The spatial intelligence of large vision-language models (LVLMs) requires the ability to combine local visual observations into a geometrically consistent representation of the physical world. Many static benchmarks assess isolated spatial judgments, such as relative direction or distance, while interactive embodied evaluations combine perception with exploration, planning, control, and simulator-specific execution. To bridge this gap, we introduce RECONSPATIAL, a benchmark centered on multi-view 3D scene reconstruction across indoor, tabletop, and outdoor environments. Given real multi-view images and target-object queries, LVLMs are required to jointly predict oriented 3D bounding boxes in a shared, camera-anchored metric coordinate frame. Reconstructions are evaluated along two complementary axes: Structure for relative layout and Metric for physical scale and camera-anchored placement. Nine atomic spatial QA tasks, grouped into Geometric Perception and Spatial Relations, probe spatial capabilities involved in joint reconstruction. Offline navigation extends evaluation to path planning. Evaluation of 18 frontier LVLMs reveals a consistent gap between relative scene structure and metric reconstruction; even GPT-6-Astra scores 81.4% on Structure but only 58.7% on Metric. Tracing this gap, diagnostic analyses link atomic spatial capabilities to reconstruction quality and show that relational consistency alone does not ensure metric accuracy. Experiments with 3D map injection further separate scene construction from path planning, revealing how these geometric errors limit navigation success. Finally, spatial fine-tuning yields broad transfer across both spatial and general vision-language benchmarks.
Wenhao Xu, Yanheng Mai, Yifei Fu, Nan Zheng, Yanbo Zhou, Zirui Huang, Mingsheng Ling, Xinjue Wang 等 9 位作者
Humanoid parkour requires robots to reason about future footholds and whole-body motions over highly discontinuous terrain. We revisit the information asymmetry in asymmetric actor-critic learning for perceptive humanoid locomotion: the critic exploits privileged simulator signals during training, whereas the deployable actor operates solely from onboard perception. We argue that the key is not exposing privileged information to the actor, but learning a deployable approximation of it to narrow the information gap between training and deployment. We present HC2Robot, a deployable perceptive humanoid parkour framework consisting of a Predicted Foresight Module (PFM) and a Hyper-Connection (HC) Transformer. PFM predicts from deployable observations the policy-conditioned timing, location, and support quality of each foot's next touchdown event, converting privileged supervision into a deployable latent representation that provides the actor with predicted touchdown information without privileged runtime sensing. The HC Transformer further enhances temporal reasoning through learnable multi-stream routing, while a future motion prediction head provides short-horizon motion priors for regularization. Across stairs, gaps, high platforms, and slopes, HC2Robot achieves a mean simulated traversal success rate of 97.60% and consistently higher safe foothold rates than strong perceptive locomotion baselines, supporting improved traversal performance and geometric foothold support under deployable sensing.
Multi-view tracking extends visual coverage beyond a single camera, providing complementary observations when targets are occluded or leave the view. This raises a question: how can observations from different views be matched to the correct identities without offline scene-specific training or camera calibration? Progress toward this goal remains limited because many offline formulations assume such deployment-specific knowledge, while online adaptation can amplify association errors. We study this problem as online multi-view identity maintenance (OMIM): targets are initialized once per view, with no further identity labels provided after each initialization. To this end, we introduce OmniGlimpse, an asymmetric propose-verify framework that separates adaptive association from stable identity consolidation. At the representation level, short-term local and cross-view evidence is mapped into target-specific adaptive spaces to propose associations, whereas long-term identity distributions are maintained for verification in a canonical space defined by a frozen encoder. At the update level, short-term evidence may guide current associations, whereas, after bootstrapping, only verified observations may update persistent memory or drive adaptation. Under a unified target-specified evaluation protocol, OmniGlimpse improves over the best evaluated online baseline for each metric by 9.1 IDF1 and 22.1 CVIDF1 points on M3Track. The corresponding gains on MvMHAT are 20.3 and 26.2 points. Despite using no offline scene-specific training, it outperforms offline-trained references in IDF1 and remains competitive in cross-view association. These results support an approach to online identity maintenance that adapts to changing appearances while consolidating reliable evidence into stable identity anchors.