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首次观测 · 记录 #1CVF · CVPR 2026:cvf:21344edce08d352e1de8c370ea176b4dCVF · CVPR 2026

EgoAVU: Egocentric Audio-Visual Understanding

Seth, Ashish, Mei, Xinhao, Zhao, Changsheng, Nagaraja, Varun, Chang, Ernie, Meyer, Gregory P., Le Lan, Gael, Xiong, Yunyang 等 12 位作者

原文摘要

Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph based curation ensure both the data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct - a large scale training dataset of 3M samples, and EgoAVU-Bench - a manually verified evaluation split of 3K samples. EgoAVU-Bench clearly reveals the limitation of existing MLLMs: they bias heavily towards visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively solves this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefit can also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Project page: https://cs20s030.github.io/EgoAVU/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e2943d75be3f652fd33c384edc1f547bCVF · CVPR 2026

PhysGS: Bayesian-Inferred Gaussian Splatting for Physical Property Estimation

Chopra, Samarth, Liang, Jing, Seneviratne, Gershom, Manocha, Dinesh

原文摘要

Understanding physical properties such as friction, stiffness, hardness, and material composition is essential for enabling robots to interact safely and effectively with their surroundings. However, existing 3D reconstruction methods focus on geometry and appearance and cannot infer these underlying physical properties. We present PhysGS, a Bayesian-inferred extension of 3D Gaussian Splatting that estimates dense, per-point physical properties from visual cues and vision--language priors. We formulate property estimation as Bayesian inference over Gaussian splats, where material and property beliefs are iteratively refined as new observations arrive. PhysGS also models aleatoric and epistemic uncertainties, enabling uncertainty-aware object and scene interpretation. Across object-scale (ABO-500), indoor, and outdoor real-world datasets, PhysGS improves accuracy of the mass estimation by up to 22.8%, reduces Shore hardness error by up to 61.2%, and lowers kinetic friction error by up to 18.1% compared to deterministic baselines. Our results demonstrate that PhysGS unifies 3D reconstruction, uncertainty modeling, and physical reasoning in a single, spatially continuous framework for dense physical property estimation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表