跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-09 06:10 · 全站最近入库:2026-11-08 06:02各信源进度 →

统计口径与数据新鲜度

统计 2026-11-08 06:57 — 2026-11-09 06:57(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-09 06:10最近发现新增版本:2026-11-08 06:02库内论文最新更新时间:2026-11-06 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

17,100 已收录论文14,661 AI 相关4,057 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 1 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-09 06:08(北京时间)
新论文 · v1arXiv:2610.38358

Volley3D: Unified 3D Full-Sequence Reconstruction from Monocular Broadcasts

Noâm Boussouf, Adrien Maglo, Mohamed Chaouch, Hideo Saito

原文摘要

3D reconstruction from single-view sports broadcast is a pivotal capability for automated analytics and immersive AR/VR replays, yet notoriously ill-posed due to difficult-to-calibrate moving cameras and depth ambiguity. Unlike widely studied racket sports, team sports such as volleyball feature unpredictable multi-contact sequences and high altitude jumps. These dynamics categorically invalidate the standard planar projection assumptions relied upon by existing methods. To resolve these limitations without 3D training supervision, we propose a complete, physics-grounded pipeline tailored to monocular broadcast volleyball. First, we include a correction module to the perspective drift induced by ground-plane projection by coupling temporal jump spotting with Newtonian interpolation for 3D player placement. Second, for 3D ball trajectory estimation, we design a dedicated sub-trajectory segmentation architecture alongside a collision-matching algorithm. By anchoring physical equations to reconstructed 3D hand vertices, we lift noisy ball 2D detections into a spatiotemporally coherent 3D scene. Evaluations on multi-camera benchmarks demonstrate our approach significantly reduces 3D spatial drift compared to 2D-reprojection baselines.

cs.CV