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arXiv 最近完成扫描:2026-11-08 16:36 · 全站最近入库:2026-11-08 06:02各信源进度 →

统计口径与数据新鲜度

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版本更新 · v4arXiv:2608.08600

Population-Scalable Multi-Agent World Modeling across Scene Geometries

Renjie Zhao, Yuxiang Wu, Mingyu Zhang, Jiaxin Li, Sisi Li, He Li, Yimin Sheng, Tianxi Tan 等 12 位作者

原文摘要

World models have recently achieved impressive progress in visual prediction and interactive generation, but extending them to multi-agent environments introduces a fundamental scalability challenge. Existing methods generally assume a fixed number of agents during training and inference, which ties the model to a pre-determined agent population and limits inference-time scalability. Our key insight is that cross-view consistency should arise from a shared world state whose evolution does not assume a predefined number of agents, while agent-specific observations should be generated by querying this state through a unified rendering interface. Based on this insight, we propose Khora, a scalable multi-agent world model that supports inference-time expansion to arbitrary numbers of agents without retraining. Our framework decouples world-state evolution from visual rendering and introduces a population-agnostic rendering mechanism for incorporating other agent information. This design maintains cross-view consistency through the shared world state rather than through dense interactions among observation streams inside the expensive video generator, enabling approximately linear practical scaling with the number of queried views. Qualitative experiments demonstrate that our approach generalizes to unseen numbers of agents while maintaining visual quality and multi-agent consistency. We further implement a real-time interactive system to demonstrate scalable open-world simulation.

cs.CV · cs.AI · cs.LG

新论文 · v1arXiv:2610.37218

TopoField: Technical Report for ECCV 2026 SceneFun3D Challenge

Zhiwei Chen, Zhiheng Fu, Zixu Li, Mingyu Zhang, Jiale Huang, Yupeng Hu

原文摘要

Functional segmentation requires locating small interactive parts, such as knobs, buttons, and sockets, in indoor point clouds and returning confidence-ranked instance masks. A point-wise semantic predictor produces a continuous probability field, whereas the benchmark evaluates a discrete set of scored instances. This creates a substantial field-to-instance gap. We present TopoField, a deterministic decoder built on top of VOLT. TopoField first converts 13 test-time forward passes into a semantic consensus field, then decodes instance candidates from the consensus geometry, and finally ranks the candidates in a class-aware manner. The augmentation stage retains the processed-point identity of every fragment prediction, accumulates probabilities in a common point array, normalizes by coverage count, and fuses the resulting caches. The decoding stage separates high-confidence cores from broader support regions, constructs a symmetric radius-pruned point graph, and uses a multi-source graph-geodesic partition to split support regions that contain multiple seeds. On 561 ground-truth instances across 30 validation scenes, an IoU-0.5-valid candidate exists for 67.2% of instances, and top-1 coverage is 20.0%. These complementary measurements motivate joint attention to candidate construction and ranking. TopoField achieves 28.286% AP, 41.383% AP50, and 47.558% AP25. TopoField achieved second place on the ECCV 2026 SceneFun3D Challenge.

cs.CV

新论文 · v1arXiv:2610.36918

TrawMem: Reframing Agent Memory as Task-Oriented Role-Adaptive Workspaces

Mingyu Zhang, Zixu Li, Zhiheng Fu, Zhiwei Chen, Jinhe Bi, Yupeng Hu

原文摘要

Large language model (LLM) agents rely on memory systems to leverage long-term interactions, yet existing systems typically retrieve memories based on their relevance to the current query and use them as contextual evidence. However, relevance alone does not characterize how a memory contributes to task solving: the same memory may serve different roles across tasks, such as directly supporting the answer or linking to complementary memories with weaker semantic relevance but necessary information. We therefore reframe agent memory systems as Task-Oriented Role-Adaptive Workspaces, where memories are selected and organized by their task-oriented roles and relations. Based on this view, we propose TrawMem, which organizes interaction histories into local threads and constructs task-oriented workspaces by assigning roles and jointly selecting complementary memories. Experiments on LoCoMo and MemGallery with four open- and closed-source backbones show consistent improvements over representative memory systems, with macro-F1 gains of 2.23-3.14 points. On LoCoMo, TrawMem improves the LLM-Judge score over SimpleMem by 4.07 and 4.31 percentage points on Qwen3.5-9B and DeepSeek-V4-Flash, respectively, while requiring approximately 12.8% and 5.1% fewer context tokens, respectively.

cs.CL