跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+7272新增论文
+6090其中 AI 相关
+125已有论文修订
+122新增 AI 导读

arXiv 最近完成扫描:2026-11-05 14:17 · 全站最近入库:2026-11-05 12:13各信源进度 →

统计口径与数据新鲜度

统计 2026-11-04 15:13 — 2026-11-05 15:13(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-05 14:17最近发现新增版本:2026-11-05 12:13库内论文最新更新时间:2026-11-05 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

15,949 已收录论文13,765 AI 相关3,571 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 3 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-05 14:15(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:20266e2bf5683762d4cc429c32d7902dCVF · CVPR 2026

GEM: Generating LiDAR World Model via Deformable Mamba

Wu, Yang, Liu, Zhaojiang, Meng, Qiang, Liu, Youquan, Weng, Renliang, Qian, Jianjun, Yang, Jian, Xie, Jin

World models, which simulate environmental dynamics and generate sensor observations, are gaining increasing attention in autonomous driving. However, progress in LiDAR-based world models has lagged behind those built on camera videos or occupancy data, primarily due to two core challenges: the inherent disorder of LiDAR point clouds and the difficulty of distinguishing dynamic objects from static structures. To address these issues, we propose GEM: a Generative LiDAR world model that leverages dEformable Mamba architecture, significantly improving fidelity and imaginative capability. Specifically, leveraging the structural similarity between sequential laser scanning and Mamba's processing mechanism, we first tokenize LiDAR sweeps into compact representations via a custom LiDAR scene tokenizer. After unsupervised disentanglement of tokenized features via a dynamic-static separator, a tri-path deformable Mamba is introduced to perform selective scanning and adaptive gating fusion over the disentangled features, leading to enhanced spatial-temporal understanding of the world evolution. Optionally, a planner and a BEV layout controller can be integrated to explore the model's capability for autonomous rollout and its potential to generate "what-if" scenarios. Extensive experiments show that GEM achieves state-of-the-art performances across diverse benchmarks and evaluation settings, demonstrating its superiority and effectiveness. Project page: https://github.com/wuyang98/GEM .

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:8bb97b6e93a329e004735eb4acee68baCVF · CVPR 2026

MSRL: Scaling Generative Multimodal Reward Modeling via Multi-Stage Reinforcement Learning

Wang, Chenglong, Huo, Yifu, Gan, Yang, He, Qiaozhi, Meng, Qi, Li, Bei, Wang, Yan, Liu, Junfu 等 11 位作者

Recent advances in multimodal reward modeling have been largely driven by a paradigm shift from discriminative to generative approaches. Building on this progress, recent studies have further employed reinforcement learning with verifiable rewards (RLVR) to enhance multimodal reward models (MRMs). Despite their success, RLVR-based training typically depends on labeled multimodal preference data, which are costly and labor-intensive to obtain, making it difficult to scale the training of MRMs. To overcome this limitation, we propose a Multi-Stage Reinforcement Learning (MSRL) approach, which can achieve scalable reinforcement learning for MRMs with limited multimodal data. MSRL redefines the conventional RLVR-based training paradigm by first learning a generalizable reward reasoning capability from large-scale textual preference data and then progressively transferring this capability to multimodal tasks through caption-based and fully multimodal reinforcement learning stages. Furthermore, we introduce a cross-modal knowledge distillation approach to improve preference generalization within MSRL. Extensive experiments demonstrate that MSRL effectively scales the RLVR-based training of generative MRMs and substantially improves their performance across both visual understanding and visual generation tasks (e.g., 68.5%-74.8% on VLReward Bench, 69.2%-75.4% on GenAI-Bench), without requiring additional multimodal preference annotations.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:a2d5f8c1f6a00d9e1fe3968ad35b8eb9CVF · CVPR 2026

VideoARM: Agentic Reasoning over Hierarchical Memory for Long-Form Video Understanding

Yin, Yufei, Meng, Qianke, Chen, Minghao, Ding, Jiajun, Shao, Zhenwei, Yu, Zhou

Long-form video understanding remains challenging due to the extended temporal structure and dense multimodal cues. Despite recent progress, many existing approaches still rely on hand-crafted reasoning pipelines or employ token-consuming video preprocessing to guide MLLMs in autonomous reasoning. To overcome these limitations, we introduce VideoARM, an agentic reasoning-over-hierarchical-memory paradigm for long-form video understanding. Instead of static, exhaustive preprocessing, VideoARM performs adaptive, on-the-fly agentic reasoning and memory construction. Specifically, VideoARM performs an adaptive and continuous loop of observing, thinking, acting, and memorizing, where a controller autonomously invokes tools to interpret the video in a coarse-to-fine manner, thereby substantially reducing token consumption. In parallel, a hierarchical multimodal memory continuously captures and updates multi-level clues throughout the operation of the agent, providing precise contextual information to support the controller in decision-making. Experiments on prevalent benchmarks demonstrate that VideoARM outperforms the state-of-the-art method, DVD, while significantly reducing token consumption for long-form videos.

尚无 AI 解读,展示原文摘要

cs.CV · cs.AI

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗