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首次观测 · 记录 #1CVF · CVPR 2026:cvf:297a8db56291644ba5c333878f50fd70CVF · CVPR 2026

Diff4Splat: Repurposing Video Diffusion Models for Dynamic Scene Generation

Pan, Panwang, Lin, Chenguo, Li, Chenxin, Zhao, Jingjing, Lin, Yuchen, Li, Haopeng, Lin, Yunlong, Wen, Kairun 等 10 位作者

原文摘要

We introduce Diff4Splat, a feed-forward framework for dynamic scene generation from a single image. Our method synergizes the powerful generative priors of video diffusion models with geometric and motion constraints learned from a large-scale 4D dataset. Given a single image, a camera trajectory, and an optional text prompt, our model directly predicts a dynamic scene represented by a deformable 3D Gaussian field. This approach captures appearance, geometry, and motion in a single pass, eliminating the need for test-time optimization or post-hoc processing. At the core of our framework is a video latent transformer that enhances existing video diffusion models, enabling them to jointly model spatio-temporal dependencies and predict 3D Gaussian Primitives over time. Supervised by objectives targeting appearance fidelity, geometric accuracy, and motion consistency, Diff4Splat generates high-fidelity dynamic scenes within 30 seconds. We demonstrate the effectiveness of Diff4Splat across video generation, novel view synthesis, and geometry extraction, where it matches or surpasses optimization-based methods for dynamic scene synthesis while being significantly more efficient.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2fd94177bb0b8d66c34c264eff1e1f61CVF · CVPR 2026

ID-Crafter: VLM-Grounded Online RL for Compositional Multi-Subject Video Generation

Pan, Panwang, Zhao, Jingjing, Lin, Yuchen, Lin, Chenguo, Li, Chenxin, Liu, Hengyu, Shen, Tingting, Mu, Yadong

原文摘要

Significant progress has been achieved in high-fidelity video synthesis, yet current paradigms often fall short in effectively integrating identity information from multiple subjects. This leads to semantic conflicts and suboptimal performance in preserving identities and interactions, limiting controllability and applicability. To tackle this issue, we introduce ID-Crafter, a framework for multi-subject video generation that achieves superior identity preservation and semantic coherence. ID-Crafter integrates three key components: (i) a hierarchical identity-preserving attention mechanism that progressively aggregates features at intra-subject, inter-subject, and cross-modal levels; (ii) a semantic understanding module powered by a pretrained Vision-Language Model (VLM) to provide fine-grained guidance and capture complex inter-subject relationships; and (iii) an online reinforcement learning phase to further refine the model for critical concepts. Furthermore, we construct a new dataset to facilitate robust training and evaluation. Extensive experiments demonstrate that ID-Crafter establishes new state-of-the-art performance on multi-subject video generation benchmarks, excelling in identity preservation, temporal consistency, and overall video quality.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:55ee2c0be1b3f61a4e4026e6ce343579CVF · CVPR 2026

MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second

Lin, Chenguo, Lin, Yuchen, Pan, Panwang, Yu, Yifan, Hu, Tao, Yan, Honglei, Fragkiadaki, Katerina, Mu, Yadong

原文摘要

We present MoVieS, a Motion-aware View Synthesis model that reconstructs 4D dynamic scenes from monocular videos in one second. It represents dynamic 3D scenes with pixel-aligned Gaussian primitives and explicitly supervises their time-varying motions. This allows, for the first time, the unified modeling of appearance, geometry and motion from monocular videos, and enables reconstruction, view synthesis and 3D point tracking within a single learning-based framework. By bridging view synthesis with geometry reconstruction, MoVieS enables large-scale training on diverse datasets with minimal dependence on task-specific supervision. As a result, it also naturally supports a wide range of zero-shot applications, such as scene flow estimation and moving object segmentation. Extensive experiments validate the effectiveness and efficiency of MoVieS across multiple tasks, achieving competitive performance while offering several orders of magnitude speedups.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6dd8075ade4e12d9dbd6ec8351919926CVF · CVPR 2026

Extending Embodied Question Answering from Perception to Decision

Gong, Xicheng, Li, Qiwei, Xu, Peiran, Mu, Yadong

原文摘要

Embodied Question Answering (EQA) connects perception, reasoning, and interaction within embodied environments. However, existing datasets and benchmarks remain fragmented, each focusing on a limited subset of reasoning skills such as spatial understanding or procedural reasoning, without offering a unified large-scale framework for comprehensive evaluation. We present EQA-Decision, a large-scale embodied QA dataset that systematically covers four complementary dimensions of embodied reasoning: static scene construction, spatial understanding, task dynamics reasoning, and instant decision. The dataset contains over four million question-answer pairs with hierarchical annotations across diverse embodied scenarios. In addition, we develop RoboDecision, a strong baseline model aligned with the EQA-Decision Benchmark, providing a unified framework that jointly evaluates perception, reasoning, and action-level decision-making in embodied environments. Results demonstrate that EQA-Decision effectively benchmarks and enhances VLM capabilities in spatial and interaction reasoning, providing a solid foundation for advancing embodied intelligence research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ab4710fbea9d5c640cffb5857fdc5368CVF · CVPR 2026

ShreddingNet: Coarse-to-Fine Restoration for Multi-Source Shredded Manuscripts

Cui, Haoyang, Jiang, Hao, Mu, Yadong

原文摘要

As an important research task of human cultural heritage, the restoration of artworks and calligraphy is of great significance. Seldom existing works have taken the multi-source (i.e., fragments are not ensured to be from the same piece of artworks) fragment-oriented restoration task into account. We propose ShreddingNet, a coarse-to-fine two-stage pipeline for multi-source manuscript restoration that operates without restrictive conditions. The proposed coarse stage compares the features of each fragment, selecting top-K candidates and clustering fragments by source. This design leverages the key insight that erroneous matches rarely cross source boundaries, enabling high-precision clustering. The proposed fine-grained stage evaluates candidates, yielding matching scores and filters out erroneous matching pairs from the candidate set; producing more precise final matching pairs for global assembly. Experiments conducted on more than 4,000 images from two datasets demonstrate the average reconstruction F1-score achieves 98.37%, which is 5.72% higher than the current state-of-the-art method, confirming the method's effectiveness and robustness. Source code is available at github.com/tqychy/shreddingnet.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c6f97a7291f141ee8beb330cec2f3d37CVF · CVPR 2026

Adaptive Video Distillation: Mitigating Oversaturation and Temporal Collapse in Few-Step Generation

You, Yuyang, Li, Yongzhi, Li, Jiahui, Mu, Yadong, Chen, Quan, Jiang, Peng

原文摘要

Video generation has recently emerged as a central task in the field of generative AI. However, the substantial computational cost inherent in video synthesis makes model distillation a critical technique for efficient deployment. Despite its significance, there is a scarcity of methods specifically designed for video diffusion models. Prevailing approaches often directly adapt image distillation techniques, which frequently lead to artifacts such as oversaturation, temporal inconsistency, and mode collapse. To address these challenges, we propose a novel distillation framework tailored specifically for video diffusion models. Its core innovations include: (1) an adaptive regression loss that dynamically adjusts spatial supervision weights to prevent artifacts arising from excessive distribution shifts; (2) a temporal regularization loss to counteract temporal collapse, promoting smooth and physically plausible sampling trajectories; and (3) an inference-time frame interpolation strategy that reduces sampling overhead while preserving perceptual quality. Extensive experiments and ablation studies on the VBench and VBench2 benchmarks demonstrate that our method achieves stable few-step video synthesis, significantly enhancing perceptual fidelity and motion realism. It consistently outperforms existing distillation baselines across multiple metrics.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d0f74c412e5e502655e12ab8117f465dCVF · CVPR 2026

RoboAgent: Chaining Basic Capabilities for Embodied Task Planning

Xu, Peiran, Zheng, Jiaqi, Mu, Yadong

原文摘要

This paper focuses on embodied task planning, where an agent acquires visual observations from the environment and executes atomic actions to accomplish a given task. Although recent Vision-Language Models (VLMs) have achieved impressive results in multimodal understanding and reasoning, their performance remains limited when applied to embodied planning that involves multi-turn interaction, long-horizon reasoning, and extended context analysis. To bridge this gap, we propose RoboAgent, a capability-driven planning pipeline in which the model actively invokes different sub-capabilities. Each capability maintains its own context, and produces intermediate reasoning results or interacts with the environment according to the query given by a scheduler. This framework decomposes complex planning into a sequence of basic vision-language problems that VLMs can better address, enabling a more transparent and controllable reasoning process. The scheduler and all capabilities are implemented with a single VLM, without relying on external tools. To train this VLM, we adopt a multi-stage paradigm that consists of: (1) behavior cloning with expert plans, (2) DAgger training using trajectories collected by the model, and (3) reinforcement learning guided by an expert policy. Across these stages, we exploit the internal information of the environment simulator to construct high-quality supervision for each capability, and we further introduce augmented and synthetic data to enhance the model's performance in more diverse scenarios. Extensive experiments on widely used embodied task planning benchmarks validate the effectiveness of the proposed approach.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表