled generation.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We introduce Cupid, a generative 3D reconstruction framework that jointly models the full distribution over both canonical objects and camera poses. Our two-stage flow-based model first generates a coarse 3D structure and 2D-3D correspondences to estimate the camera pose robustly. Conditioned on this pose, a refinement stage injects pixel-aligned image features directly into the generative process, marrying the rich prior of a generative model with the geometric fidelity of reconstruction. This strategy achieves exceptional faithfulness, outperforming state-of-the-art reconstruction methods by over 3 dB PSNR and 10% in Chamfer Distance. As a unified generative model that decouples the object and camera pose, Cupid naturally extends to multi-view and scene-level reconstruction tasks without requiring post-hoc optimization or fine-tuning.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Reproducible closed-loop evaluation remains a major bottleneck in Embodied AI such as visual navigation. A promising path forward is high-fidelity simulation that combines photorealistic sensor rendering with geometrically grounded interaction in complex, open-world urban environments. Although recent video-3DGS methods ease open-world scene capturing, they are still unsuitable for benchmarking due to large visual and geometric sim-to-real gaps. To address these challenges, we introduce Wanderland, a real-to-sim framework that features multi-sensor capture, reliable reconstruction, accurate geometry, and robust view synthesis. Using this pipeline, we curate a diverse dataset of indoor-outdoor urban scenes and systematically demonstrate how image-only pipelines scale poorly, how geometry quality impacts novel view synthesis, and how all of these adversely affect navigation policy learning and evaluation reliability. Beyond serving as a trusted testbed for embodied navigation, Wanderland's rich raw sensor data further allows benchmarking of 3D reconstruction and novel view synthesis models. Our work establishes a new foundation for reproducible research in open-world embodied AI.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
3D single object tracking (SOT) in point clouds is essential for real-world 3D perception, yet it remains challenging due to data sparsity and large variations in scale and structure across diverse object categories. Most existing methods rely on a category-specific paradigm that trains separate models for each class, severely limiting scalability and generalization in real deployment. Extending these methods to a single model capable of tracking diverse object categories proves inadequate, as the significant variations across categories make it difficult to establish reliable geometric correspondences without category-specific priors. To overcome these limitations, we propose a Unified Structural KeyPoint Tracker (UniKPT), a novel structure-aware and generalizable framework for category-unified 3D point cloud tracking. UniKPT comprises three key modules: (1) an adaptive keypoint extractor that produces scale-aware and semantically meaningful keypoints; (2) a progressive correspondence aligner that establishes robust cross-frame geometric associations; and (3) a confidence-aware structural localization module that suppresses unreliable matches and leverages fine-grained structural relationships for precise 3D localization. Extensive experiments on the nuScenes and KITTI benchmarks show that UniKPT achieves new state-of-the-art performance in category-unified 3D SOT. On the challenging nuScenes dataset, our unified model further surpasses category-specific state-of-the-art trackers by 4.37% in Success and 5.16% in Precision.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Prompt learning is a dominant paradigm for adapting pre-trained Vision-Language Models (VLMs) to downstream tasks. However, existing methods often rely on a simplistic, layer-centric view, assuming shallow layers capture general features while deep layers handle task-specific knowledge. This assumption results in uncontrolled interactions between learnable tokens and original tokens. Task-specific knowledge could degrade the model's core generalization and creates a trade-off between task adaptation and the preservation of zero-shot generalization. To address this, we challenge the layer-centric view and propose **DeAR**, a framework that achieves fine-grained VLM adaptation by **De**composing **A**ttention head **R**oles. We posit that the functional specialization within VLMs occurs not between layers, but at the finer-grained level of individual attention heads in the deeper layers. Based on this insight, we introduce a novel metric, Concept Entropy, to systematically classify attention heads into distinct functional roles: *Attribute*, *Generalization*, and *Mixed*. Guided by these roles, we introduce specialized attribute tokens and a Role-Based Attention Mask mechanism to precisely control information flow, ensuring generalization heads remain isolated from task-specific knowledge. We further incorporate a Task-Adaptive Fusion Strategy for inference. Extensive experiments on fifteen datasets show that DeAR achieves a strong balance between task adaptation and generalization, outperforming previous methods across various tasks.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high computational costs make them unsuitable for streaming. Moreover, existing interactive approaches are typically restricted to the head-and-shoulder region, limiting their ability to produce gestures and body motions. To address these challenges, we propose a two-stage autoregressive adaptation and acceleration framework that applies autoregressive distillation and adversarial refinement to adapt a high-fidelity human video diffusion model for real-time, interactive streaming. To ensure long-term stability and consistency, we introduce three key components: a Reference Sink, a Reference-Anchored Positional Re-encoding (RAPR) strategy, and a Consistency-Aware Discriminator. Building on this framework, we develop a one-shot, interactive, human avatar model capable of generating both natural talking and listening behaviors with coherent gestures. Extensive experiments demonstrate that our method achieves state-of-the-art performance, surpassing existing approaches in generation quality, real-time efficiency, and interaction naturalness.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal large language models (MLLMs) have achieved remarkable success on diverse visual-language tasks. However, fixed-resolution models face challenges in perceiving fine-grained visual details, particularly due to *distracted attention* and *blurry vision*. To address these issues, we propose **SLoFo**, a training-free and self-guided inference framework that mimics the human "**S**can-**Lo**cate-**Fo**cus" process. SLoFo first adopts a dual-branch mechanism to identify critical image regions: the Semantic branch constructs a gradient-based semantic relevance map, and the Structure branch estimates visual token uniqueness offering complementary and robust evidence. By combining both branches, SLoFo perceives and explicitly crop critical regions. During inference, with additional cropped sub-image, SLoFo applies a progressive visual token pruning strategy to improve attention focus on key areas while reducing computational overhead. Experiments on detail-sensitive and general-purpose benchmarks show that SLoFo consistently improves accuracy (+4.79% on TextVQA, +2.58% on GQA) and robustness (+4.60% on POPE-MSCOCO adversarial) without training or external modules.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-Language Models (VLMs) often struggle with robust 3D spatial reasoning. Prevailing methods that rely on fine-tuning with 3D visual question-answering (VQA) datasets may overfit dataset-specific biases, while integrating specialized 3D visual encoders is often inflexible and cumbersome. In this paper, we argue that genuine spatial understanding should emerge from learning fundamental geometric priors, not only from high-level VQA supervision. We propose GASP (Geometric-Aware Spatial Priors), a framework that injects these priors directly into the LLM's transformer layers. GASP employs a small correspondence head, applied as a deep supervision signal across all layers, and is trained with a dual objective leveraging ground-truth geometry from large-scale video scenes: a contrastive loss on ground-truth point correspondences enforces 2D view-invariance, while a depth consistency supervision resolves 3D geometric ambiguities. Our analysis first provides a diagnostic showing that standard VLMs' internal correspondence matching accuracy is very low (often below 5%). We then demonstrate that our training substantially improves this behavior, boosting peak layer-wise correspondence to over 70% and maintaining over 85% temporal robustness while baselines remain below 5%. These internal improvements translate to significant gains on downstream spatial benchmarks---including +18.2% on All-Angles Bench and +29.0% on VSI-Bench---all without training on any 3D VQA data. Our findings indicate that learning from fundamental geometric priors is a promising and generalizable pathway towards VLMs with more reliable 3D spatial reasoning.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Constructing computer-aided design (CAD) models is labor-intensive but essential for engineering and manufacturing. Recent advances in Large Language Models (LLMs) have inspired the LLM-based CAD generation by representing CAD as command sequences. But these methods struggle in practical scenarios because command sequence representation does not support entity selection (e.g. faces or edges), limiting its ability to support complex editing operations such as chamfer or fillet. Further, the discretization of a continuous variable during sketch and extrude operations may result in topological errors. To address these limitations, we present Pointer-CAD, a novel LLM-based CAD generation framework that leverages a pointer-based command sequence representation to explicitly incorporate the geometric information of B-rep models into sequential modeling. In particular, Pointer-CAD decomposes CAD model generation into steps, conditioning the generation of each subsequent step on both the textual description and the B-rep generated from previous steps. Whenever an operation requires the selection of a specific geometric entity, the LLM predicts a Pointer that selects the most feature-consistent candidate from the available set. Such a selection operation also reduces the quantization error in the command sequence-based representation. To support the training of Pointer-CAD, we develop a data annotation pipeline that produces expert-level natural language descriptions and apply it to build a dataset of approximately 575K CAD models. Extensive experimental results demonstrate that Pointer-CAD effectively supports the generation of complex geometric structures and reduces segmentation error to an extremely low level, achieving a significant improvement over prior command sequence methods, thereby significantly mitigating the topological inaccuracies introduced by quantization error. Our code is available at https://github.com/Snitro/Pointer-CAD.
尚无 AI 解读,展示原文摘要
cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Decoupled dataset distillation (DD) compresses large corpora into a few synthetic images by matching a frozen teacher's statistics. However, current residual-matching pipelines rely on static real patches, creating a fit-complexity gap and a pull-to-anchor effect that reduce intra-class diversity and hurt generalization. To address these issues, we introduce RETA--a Retrieval and Topology Alignment framework for decoupled DD. First, Dynamic Retrieval Connection (DRC) selects a real patch from a prebuilt pool by minimizing a fit-complexity score in teacher feature space; the chosen patch is injected via a residual connection to tighten feature fit while controlling injected complexity. Second, Persistent Topology Alignment (PTA) regularizes synthesis with persistent homology: we build a mutual k-NN feature graph, compute persistence images of components and loops, and penalize topology discrepancies between real and synthetic sets, mitigating pull-to-anchor effect. Across CIFAR-100, Tiny-ImageNet, ImageNet-1K, and multiple ImageNet subsets, RETA consistently outperforms various baselines under comparable time and memory, especially reaching 64.3% top-1 accuracy on ImageNet-1K with ResNet-18 at 50 images per class, +3.1% over the best prior.
尚无 AI 解读,展示原文摘要
cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表