AI 速览:该研究在从头训练的稠密解码器 Transformer 中系统考察循环(权重复用)在参数、训练算力与自回归推理效率三种约束下的权衡,并提出循环专用低秩适配器与改进的并行循环设计。
Looping in transformer models reuses weights by repeatedly applying the same transformer, or parts of it, making the model deeper without increasing its parameter count. Whether looping is useful depends on which constraint dominates: model size, training compute, or autoregressive inference efficiency. We study these trade-offs jointly in dense decoder-only transformers trained from scratch, varying which parts of the model are looped, how many loops are applied, and how information is passed between loops. Our experiments span models with up to 1B parameters, trained on up to 155B tokens with up to $1.07\times10^{21}$ FLOPs and 32 loops. We find that looping the full transformer generally gives the strongest quality at a fixed parameter budget, whereas looping a middle block of layers gives a better return when training FLOPs are constrained. Adding loops is not uniformly beneficial: gains eventually saturate, reverse, or become unstable. This motivates asking whether forcing every loop to use the same weights limits the benefit of deeper looping. We address this by adding small loop-specific low-rank adapters that improve quality, with larger gains as more loops are added. Looped transformers also suffer a decoding slowdown proportional to the number of loops. Parallel Loop Transformers address this by passing hidden states between loops across adjacent token positions, allowing loop stages to run concurrently. However, in our experiments the original formulation does not consistently retain the quality gains of ordinary looping. We find that preserving the current-token embedding and separately normalizing it and the previous-token hidden state before combining them recovers strong performance across model scales and training budgets. Together, these results show that effective looping requires matching the design to the resource constraint and inference setting.
Aditya Golatkar, Alessandro Achille, Renos Zabounidis, Vlad Sobal, Yangruibo Ding, Baishakhi Ray, Jonathan Buck, Guy Van den Broeck 等 12 位作者
Coding agents are typically provided end-to-end behavioral specifications that the code they produce should satisfy, such as tests and input--output examples. How many such specifications must a developer provide, and which ones, for the agent to produce the developer's intended program? We argue that this cannot be determined a priori, for it depends on the structure of the implementation, which is left to the agent to decide. An agent first commits to a structure---a decomposition into data types, modules, and functions---which fixes a class of candidate programs; behavioral specifications then select a program within that class. A set of tests that suffices for one structure may leave another badly underdetermined, requiring different edge cases or exponentially more examples. Since the structure is chosen by the agent, developers cannot ensure their specification is complete without reverse-engineering it from thousands of lines of generated code. To resolve this, we introduce Skeleton Coding, in which developers jointly specify the structure---in high-level, code-like format---alongside behavioral specifications. Theoretically, we model AI-assisted coding as a control problem, and show that skeletons can reduce exponentially the number of tests developers must supply to steer an agent toward an acceptable program. Empirically, across four models and three benchmarks, the best-performing skeleton specifications reduce mean test error by 48.4% relative to the best end-to-end behavioral specifications. Even when the agent can query a complete reference implementation, adding a skeleton reduces mean test error relatively by up to 27.0%. Skeletons also narrow the average gap between small and large models by about 52.4% while lowering implementation cost by 15--26x, and reduce code erosion by 24.7% on average.
Yun He Meta, Wenzhe Li Princeton University, Hejia Zhang Facebook, Songlin Li Facebook and Stanford University, Karishma Mandyam, Sopan Khosla Facebook, Yuanhao Xiong University of California, Los Angeles, Nanshu Wang Facebook 等 25 位作者
Recent progress in large language models (LLMs) has led to impressive performance on a range of tasks, yet advanced instruction following (IF)—especially for complex, multi-turn, and system-prompted instructions—remains a significant challenge. Rigorous evaluation and effective training for such capabilities are hindered by the lack of high-quality, human-annotated benchmarks and reliable, interpretable reward signals. In this work, we introduce AdvancedIF, a comprehensive benchmark featuring over 1,600 prompts and expert-curated rubrics that assess LLMs’ ability to follow complex, multi-turn, and system-level instructions. We also open-source the evaluation script of AdvancedIF. We further propose RIFL (Rubric-based Instruction-Following Learning), a novel post-training pipeline that leverages rubric generation, a finetuned rubric verifier, and reward shaping to enable effective reinforcement learning for instruction following. Extensive experiments demonstrate that RIFL substantially improves the instruction-following abilities of LLMs, achieving a 6.7% absolute gain on AdvancedIF and strong results on public benchmarks. Our ablation studies confirm the effectiveness of each component in RIFL. This work establishes rubrics as a powerful tool for both training and evaluating advanced IF in LLMs, paving the way for more capable and reliable AI systems.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表