InstantHand:单图像前馈式可动画3D高斯手部化身重建
InstantHand: Feed-Forward 3D Gaussian Splatting for Animatable Hand Avatar Reconstruction from a Single Image
Chanho Kim, Muhammad Salman Ali, Kyeonghwan Gwak, Muhammad Shaheryar, Incheol Park, Jeongwan On, Seungryul Baek
AI 速读 基于摘要
InstantHand 提出一种前馈框架,仅凭单张图像和现成的 MANO、相机与掩码估计,无需测试时优化即可构建可动画的3D高斯手部化身。
cs.CV
查看原文摘要
Hand avatar reconstruction typically relies on multi-view capture or per-subject optimization, limiting its scalability. We introduce InstantHand, a feed-forward framework that constructs an animatable 3D Gaussian hand avatar from a single image using off-the-shelf MANO, camera, and mask estimates, without test-time optimization. Image-averaged losses provide insufficient supervision for alpha leakage, which thickens thin finger contours. To address this issue, we propose a Soft Alpha Band regularizer that concentrates supervision on silhouette boundaries. Furthermore, colors regressed from image features can drift toward a learned prior even in observed regions. Our Reliability-gated Appearance Transfer preserves observed appearance by transferring source colors according to each Gaussian's rendering contribution, while completing unobserved regions using the learned prior conditioned on global source identity. InstantHand constructs an avatar in 2.84 seconds and renders at 161 FPS, matching per-subject-optimized baselines on InterHand2.6M and remaining competitive in zero-shot evaluation on HanCo.