Online Adaptation to Latent Physical Properties for Learning from Demonstration
Kotaro Kajitsuka, Masaki Murooka, Fumio Kanehiro
Manipulating visually identical objects with different physical properties requires adapting actions based on information acquired through interaction. We address the problem of learning from demonstrations how to adapt manipulation actions, such as regrasping and changing contact locations, based on physical-property information acquired during interaction. To this end, we propose a learning-from-demonstration method that learns latent representations of physical properties needed to predict object responses and conditions a policy on online estimates of these representations. A dynamics model and object-specific latent representations are jointly learned from demonstrations that include behaviors adapting to the objects' physical properties, and the learned representations are then used to condition an imitation policy. During execution, the dynamics model and policy weights remain fixed, while the latent representation is updated based on the discrepancy between predicted and actual observations, allowing interaction with the object to inform action generation. Real-world and simulation experiments with objects whose centers of mass differ suggest that online adaptation through latent representations of physical properties can improve task success rates. However, in simulation, success rates on center-of-mass locations absent from the demonstrations remained around 30%, indicating limited adaptation to unseen physical properties. Project page: https://isri-aist.github.io/latent-dynamics-project-page/
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