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新论文 · v1arXiv:2610.36169

Don't Pick a Winner: Knowledge Conflicts Need a Prior, Not a Rule

Minh Pham Van, Cong Tran

原文摘要

A retrieval-augmented language model answers from two sources, the retrieved context and its own knowledge, and the two disagree whenever the context is incomplete or wrong. Existing methods settle the disagreement with a rule fixed at design time: follow the context, amplify it in proportion to how far it moves the model, or trust the model's memory. Each rule is confidently wrong in some deployment. In a decision-theoretic model of two sources, the score of any fixed rule is linear in the share of reliable contexts while the best attainable score is convex, so every fixed rule is beaten wherever it is not exactly optimal; and a symmetric divergence between the two sources, the signal adaptive decoding uses, carries no information about which one is right. Resolving a conflict therefore needs two inputs that no existing method keeps: evidence about each source separately, and a prior on how often the context is right. We test these claims on GRACE, a benchmark that intervenes on the knowledge-graph context of a fixed question, so that what the model knows, what the context says and what is true are measured separately. There, every baseline from four families is strong on right contexts or on wrong ones, never on both. We then build the two inputs: the model states its knowledge as notes, a small policy voices each note with a calibrated confidence, a reader answers in two voices, and a selector commits or abstains under a prior $π$ applied as an exact prior shift. With $π$ set to the true share of right contexts, the system is above the best baseline at every mixture of GRACE contexts, by up to 26 points. Its overall score is 45.3 and 35.0 (Qwen3.5-35B-A3B, Llama-3.1-8B), against 29.4 and 27.5 for the best baseline. On preregistered ClashEval it beats same-backbone CK-PLUG and TCR by 12 and 26 points. Where the model lacks the knowledge, the gains vanish, as the theory predicts.

cs.AI · cs.CL

新论文 · v1arXiv:2610.35823

Back to Basics: A Skill-Centric Approach to Generalist Web Agents

Minh Pham-Dinh, Md Farhan Ishmam, Hernan Yupanqui, Reaz Hassan Joarder, Kenneth Marino

原文摘要

Browser agents do not just need more practice. They need to practice the right things. We introduce MiniWeb, a realistic miniature of the web comprising 65 interconnected websites across 15 domains, where agents navigate, search, and transact as people do. Its 369 human-annotated tasks cover everyday workflows and label 37 reusable interaction primitives grouped into 7 skill families, allowing us to diagnose which skills fail rather than only whether a task succeeds. Benchmarking ten open-weight agents, we find that drag & gesture is consistently the weakest family, with no agent solving more than 24% of its instances. To address this gap, we introduce MiniWebGen, a framework that autonomously generates verified, skill-centric training data from MiniWeb. Fine-tuning Qwen3.5-4B on just 3.1K verified trajectories improves single-primitive success by 24.9pp across 13 unseen websites, with gains across every skill family. However, these trajectories teach short-horizon interactions, which do not directly translate to full-task success. We build on this result with MiniWebAgent, which pairs the trained executor with a planner that decomposes full tasks into the skill-level steps it learned to perform. This approach improves task success by 19.4pp points on unseen MiniWeb sites and transfers to external benchmarks, with gains of 9.3pp on WebArena-Lite, 16.1pp on Online-Mind2Web, and 20.0pp on WebVoyager, without training on their trajectories. We provide a simple recipe for compact browser agents: practice reusable skills directly, then compose them to solve unfamiliar tasks.

cs.CV

新论文 · v1arXiv:2610.34833

Streaming Recurrent Memory

Mohamed Elsayed, Minh Pham, A. Rupam Mahmood

原文摘要

Natural intelligence learns from a continuous stream of sensorimotor experience: data can arrive at high bandwidth, and behavior adapts to feedback as soon as it arrives, even when it is delayed. In contrast, most modern deep learning systems rely on stored datasets, replay buffers, and retained contexts through which credit is later assigned. At high data rates, storing and revisiting past experience can be impractical under tight memory and computational constraints. This paper studies recurrent memory under a streaming learning constraint: the learner learns from experience as soon as it arrives without storing raw experience. We ask whether a streaming learner can maintain a state that remains useful for future prediction and control from delayed feedback. We introduce Streaming Recurrent Memory (SRM), a recurrent memory designed for the streaming setting which preserves information that may matter later while remaining trainable with one-step backpropagation through time (BPTT). SRM provides a streaming-compatible recurrence that is designed to recall past information by content or time, track elapsed steps, and compose transformations whose outcome depends on the order in which inputs are observed. Across controlled memory tasks and streaming applications, SRM learns effectively with one-step BPTT, outperforming recurrent baselines in associative recall and online language modeling while achieving near-perfect success in associative T-Maze with delayed rewards. These results suggest that fixing how inputs are stored in the recurrent state, while learning how that state is read out, enables effective streaming learning without long-range backpropagation.

cs.LG · cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1457ACL Anthology · ACL 2026

Frankentext: Stitching random text fragments into long-form narratives

Chau Minh Pham, Jenna Russell University of Maryland, College Park, Dzung Pham Department of Computer Science, University of Massachusetts at Amherst, Mohit Iyyer University of Maryland, College Park

原文摘要

As AI text detectors are increasingly used to flag LLM-generated writing, a natural question arises: are there forms of high-quality generated narrative that can evade such detection? We introduce Frankentexts, a long-form narrative generation paradigm that treats an LLM as a composer of existing texts rather than as an author. Given a writing prompt and thousands of randomly sampled human-written snippets, the model assembles a coherent narrative where most tokens (e.g., 90%) are copied verbatim from the source passages. Despite the extreme challenge of the task, we observe through extensive automatic and human evaluation that Frankentexts improve over vanilla LLM generations in key writing quality metrics such as diversity and novelty while remaining mostly coherent and relevant to the prompt. Furthermore, Frankentexts pose a fundamental challenge to current AI text detectors: 72% of Frankentexts produced by our best configuration (Gemini-2.5-Pro with 5K input snippets) are misclassified as human-written by Pangram, a state-of-the-art detector. Human annotators praise Frankentexts for their inventive premises, vivid descriptions, and dry humor; however, they still identify issues with abrupt tonal shifts and uneven grammar across segments. Overall, the emergence of high-quality yet low-detectability Frankentexts challenges established authorship norms while raising concerns about the publishing economy.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表