Zhu, Yun, Qian, Jianjun, Yang, Jian, Xie, Jin, Zhao, Na
Incremental 3D object perception is a critical step toward embodied intelligence in dynamic indoor environments. However, existing incremental 3D detection methods rely on extensive annotations of novel classes for satisfactory performance. To address this limitation, we propose FI3Det, a Few-shot Incremental 3D Detection framework that enables efficient 3D perception with only a few novel samples by leveraging vision-language models (VLMs) to learn knowledge of unseen categories. FI3Det introduces a VLM-guided unknown object learning module in the base stage to enhance perception of unseen categories. Specifically, it employs VLMs to mine unknown objects and extract comprehensive representations, including 2D semantic features and class-agnostic 3D bounding boxes. To mitigate noise in these representations, a weighting mechanism is further designed to re-weight the contributions of point- and box-level features based on their spatial locations and feature consistency within each box. Moreover, FI3Det proposes a gated multimodal prototype imprinting module, where category prototypes are constructed from aligned 2D semantic and 3D geometric features to compute classification scores, which are then fused via a multimodal gating mechanism for novel object detection. As the first framework for few-shot incremental 3D object detection, we establish both batch and sequential evaluation settings on two datasets, ScanNet V2 and SUN RGB-D, where FI3Det achieves strong and consistent improvements over baseline methods.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
World models, which simulate environmental dynamics and generate sensor observations, are gaining increasing attention in autonomous driving. However, progress in LiDAR-based world models has lagged behind those built on camera videos or occupancy data, primarily due to two core challenges: the inherent disorder of LiDAR point clouds and the difficulty of distinguishing dynamic objects from static structures. To address these issues, we propose GEM: a Generative LiDAR world model that leverages dEformable Mamba architecture, significantly improving fidelity and imaginative capability. Specifically, leveraging the structural similarity between sequential laser scanning and Mamba's processing mechanism, we first tokenize LiDAR sweeps into compact representations via a custom LiDAR scene tokenizer. After unsupervised disentanglement of tokenized features via a dynamic-static separator, a tri-path deformable Mamba is introduced to perform selective scanning and adaptive gating fusion over the disentangled features, leading to enhanced spatial-temporal understanding of the world evolution. Optionally, a planner and a BEV layout controller can be integrated to explore the model's capability for autonomous rollout and its potential to generate "what-if" scenarios. Extensive experiments show that GEM achieves state-of-the-art performances across diverse benchmarks and evaluation settings, demonstrating its superiority and effectiveness. Project page: https://github.com/wuyang98/GEM .
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Zhu, Kangjian, Jiang, Haobo, Qian, Jianjun, Xie, Jin
In this paper, we propose a cross-view fusion framework that enhances the robustness of 6-DoF grasp pose estimation in corner views.Our framework alleviates occlusion by incorporating an auxiliary view and avoids the time-consuming, task-agnostic multi-view reconstruction through a post-fusion strategy.To enable cross-view fusion, we propose a self-supervised contrastive learning strategy that leverages cross-view associations to regularize point cloud features.In brief, a cross-view point pair is considered a match if the two points correspond to the same 3D location, and a non-match if they represent distinct grasp directions.The learning strategy significantly enhances the spatial consistency and direction distinctiveness of point features, thereby facilitating cross-view fusion and improving estimation robustness.Furthermore, we propose a cross-view-aligned cylinder integration module to fuse grasp-relevant geometry into a comprehensive representation.Specifically, the module first aligns the cross-view points and features according to their similarity to enhance the robustness against noise.Subsequently, these points are registered into the cylindrical coordinate frame, emphasizing the rotation-symmetric geometry which is important for grasping.Finally, local self-attention and seed cross-attention layers are alternately employed, respectively enabling interactions within single views and across views, which supports fine-grained representation of grasp-relevant geometry.Our framework achieves strong performance on the GraspNet-1Billion benchmark and in real-world applications. Code is available at GitHub.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表