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新论文 · v1arXiv:2611.17167

Actor, Judge, or Teacher? Understanding Decision Models in Long-Horizon Agents

Haochen Liu, Qianhao Zhu, Zixuan Wang, Dingming Li, Tongbo Chen, Peng Qiu, Yingqi Qu, Weiming Lu 等 10 位作者

原文摘要

Decision models answer a question with a typed output, such as a choice among options with a probability for each, so one model can choose an agent's actions, evaluate actions already taken, or score every action to teach a policy with reinforcement learning. Prior work has studied them mainly as actors, judging their usefulness by how well they act. We ask whether a decision model that acts poorly can still teach well. We compare three decision models and three general LLMs as actors and judges on ALFWorld, and use JEV as a teacher on ALFWorld and WebShop. As actors, all six models are pulled away from a subgoal that must come first by an easier one. As judges that see the whole trajectory, the same models credit the steps toward that subgoal, and asking whether each action helped, rather than whether the task will succeed, separates useful from useless actions. As a teacher, JEV raises a Qwen2.5-1.5B policy over GRPO from 72.8% to 82.9% success on ALFWorld and from 56.8% to 71.4% on WebShop. These results suggest that a poor actor can still teach well, because judging an action after the episode ends reveals the consequences that acting must anticipate. Code is available at https://github.com/ZJU-REAL/decision-agents.

cs.AI · cs.CL

版本更新 · v2arXiv:2611.13028

GTAGym: AAA Game Tasks Environment for Evaluation and Reinforcement Learning

Jiajun Chen, Shicheng Fang, Jiahao Lu, Yuxin Wang, Xipeng Qiu

原文摘要

AAA games offer a rich testbed for evaluating agent perception, reasoning, and control. However, evaluating whether agents can complete tasks in AAA games is challenging and often human-annotated because task outcomes are often difficult to verify automatically, let alone applying it for Reinforcement Learning (RL). We introduce GTAGym, an environment and framework for evaluation and RL on GTA V tasks. Its evaluation benchmark, GTAVBench, derived from GTA V main-story missions, contains 103 online tasks reconstructed across nine task families, alongside 47 image-based shooting and sniping tasks using GTA V imagery. A web server provides access to the online environment and evaluation interface, supporting parallel testing through screenshots and keyboard-mouse actions with automatic engine-state outcome checks. We evaluate six frontier LLMs on GTAVBench with textual task instructions and on its GTAVBench-AGI branch, where instructions appear only in the first screenshot and a harness automatically compresses interaction history. The best configuration achieves 70.9% overall accuracy in GTAVBench-AGI, yet aerial navigation, evasion and interception remain difficult. GTAGym also provides a scalable generator that samples task parameters within user-specified ranges and option sets under fixed templates, creating batches of 3D and image-based shooting environments for RL with automatic reward and termination signals. LoRA RL of Qwen3.8-27B on generated on-foot navigation tasks improves the in-domain performance and transfers to out-of-domain task categories, and native GTA V tasks from 15% to 23%.

cs.CV · cs.AI · cs.CL

版本更新 · v2arXiv:2512.18706

X-Talk: On the Underestimated Potential of Modular Speech-to-Speech Dialogue System

Zhanxun Liu, Yifan Duan, Mengmeng Wang, Pengchao Feng, Haotian Zhang, Xiaoyu Xing, Yijia Shan, Haina Zhu 等 20 位作者

原文摘要

We present X-Talk, an open-source framework that champions a decoupled, modular design for LLM-driven speech-to-speech (S2S) systems. While the dominant trend favors end-to-end (E2E) modeling to optimize information flow, these "omni-models" often struggle to balance the competing objectives of complex speech tasks within a single network. X-Talk challenges this paradigm by demonstrating that a systematically optimized cascaded pipeline can achieve sub-second latency without sacrificing modular flexibility. Our framework seamlessly integrates specialized front-end components (e.g., VAD, speech enhancement) and diverse understanding models (e.g., ASR, emotion, and environmental sound analysis) with LLM capabilities like retrieval-augmented generation (RAG) and tool use. By revitalizing the cascaded approach, X-Talk highlights the underestimated potential of modular S2S systems and provides a robust foundation for future research and applications.

cs.SD

新论文 · v1arXiv:2611.10719

No Second Run: Does RSI Stop at Frontier Pre-training?

Xiaojie Cai, Jiayi Chen, Junwei Chen, Yu Chen, Sikai Cheng, Jinquan Dai, Siyuan Feng, Bin Fu 等 59 位作者

原文摘要

Pre-training is where every foundation model begins; bringing recursive self-improvement (RSI) there would let AI improve the process that creates AI. Yet public RSI work has so far targeted only post-training, which starts from an existing base model, runs trials costing GPU-hours, and returns verifiable scores. Pre-training breaks all three conditions at orders-of-magnitude higher cost: a run consumes hundreds of thousands of GPU-hours over months and cannot be repeated; its objective, post-training headroom, cannot be read off any single score; and what must improve is not a model but the whole production system, from data pipelines and training infrastructure to the teams that run them. To our knowledge, we are the first to apply RSI to an entire frontier pre-training run from scratch and to report it in detail. RSI does not stop at frontier pre-training, but it changes form: since no end-to-end loop can close over a single unrepeatable run, we decompose it into smaller loops that can, each repairing a step the full run breaks. The result is 801-30B-A3B-Base, a 30B-A3B MoE trained from scratch on 11.8T tokens in three months by a newly formed team. We release it as a base model; the lightweight SFT reported here (6B tokens, no RL) only probes post-training headroom. As a base model, 801-30B-A3B outperforms Qwen3-30B-A3B and Nemotron-3.5-Lightning-30B-A3B, trailing only the larger Qwen3.5-35B-A3B, and keeps this position under identical SFT; with lightweight SFT alone, it achieves the highest average on four agentic benchmarks against fully post-trained models, including Qwen3.6-35B-A3B. Since post-training RSI presupposes a strong base model, bringing RSI into pre-training acts on the foundation every later stage builds on. We open-source 801-30B-A3B-Base and the lightweight SFT data at https://github.com/GAIR-NLP/801-30B .

cs.AI

版本更新 · v3arXiv:2609.07108

Online Draft Co-Training for Speculative Decoding in Large-Scale, Long-Context RL Post-Training

Zili Wang, Zhaopeng Qiu, Yuekai Zhang, Shuang Yu, Seonjin Na, Hayate Iso, Junjie Lai

原文摘要

Speculative decoding accelerates rollout generation, which dominates the cost of reinforcement learning (RL) post-training. Online co-training keeps the draft aligned with the evolving policy, further increasing acceptance length and speedup. However, training large models on long contexts requires context parallelism (CP) and pipeline parallelism (PP), and co-training drafts under this layout poses two obstacles: (1) the draft's branch attention is unsupported by causal CP, and (2) the target features that the draft consumes are spread across PP stages. In this paper, we present the design and implementation of online draft co-training in NeMo-RL. For CP, we extend packed, load-balanced zigzag ring attention by merging rank-local branch attention with causal main-sequence attention. For PP, TapChannel transports intermediate target features across stages via a separate path, leaving the pipeline schedule unaffected. Experiments show that co-training keeps the policy's reward and accuracy close to the no-draft baseline while delivering $1.48$--$2.25\times$ rollout speedups and $1.19$--$1.88\times$ end-to-end training speedups across model scales up to 122B. Our CP design achieves strong scaling at 256K sequence length with significant memory savings over prior work, and our PP transport incurs modest overhead. Code can be found at https://github.com/NVIDIA-NeMo/RL/issues/3698.

cs.LG · cs.DC

版本更新 · v2arXiv:2611.02476

GigaSpeech 3: Scaling Multi-Dialect Arabic Speech Recognition with Weakly Labeled Data

Junzhe Liu, Yujie Tu, Yifan Yang, Peng Wang, Haoran Wang, Guodong Lin, Leyan Liao, Chengquan Zhang 等 16 位作者

原文摘要

Dialectal Arabic speech recognition remains constrained by the scarcity of dialect-resolved transcribed speech despite the abundance of web audio. We introduce GigaSpeech 3, a corpus of 39,000 hours and 10 million weakly transcribed speech segments covering Algerian, Egyptian, Iraqi, Saudi, and Syrian Arabic. Starting from 60 hours of manual transcription per dialect, we train labeling models using speech-recognition-biased self-supervised learning and apply them to dialect-matched web audio. Data selection and four rounds of noisy-student refinement for Saudi and Syrian Arabic yield the final corpus. We validate its utility through dialect-specific and multi-dialect speech recognition training and cross-domain evaluation. On GigaSpeechBench, the final dialect-specific models outperform their labeling models across all five dialects and achieve a macro-average word error rate of 23.86%, a 16.6% relative reduction from the strongest third-party system covering all five dialects, while outperforming the best third-party result on three dialects. A multi-dialect model using self-predicted dialect identities achieves a macro-average word error rate of 25.51% while also supporting Modern Standard Arabic. Across eight conditions from three external corpora, a GigaSpeech 3-trained Zipformer achieves the lowest word error rate among six evaluated models in every condition, while adapting the Qwen3 speech recognizer on GigaSpeech 3 improves performance across all eight conditions. We release the corpus and recipes as a foundation for dialect-aware Arabic speech processing.

cs.CL

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1103ACL Anthology · ACL 2026

VRPO: Rethinking Value Modeling for Robust RL under Noisy Supervision in LLM Post-Training

Dingwei Zhu, Shihan Dou, Zhiheng Xi, Senjie Jin, Guoqiang Zhang, Jiazheng Zhang, Junjie Ye, Mingxu Chai 等 19 位作者

原文摘要

Reinforcement Learning (RL) in real-world environments often suffers from ambiguous or incomplete reward supervision, which undermines policy stability and generalization. Such noise may cause models to ignore key information or even collapse in advantage estimation. We find that a strong value model is essential for absorbing unstable signals and producing reliable advantages, offering denser and more robust supervision than the reward model. To better optimize noisy supervision, we propose VRPO, a framework that enhances value modeling for robust RL in LLM post-training. VRPO integrates (1) auxiliary losses guided by entropy and perplexity from a frozen language model, and (2) a variational information bottleneck, enabling the value model to filter noise and capture key words. This design allows the value model to correct noise rewards and generate more reliable advantage estimates, transforming it from a passive predictor into an active noise regulator. Experiments on multi-turn dialogue, math reasoning, and science QA with both rule-based and model-based rewards show that VRPO consistently outperforms baselines such as PPO and GRPO. Our work highlight the central role of the value model in Robust RL and provide a principled and practical approach to policy optimization under noisy supervision.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.381ACL Anthology · ACL 2026

HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understanding

Haowei Zhang Fudan University, Shudong Yang, Jinlan Fu Fudan University, See-Kiong Ng National University of Singapore, Xipeng Qiu Shanghai Innovation Institution and Fudan University

原文摘要

Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated significant improvement in offline video understanding. However, extending these capabilities to streaming video inputs, remains challenging, as existing models struggle to simultaneously maintain stable understanding performance, real-time responses, and low GPU memory overhead. To address this challenge, we propose HERMES, a novel training-free architecture for real-time and accurate understanding of video streams. Based on a mechanistic attention investigation, we conceptualize KV cache as a hierarchical memory framework that encapsulates video information across multiple granularities. During inference, HERMES reuses a compact KV cache, enabling efficient streaming understanding under resource constraints. Notably, HERMES requires no auxiliary computations upon the arrival of user queries, thereby guaranteeing real-time responses for continuous video stream interactions. HERMES achieves 10\times faster TTFT compared to prior SOTA. Even when reducing video tokens by up to 68% compared with uniform sampling, HERMES achieves superior or comparable accuracy across all benchmarks, with up to 11.4% gains on streaming datasets.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.405ACL Anthology · ACL 2026

Efficient KL Divergence Estimation via Truncated Top-K Integration for Large Language Models

Xinyuan Wang, Luozhijie Jin, Bo Wang Fudan University, Yuan Li, Zhangyue Yin, Xipeng Qiu Shanghai Innovation Institution and Fudan University

原文摘要

Kullback-Leibler (KL) divergence regularization is essential for stabilizing reinforcement learning from human feedback (RLHF) in large language models (LLMs), yet its exact computation requires summing over vocabularies of all tokens, incurring prohibitive memory costs during training. Existing stochastic estimators circumvent this bottleneck by estimating KL divergence using only the sampled token from the trajectory, but suffer from high variance (k_1) or systematic bias (k_2). We propose TIKE (Top-k Importance-weighted KL Estimator), which exploits the Zipfian structure of language model distributions: by deterministically integrating over only the top-k tokens, TIKE captures most of the probability mass while effectively reducing memory cost. To ensure correctness in off-policy settings characteristic of Group Relative Policy Optimization (GRPO), we incorporate importance sampling weights that correct for distribution shift between rollout and optimization policies. Experiments on models across diverse benchmarks demonstrate that TIKE consistently outperforms stochastic baselines, while exhibiting substantially lower gradient variance. Our analysis reveals that TIKE closely tracks the exact Rao-Blackwellized estimator with near-zero variance, offering a practical path toward stable, memory-efficient KL regularization for reasoning-intensive LLMs training.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.423ACL Anthology · ACL 2026

XY-Tokenizer: Mitigating the Semantic-Acoustic Conflict in Low-Bitrate Speech Codecs

Yitian Gong, Luozhijie Jin, Kuangwei Chen, Dong Zhang, Ruifan Deng Fudan University, Xiaogui Yang, Xin Zhang, Zhaoye Fei 等 11 位作者

原文摘要

Speech codecs provide an important interface between continuous speech signals and large language models. An ideal codec for speech language models should not only preserve acoustic information but also capture rich semantic information. However, existing codecs struggle to balance these objectives at low bitrates. We propose \textbf{XY-Tokenizer}, a low-bitrate speech codec (around 1 kbps) trained with a structured multi-stage, multi-task strategy that aligns discrete speech representations with text while preserving fine-grained acoustic details for reconstruction. This design explicitly mitigates the semantic–acoustic conflict observed in prior low-bitrate codecs. Experiments show that XY-Tokenizer achieves stronger semantic alignment than representative semantic-distillation codecs such as SpeechTokenizer and Mimi, while maintaining high-quality speech reconstruction across both clean and out-of-distribution conditions. Furthermore, XY-Tokenizer consistently outperforms existing low-bitrate codecs in LLM-based speech understanding and generation tasks, demonstrating its effectiveness as a general-purpose speech representation for speech–language modeling.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表