跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

采集已暂停
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+0新增 AI 导读

arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

统计 2026-11-03 11:10 — 2026-11-04 11:10(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:尚未完成最近发现新增版本:2026-11-02 00:39库内论文最新更新时间:2026-10-30 01:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

8,677 已收录论文7,675 AI 相关1,866 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。

找到 5 篇论文 · 按版本更新时间排序等待首次采集
新论文 · v1arXiv:2610.38568HF 社区推荐

A-RSI: Adaptive Task Refresh for Zero-Data Multimodal Self-Improvement

Yu Liu, Youxing Li, Yuedong Tan, Zhiwei Yang, Zihan Su, Hanqi Feng, Shaojie Zhang, Libin Liao 等 20 位作者

Recursive self-improvement requires models not only to acquire useful training experience, but also to decide when their current experience has ceased to be useful. Existing methods often focus on what experience to generate next, while paying less attention to when fresh experience should be introduced. Many also construct training targets through self-consistency or majority voting, making supervision depend on the model's own uncertain predictions. We address these two questions separately: training dynamics determine when to acquire new experience, while the answers to new tasks remain independently checkable. A-RSI monitors reward variation and accuracy in training logs to refresh a task pool when its learning signal declines, without consulting validation or test scores. A static library of model-authored programs produces multimodal questions and derives their reference answers; we specify the task-generation contract, automatically verify chosen properties of the reward and refresh rules, and separately audit the generated answers. The training loop uses no external training examples or human-written answer labels. On the primary eleven-benchmark suite, A-RSI raises the performance average from 57.77 to 61.05 with 800 fresh tasks.

尚无 AI 解读,展示原文摘要

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36470

Underdamped Anchored Langevin Dynamics

Qi Feng, Hoang M. Nguyen, Lingjiong Zhu

Classical Langevin Monte Carlo algorithms, such as the unadjusted Langevin algorithm (ULA), are based on discretization schemes of the overdamped Langevin dynamics and are widely used for sampling in machine learning because they scale to high dimensions and large datasets. However, they require differentiable log-densities, and are less efficient for sampling heavy-tailed distributions. Although various approaches have been proposed in the literature for sampling non-differentiable and heavy-tailed targets, all of them are developed in the overdamped setting only. We propose a novel momentum-based underdamped anchored Langevin dynamics (UALD), and underdamped anchored Langevin Monte Carlo (UALMC) algorithm based on a discretization scheme of UALD. Our paper is the first to provide a kinetic (momentum-based) Langevin algorithm for non-differentiable and heavy-tailed targets that is free of asymptotic bias. The method replaces the original potential with a smooth reference potential and modifies the underdamped Langevin dynamics via multiplicative scaling in the drift term. We establish non-asymptotic guarantees in the 2-Wasserstein distance to the target distribution and show that the resulting iteration complexity has better dependence on dimension and accuracy level compared to overdamped-based anchored Langevin algorithms. We provide numerical experiments to illustrate the theory and practical performance of our proposed approach.

尚无 AI 解读,展示原文摘要

cs.LG · math.PR
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.19025HF 社区推荐

How Far Can Coding Agents Go in Visual Generation?

Hengguang Zhou, Yuanhao Ban, Jiaqi Feng, Xiaohuan Pei, Justin Cui, Cho-Jui Hsieh

Modern image generation largely relies on specialized generative models that leave the process of image construction implicit in learned parameters. We explore an alternative: general-purpose coding agents that construct images through executable programs. Our study of zero-shot drawing on AgentDrawBench, a 200-prompt benchmark, reveals a distinctive capability profile. Agents excel at preserving structure and satisfying precise visual constraints, achieving competitive results in domains where compositional accuracy matters more than photorealistic appearance, while remaining limited in perceptual richness. Their visual expressiveness varies with the drawing interface, and a qualitative study on reconstruction shows how procedural skills extracted from human demonstrations support different artistic media. We then examine code as an external visual language of thought: a structured, executable representation that agents can construct and inspect. We test it in visual question answering task and find reconstructed visual code retains substantial information for question answering and, in some domains, supports higher accuracy than the original image. These abilities raise a further question: do agents draw on a shared internal representation of scene content beyond a particular drawing program? We explore an internal visual language-of-thought hypothesis, in which a shared, compositionally structured representation supports visual operations across drawing languages. Cross-harness drawings and images assembled from independent single-pixel queries exhibit related layouts and tones. Agents also maintain self-generated room arrangements across viewpoints after visible drawings are removed. These results demonstrate that the coding agent would maintain a consistent and coherent world inside its imagine even before the harness gets involved and the generation starts.

尚无 AI 解读,展示原文摘要

cs.CV · cs.LG
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2179ACL Anthology · ACL 2026

ChatAnime: Towards User-Centered Emotional Support in LLM-based Virtual Character Chat

Lanlan Qiu SHANGHAI QI ZHI INSTITUTE, Sophia Xiao Pu, Yeqi Feng, Wenchang Gao Shanghai Qi Zhi Institute, Tianxing He Tsinghua University, Tsinghua University

With the growing popularity of virtual character platforms like Character.AI, users are increasingly turning to role-playing agents for emotional support in daily life. Yet existing research mainly focuses on character consistency in fictional or game-based scenarios, overlooking user-centered interactions such as companionship and psychological support. To bridge this gap, we propose Emotionally Supportive Role-Playing (ESRP), a framework designed to align role-playing with real-world user scenarios and emotional needs. We focus on typical users of these platforms, i.e., anime enthusiasts—including students, office workers, freelancers, and self-employed individuals—and design scenario-based questions that reflect their everyday struggles such as work stress and social loneliness. Through a two-round data collection involving 40 anime fans and 10 Large Language Models (LLMs), we build ChatAnime: the first ESRP dataset with 2,400 human-written and 24,000 LLM-generated responses, supported by over 132,000 fine-grained human annotations. We also provide the ESRP evaluation framework featuring 9 fine-grained metrics across three dimensions: basic dialogue, role-playing and emotional support, along with an overall metric for diversity. Experimental results under our evaluation setting show that top-performing LLMs surpass anime fans in role-playing and emotional support, while humans still lead in diversity.

尚无 AI 解读,展示原文摘要

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.981ACL Anthology · ACL 2026

Agentic Memory: Learning Unified Long-Term and Short-Term Memory Management for Large Language Model Agents

Yi Yu Wuhan University, Liuyi Yao Alibaba Group, Yuexiang Xie Alibaba Group, Qingquan Tan Wuhan University, Jiaqi Feng Wuhan University, Yaliang Li Alibaba Group, Libing Wu Wuhan University

Large language model (LLM) agents face fundamental limitations in long-horizon reasoning due to finite context windows, making effective memory management critical. Existing methods typically handle long-term memory (LTM) and short-term memory (STM) as separate components, relying on heuristics or auxiliary controllers, which limits adaptability and end-to-end optimization. In this paper, we propose Agentic Memory (AgeMem), a unified framework that integrates LTM and STM management directly into the agent’s policy. AgeMem exposes memory operations as tool-based actions, enabling the LLM agent to autonomously decide what and when to store, retrieve, update, summarize, or discard information. To train such unified behaviors, we propose a three-stage progressive reinforcement learning strategy and design a step-wise GRPO to address sparse and discontinuous rewards induced by memory operations. Experiments on five long-horizon benchmarks demonstrate that AgeMem consistently outperforms strong memory-augmented baselines across multiple LLM backbones, achieving improved task performance, higher-quality long-term memory, and more efficient context usage.

尚无 AI 解读,展示原文摘要

cs.CL · cs.AI

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗