Embodied RAG++: Retrieval-Augmented Generation From What Exists to What Works in Embodied Scenes
Fan Yang, Tatsuya Kikuzuki, Jun Liang, Jun Liu, Wenkai Li, Ryosuke Kawamura, Ananya Hazarika, Prajit KrisshnaKumar 等 10 位作者
原文摘要
To serve a request in a human environment, a robot system must find an object that satisfies a functional requirement and a robot that can feasibly reach it. Scene graphs record which objects exist and where, but they often omit capabilities documented only in product manuals. Retrieval-augmented generation methods can read such manuals, yet they rarely reason jointly over object capabilities, physical instances, robot states, and dynamic connectivity. We introduce E2W-Bench, the Exists-to-Works Benchmark, which links dynamic hybrid scene graphs with real product manuals to evaluate capability-grounded robot--object assignment under availability, mobility, vertical-reach, and connector constraints. We also present Embodied RAG++, a spatially grounded retrieval framework that scopes retrieval to the manuals linked to candidate objects, caches extracted capabilities per product model, and resolves robot--object feasibility through deterministic spatial reasoning. On E2W-Bench, Embodied RAG++ reaches a pair accuracy of 0.90 with Qwen2.5-32B and 1.00 with Llama3.3-70B, compared with at most 0.30 and 0.55 for the baselines, while requiring the shortest preprocessing time among the retrieval-based methods and tying for the lowest total token count.
cs.RO