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首次观测 · 记录 #1CVF · CVPR 2026:cvf:466b919627a65c2c6856ec8fdcd02129CVF · CVPR 2026

PAVAS: Physics-Aware Video-to-Audio Synthesis

Hyun-Bin, Oh, Takida, Yuhta, Uesaka, Toshimitsu, Oh, Tae-Hyun, Mitsufuji, Yuki

原文摘要

Recent advances in Video-to-Audio (V2A) generation have achieved impressive perceptual quality and temporal synchronization, yet most models remain appearance-driven, capturing visual-acoustic correlations without considering the physical factors that shape real-world sounds. We present Physics-Aware Video-to-Audio Synthesis (PAVAS), a method that incorporates physical reasoning into a latent diffusion-based V2A generation through the Physics-Driven Audio Adapter (Phy-Adapter). The adapter receives object-level physical parameters estimated by the Physical Parameter Estimator (PPE), which uses a Vision-Language Model (VLM) to infer the moving-object mass and a segmentation-based dynamic 3D reconstruction module to recover its motion trajectory for velocity computation. These physical cues enable the model to synthesize sounds that reflect underlying physical factors. To assess physical realism, we curate VGG-Impact, a benchmark focusing on object-object interactions, and introduce Audio-Physics Correlation Coefficient (APCC), an evaluation metric that measures consistency between physical and auditory attributes. Comprehensive experiments show that PAVAS produces physically plausible and perceptually coherent audio, outperforming existing V2A models in both quantitative and qualitative evaluations. Visit https://physics-aware-video-to-audio-synthesis.github.io.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5d3ccb59e21262600539b648da00606aCVF · CVPR 2026

ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and Test-time Generative Adaptation

Youwang, Kim, Hyoseok, Lee, Subin, Park, Pons-Moll, Gerard, Oh, Tae-Hyun

原文摘要

We introduce ELITE, an Efficient Gaussian head avatar synthesis from a monocular video via Learned Initialization and TEst-time generative adaptation. Prior works rely either on a 3D data prior or a 2D generative prior to compensate for missing visual cues in monocular videos. However, 3D data prior methods often struggle to generalize in-the-wild, while 2D generative prior methods are computationally heavy and prone to identity hallucination. We identify a complementary synergy between these two priors and design an efficient system that achieves high-fidelity animatable avatar synthesis with strong in-the-wild generalization. Specifically, we introduce a feed-forward Mesh2Gaussian Prior Model (MGPM) that enables fast initialization of a Gaussian avatar. To further bridge the domain gap at test time, we design a test-time generative adaptation stage, leveraging both real and synthetic images as supervision. Unlike previous full diffusion denoising strategies that are slow and hallucination-prone, we propose a rendering-guided single-step diffusion enhancer that restores missing visual details, grounded on Gaussian avatar renderings. Our experiments demonstrate that ELITE produces visually superior avatars to prior works, even for challenging expressions, while achieving 60x faster synthesis than the 2D generative prior method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:733b073c6da1d2d0d1293a9581c82fb3CVF · CVPR 2026

How Far Can We Go With Synthetic Data for Audio-Visual Sound Source Localization?

Senocak, Arda, Park, Sooyoung, Oh, Tae-Hyun, Chung, Joon Son

原文摘要

We present the first scalable framework for training sound source localization (SSL) models using synthetic data from text-to-X models. Although SSL has made notable progress, existing models remain constrained by limited-scale, uncurated real-world datasets that often suffer from semantic misalignment. Furthermore, the introduction of new SSL tasks and benchmarks has increased the need for more generalizable models. To address these challenges, we leverage synthetic data to create synthetic clones of the VGGSound dataset, enabling both fully synthetic and hybrid real-synthetic training. We demonstrate that synthetic data can effectively replace, refine, and scale real training datasets. Extensive experiments across multiple benchmarks show that synthetic data not only matches real data in performance but also enables significant improvements when combined with real samples. Our findings provide the first systematic evidence that synthetic data can serve as a scalable and effective approach for advancing SSL models.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7acddf2239e9684900704e5328f68a0cCVF · CVPR 2026

Aligning What Vision-Language Models See and Perceive with Adaptive Information Flow

Liu, Chengxin, Choi, Wonseok, Zhang, Chenshuang, Oh, Tae-Hyun

原文摘要

Vision-Language Models (VLMs) have demonstrated strong capability in a wide range of tasks such as visual recognition, document parsing, and visual grounding. Nevertheless, recent work shows that while VLMs often manage to capture the correct image region corresponding to the question, they do not necessarily produce the correct answers. In this work, we demonstrate that this misalignment could be attributed to suboptimal information flow within VLMs, where text tokens distribute too much attention to irrelevant visual tokens, leading to incorrect answers. Based on the observation, we show that modulating the information flow during inference can improve the perception capability of VLMs. The idea is that text tokens should only be associated with important visual tokens during decoding, eliminating the interference of irrelevant regions. To achieve this, we propose a token dynamics-based method to determine the importance of visual tokens, where visual tokens that exhibit distinct activation patterns during different decoding stages are viewed as important. We apply our approach to representative open-source VLMs and evaluate on various datasets, including visual question answering, visual grounding and counting, optical character recognition, and object hallucination. The results show that our approach significantly improves the performance of baselines. Project page: https://cxliu0.github.io/AIF/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:83103a1a817e06515ca98569341a2f09CVF · CVPR 2026

CLAY: Conditional Visual Similarity Modulation in Vision-Language Embedding Space

Lim, Sohwi, Hyoseok, Lee, Park, Jungjoon, Oh, Tae-Hyun

原文摘要

Human perception of visual similarity is inherently adaptive and subjective, depending on the users' interests and focus. However, most image retrieval systems fail to reflect this flexibility, relying on a fixed, monolithic metric that cannot incorporate multiple conditions simultaneously. To address this, we propose CLAY, an adaptive similarity computation method that reframes the embedding space of pretrained Vision-Language Models (VLMs) as a text-conditional similarity space without additional training. This design separates the textual conditioning process and visual feature extraction, allowing highly efficient and multi-conditioned retrieval with fixed visual embeddings. We also construct a synthetic evaluation dataset CLAY-EVAL, for comprehensive assessment under diverse conditioned retrieval settings. Experiments on standard datasets and our proposed dataset show that CLAY achieves state-of-the art retrieval accuracy and notable computational efficiency compared to previous works.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d1490b50000fb781d29d8b68ebbbb06dCVF · CVPR 2026

SVHalluc: Benchmarking Speech-Vision Hallucination in Audio-Visual Large Language Models

Zhang, Chenshuang, Kim, Kyeong Seon, Liu, Chengxin, Oh, Tae-Hyun

原文摘要

Despite the success of audio-visual large-language models (LLMs), they can produce plausible but ungrounded outputs, termed hallucination. Existing benchmarks focus on environmental sounds (e.g., dog barking) to indicate event occurrence. In contrast, human speech carries fundamentally different, rich semantics and temporal structures, yet it remains unexplored whether current models can accurately align speech content with corresponding visual signals. In this work, we show that speech content can induce hallucinations in audio-visual LLMs. To systematically study this, we introduce SVHalluc, the first comprehensive benchmark for evaluating speech-vision hallucination in audio-visual LLMs. Our benchmark diagnoses speech-vision hallucinations from two critical and complementary aspects: semantic and temporal. Experimental results demonstrate that state-of-the-art open-source audio-visual LLMs struggle with aligning speech content with corresponding visual signals, with a near-random accuracy on multiple tasks. In contrast, Gemini-2.5 Pro significantly outperforms the open-source models. Our analysis suggests that their failures stem from limited ability in cross-modality understanding, despite strong performance in single-modality perception. Our work uncovers a new and fundamental limitation of current audio-visual LLMs and highlights the need for speech-grounded video comprehension. Project page: https://chenshuang-zhang.github.io/projects/svhalluc/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表