Establishing dense correspondences between shapes is a crucial task in computer vision and graphics, while prior approaches depend on near-isometric assumptions and homogeneous subject types (i.e., only operate for human shapes). However, building semantic correspondences for cross-category objects remains challenging and has received relatively little attention. To achieve this, we propose UniMatch, a semantic-aware, coarse-to-fine framework for constructing dense semantic correspondences between strongly non-isometric shapes without restricting object categories. The key insight is to lift "coarse" semantic cues into "fine" correspondence, which is achieved through two stages. In the "coarse" stage, we perform class-agnostic 3D segmentation to obtain non-overlapping semantic parts and prompt multimodal large language models (MLLMs) to identify part names. Then, we employ pretrained vision language models (VLMs) to extract text embeddings, enabling the construction of matched semantic parts. In the "fine" stage, we leverage these coarse correspondences to guide the learning of dense correspondences through a dedicated rank-based contrastive scheme. Thanks to class-agnostic segmentation, language guiding, and rank-based contrastive learning, our method is versatile for universal object categories and requires no predefined part proposals, enabling universal matching for inter-class and non-isometric shapes. Extensive experiments demonstrate UniMatch consistently outperforms competing methods in various challenging scenarios.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Text-to-LiDAR generation can customize 3D data with rich structures and diverse scenes for downstream tasks. However, the scarcity of Text-LiDAR pairs often causes insufficient training priors, generating overly smooth 3D scenes. Moreover, low-quality text descriptions may degrade generation quality and controllability. In this paper, we propose a Text-to-LiDAR Diffusion Model for scene generation, named T2LDM, with a Self-Conditioned Representation Guidance (SCRG). Specifically, SCRG, by aligning to the real representations, provides the soft supervision with reconstruction details for the Denoising Network (DN) in training, while decoupled in inference. In this way, T2LDM can perceive rich geometric structures from data distribution, generating detailed objects in scenes. Meanwhile, we construct a content-composable Text-LiDAR benchmark, T2nuScenes, along with a controllability metric. Based on this, we analyze the effects of different text prompts for LiDAR generation quality and controllability, providing practical prompt paradigms and insights. Furthermore, a directional position prior is designed to mitigate street distortion, further improving scene fidelity. Additionally, by learning a conditional encoder via frozen DN, T2LDM can support multiple conditional tasks, including Sparse-to-Dense, Dense-to-Sparse, and Semantic-to-LiDAR generation. Extensive experiments in unconditional and conditional generation demonstrate that T2LDM outperforms existing methods, achieving state-of-the-art scene generation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Large Multimodal Models (LMMs) that process 3D data typically rely on heavy, pretrained visual encoders to extract geometric features. While recent 2D LMMs have begun to eliminate such encoders for efficiency and scalability, extending this paradigm to 3D remains challenging due to the unordered and large-scale nature of point clouds. This leaves a critical unanswered question: How can we design an LMM that tokenizes unordered 3D data effectively and efficiently without a cumbersome encoder? We propose Fase3D, the first efficient encoder-free Fourier-based 3D scene LMM. Fase3D tackles the challenges of scalability and permutation invariance with a novel tokenizer that combines point cloud serialization and the Fast Fourier Transform (FFT) to approximate self-attention. This design enables an effective and computationally minimal architecture, built upon three key innovations: First, we represent large scenes compactly via structured superpoints. Second, our space-filling curve serialization followed by an FFT enables efficient global context modeling and graph-based token merging. Lastly, our Fourier-augmented LoRA adapters inject global frequency-aware interactions into LLM backbones at a negligible cost. Fase3D achieves performance comparable to encoder-based 3D LMMs while being significantly more efficient in computation and parameters.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Successful robotic grasping in cluttered environments not only requires a model to visually ground a target object but also to reason about obstructions that must be cleared beforehand. While current vision-language embodied reasoning models show emergent spatial understanding, they remain limited in terms of obstruction reasoning and accessibility planning. To bridge this gap, we present UNOGrasp, a learning-based vision-language model capable of performing visually-grounded obstruction reasoning to infer the sequence of actions needed to unobstruct the path and grasp the target object. We devise a novel multi-step reasoning process based on obstruction paths originated by the target object. We anchor each reasoning step with obstruction-aware visual cues to incentivize reasoning capability. UNOGrasp combines supervised and reinforcement finetuning through verifiable reasoning rewards. Moreover, we construct UNOBench, a large-scale dataset for both training and benchmarking, based on MetaGraspNetV2, with over 100k obstruction paths annotated by humans with obstruction ratios, contact points, and natural-language instructions. Extensive experiments and real-robot evaluations show that UNOGrasp significantly improves obstruction reasoning and grasp success across both synthetic and real-world environments, outperforming generalist and proprietary alternatives.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表