Antibody-specific epitope prediction aims to identify which antigen residues are recognized by a given antibody, a task that depends on the three-dimensional complementarity between antibody CDRs and the antigen surface. Existing methods usually leverage PLM embeddings and inject structure through additional graph, surface, or point-cloud encoders, where the positional mechanism inside attention remains largely tied to one-dimensional sequence order. For proteins, the analogue of a token offset is not only sequence separation, but also the three-dimensional displacement between residues after folding. This raises a question, can folded residue geometry serve as the positional mechanism of attention itself? We propose Local-Frame Rotary Attention (LFRA), which expresses inter-residue displacements in backbone-defined local frames and injects them directly into rotary attention. This design preserves continuous directional geometry while ensuring invariance to independent $\mathrm{SE}(3)$ transformations. The code and dataset are available at https://github.com/better-fcl/lfra.
Learner simulation aims to reproduce how a particular learner behaves on new tasks. Although Large Language Models (LLMs) can generate increasingly fine-grained learning behaviors, existing approaches often need to repeatedly process a growing interaction history to reconstruct the learner. This introduces additional context and inference costs and makes the acquired learner-specific simulation capability difficult to reuse across different LLMs. We therefore propose Learner2Skill, which externalizes the simulation capability acquired from historical interactions into a persistent and reusable Simulation Skill. The Skill captures the learner's current learning state and recurring response patterns, evolves as new real interactions arrive, and can be adapted to a new LLM through lightweight executor calibration without reconstructing the learner from scratch. Experiments show that Learner2Skill more faithfully reproduces fine-grained learner behavior while reducing overall token cost, and that the same constructed Skills can be effectively reused across different LLM executors.
Long-context inference is bound by the KV cache, which 2-bit codes could shrink about sixfold if their error stays in check. The usual remedy rotates keys before quantizing, assuming rotation always helps. However, we observe that it does not: rotation flattens a spiky piece of a key but can give a flat one a new peak, and both coexist within one key. We therefore propose FlagRot, which stores each 32-channel piece rotated or as is, whichever has the smaller calibrated attention error, and rotates the query instead when reading. We further show that how often to decide follows the quantization axis: per-channel caches such as KIVI need one decision per head, at no write cost, while per-token caches decide per key, with the choice stored in existing sign bits. At 2.5 bits per value, FlagRot lowers the twelve-model KL divergence of KIVI from 18.7 to 12.4 x 10^-3, below RotateKV on 9 of 12 models. Served as a vLLM plugin, it raises RULER at 128k tokens by +2.9 points and the LongBench v1 mean by +0.4 to +1.9 points on the three of four models where 2-bit KIVI loses accuracy. It also lowers the error of 4-bit integer and FP4 caches.
Panoramic multi-object tracking is important for industrial safety monitoring, wide-area robotic perception, and infrastructure-light deployment in large workspaces. In these settings, the sensing system must provide full-surround coverage, metric geometric cues, and stable target association under wide field-of-view distortion and occlusion. Existing image-plane trackers are tightly coupled to the camera projection and become unreliable in panoramic imagery, while conventional Euclidean 3D formulations introduce redundant directional parameters and do not naturally unify angular, scale, and depth estimation. In this paper, we present $\mathbf{S^3KF}$, a panoramic 3D multi-object tracking framework built on a motorized rotating LiDAR and a quad-fisheye camera rig. The key idea is a geometry-consistent state representation on the unit sphere $\mathbb{S}^2$, where object bearing is modeled by a two-degree-of-freedom tangent-plane parameterization and jointly estimated with box scale and depth dynamics. Based on this state, we derive an extended spherical Kalman filtering pipeline that fuses panoramic camera detections with LiDAR depth observations for multimodal tracking. We further establish a map-based ground-truth generation pipeline using wearable localization devices registered to a shared global LiDAR map, enabling quantitative evaluation without motion-capture infrastructure. Experiments on self-collected real-world sequences show decimeter-level planar tracking accuracy, improved identity continuity over a 2D panoramic baseline in dynamic scenes, and real-time onboard operation on a Jetson AGX Orin platform. These results indicate that the proposed framework is a practical solution for panoramic perception and industrial-scale multi-object tracking.The project page can be found at https://kafeiyin00.github.io/S3KF/.
Browser agents do not just need more practice. They need to practice the right things. We introduce MiniWeb, a realistic miniature of the web comprising 65 interconnected websites across 15 domains, where agents navigate, search, and transact as people do. Its 369 human-annotated tasks cover everyday workflows and label 37 reusable interaction primitives grouped into 7 skill families, allowing us to diagnose which skills fail rather than only whether a task succeeds. Benchmarking ten open-weight agents, we find that drag & gesture is consistently the weakest family, with no agent solving more than 24% of its instances. To address this gap, we introduce MiniWebGen, a framework that autonomously generates verified, skill-centric training data from MiniWeb. Fine-tuning Qwen3.5-4B on just 3.1K verified trajectories improves single-primitive success by 24.9pp across 13 unseen websites, with gains across every skill family. However, these trajectories teach short-horizon interactions, which do not directly translate to full-task success. We build on this result with MiniWebAgent, which pairs the trained executor with a planner that decomposes full tasks into the skill-level steps it learned to perform. This approach improves task success by 19.4pp points on unseen MiniWeb sites and transfers to external benchmarks, with gains of 9.3pp on WebArena-Lite, 16.1pp on Online-Mind2Web, and 20.0pp on WebVoyager, without training on their trajectories. We provide a simple recipe for compact browser agents: practice reusable skills directly, then compose them to solve unfamiliar tasks.
Skills provide LLM agents with reusable procedural knowledge, making appropriate skill selection essential for reliable agent behavior. As skill libraries expand, distinguishing semantically similar candidates becomes increasingly difficult. Existing methods encode or rewrite skill descriptions for relevance-based ranking, yet heterogeneous descriptions can obscure capability differences. To address this challenge, we propose SKALOS, a graph-native reranker that compares skills via explicit capability evidence. Its multi-hierarchy graph aligns equivalent expressions across skills while preserving skill-specific capability evidence. Since individually relevant capability elements may not jointly support a query, semiring-based capability witness learning scores each branch by its weakest evidence, checks joint support for the extracted requirements within one implementation, and selects the strongest alternative. To reduce the influence of extraction errors, we develop ranking-feedback graph calibration that adjusts unreliable evidence for candidate comparison. Experiments on SkillRet show that SKALOS improves NDCG@10 by 2.68 percentage points over a matched text-only reranker. Witness-guided skill selection also increases ALFWorld task success rate from 22% to 29%.
Dynamic tool generation empowers Large Language Model (LLM) agents to synthesize tools on demand, yet a critical challenge remains: 32.4% of generated tools fail on first invocation. We present Causal Tool Diagnosis (CTD), a principled framework that moves beyond black-box reliability prediction to interpretable failure attribution. CTD constructs a Structural Causal Model (SCM) capturing how specification quality, code characteristics, and execution environment jointly determine tool outcomes. Uniquely leveraging code’s intervenability, we conduct controlled sandbox experiments to estimate causal effects—an advantage unavailable in pure text generation. CTD jointly predicts confidence (Spearman rank correlation coefficient \rho=0.90) and root cause attribution (78% accuracy), with attributions directly guiding targeted repairs (+9.6% success rate over error-type classification). Our ARCHITECT framework, integrating CTD throughout the tool lifecycle, achieves state-of-the-art on four benchmarks including StableToolBench (+3.8%), MINT (+4.6%), T-Eval (+3.7%), and SWE-bench Lite (+2.4%), with consistent improvements across all settings.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Large language model (LLM) agents excel at multi-step tasks yet frequently exhibit Action Boundary Blindness—the inability to correctly determine action granularity, scope, and completeness. Grounded in Event Segmentation Theory from cognitive science, we formalize three violation types: granularity confusion, scope creep, and boundary ambiguity. We propose four automatic metrics—Action Boundary Score (ABS), Granularity Alignment Rate (GAR), Scope Violation Rate (SVR), and Boundary-Aware Success Rate (BASR)—requiring no human annotation. Experiments on 1,655 tasks across six benchmarks (\tau-bench, WebArena, ALFWorld, TheAgentCompany, OSWorld) with seven LLMs reveal that: (1) the best model achieves only 0.424 ABS; (2) using a multi-label attribution framework validated by inter-annotator agreement (\kappa = 0.78), boundary blindness is the primary failure mode in 37.2% of failures (25.8% as sole cause; 55.9% total involvement including contributing factors); (3) under-action dominates at 48.4%; (4) BASR is consistently \sim4 points lower than traditional success rate, exposing “lucky successes.” Critically, Explicit Boundary Prompting (EBP) improves ABS by 0.08–0.13 across all models, demonstrating that boundary blindness is better characterized as an elicitation gap rather than a fundamental capability limitation—LLMs possess latent boundary perception not activated by default. This finding has implications for alignment and instruction tuning. We validate metrics through state-based cross-validation and human audit, estimating \sim22% false positive rate from valid alternative paths, with model rankings remaining stable (Spearman \rho = 1.0).
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Junhao Liu, Haonan Yu, Zhenyu Yan, Xin Zhang Peking University
Post-hoc explanations provide transparency and are essential for guiding model optimization, such as prompt engineering and data sanitation. However, applying model-agnostic techniques to Large Language Models (LLMs) is hindered by prohibitive computational costs, rendering these tools dormant for real-world applications. To revitalize model-agnostic interpretability, we propose a budget-friendly proxy framework that leverages efficient models to approximate the decision boundaries of expensive LLMs. We introduce a screen-and-apply mechanism to statistically verify local alignment before deployment. Our empirical evaluation confirms that proxy explanations achieve over 90% fidelity with only 9.5% of the oracle’s cost. Building on this foundation, we demonstrate the actionable utility of our framework in prompt compression and poisoned example removal. Results show that reliable proxy explanations effectively guide optimization, transforming interpretability from a passive observation tool into a scalable primitive for LLM development. Additionally, we open-source code and datasets to facilitate future research.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表