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版本更新 · v3arXiv:2610.37381HF 社区推荐

PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations

Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen 等 16 位作者

原文摘要

Vision--Language--Action (VLA) models generate robot actions from visual observations and language instructions, but their understanding of physical dynamics remains limited. Video world models can capture scene dynamics, yet generating future videos introduces high latency into the control loop. We introduce PDRVLA, whose lightweight Physical Dynamics Module extracts physical tokens from vision--language features to condition action generation without online video generation. The module learns through direct prediction of future RGB, depth, and optical-flow features, with auxiliary supervision through a frozen pretrained video world model. Training relies entirely on publicly available data, expanded through human-to-robot synthesis, subtask annotation, and embodied chain-of-thought (ECoT) annotation. Across four simulation benchmarks, PDRVLA achieves success rates of 99.3% on LIBERO, 89.9% on LIBERO-Plus, 93.6% on RoboTwin~2.0, and 81.5% on SimplerEnv. Ablations show improved future prediction with world-model supervision and evaluate how subtask conditioning, future object-pose supervision, and ECoT training affect action success.

cs.RO · cs.CV · cs.LG

版本更新 · v2arXiv:2610.33005HF 社区推荐

OpenEBFM: Energy-based Foundation Models Are Scalable Architecture

Yuan Pu, Yudong Lu, Ting Wang, Zhicong Hong, Qinuo Li, Xuansheng Wu, Na Zou, Xia Hu 等 9 位作者

原文摘要

Energy-based models have shown promising properties for domain-specific tasks but remain challenging in modeling general-purpose scenarios. To bridge this gap, we design energy-steered models (ESMs) for foundational language modeling. ESMs integrate energy steering and token generation within a single architecture to leverage the energy-guided search to refine token generation. Specifically, ESMs first optimize a latent state over the energy landscape, then leverages the refined latent state for token generation. By performing such energy-guided pre-training on large-scale corpora, ESMs learn generally effective energy landscape where favorable tokens correspond to lower energy values. To explore the scaling behavior of ESMs, we pre-train ESMs on three large-scale corpora, then evaluate across 26 downstream tasks spanning a broad range of domains. Our results demonstrate that ESMs have promising scaling behaviors with increasing model size and training data, and outperform GPTs on most downstream tasks. These findings highlight ESMs as a promising architecture for large-scale pre-training and general purpose problem solving. We fully release the model weights and training infrastructure to enable the community to completely reproduce and extend our results. GitHub: https://github.com/datamllab/openebfm HuggingFace: https://huggingface.co/collections/guan-wang/openebfm

cs.CL · cs.LG

新论文 · v1arXiv:2610.39301HF 社区推荐

Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities

Yunhang Shen, Zhangquan Chen, Xiaotian Li, Zhongpeng Cai, Qing Zhou, Zekai Zhang, Kun Zhang, Zezhong Wu 等 30 位作者

原文摘要

We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.

cs.CV

新论文 · v1arXiv:2610.38425HF 社区推荐

IntReal: A Real-World Dataset and Benchmark for Multimodal Interleaved Generation

Shaohan Yu, Jie Qin, Wende Tan, Haiwen Diao, Limeng Qiao, Yueming Lyu, Chenyang Si

原文摘要

Humans routinely consume multimodal content, where textual and visual information is naturally interleaved. Although Unified Multimodal Models (UMMs) can jointly generate text and images, multimodal interleaved generation remains largely underexplored. Progress in this area is hindered by two key limitations: (1) the lack of well-defined interleaved generation tasks and corresponding training data, and (2) the absence of fine-grained evaluation protocols that can reliably diagnose model performance across different capability dimensions. To this end, we present IntReal, comprising two complementary components: IntReal-100K, a real-world dataset of multimodal interleaved samples spanning four major categories, and the IntReal Evaluation Suite, which evaluates model performance across seven complementary dimensions using specialized expert models, enabling coarse-to-fine diagnosis. Extensive experiments validate our evaluation suite through low inter-metric redundancy (max pairwise absolute Spearman's $ρ\leq 0.42$ ), high agreement with human judgments (83.3% accuracy), and strong consistency across different expert evaluators (Spearman's $ρ> 0.9$ ), supporting the complementarity and reliability of our metrics. By benchmarking four families of UMMs, we show that IntReal Evaluation Suite reveals distinct strengths and weaknesses across models. Post-training experiments demonstrate the utility of IntReal-100K for improving interleaved generation and further show that training unimodal generation can also benefit interleaved generation. These findings suggest that interleaved generation can benefit from modality-specific optimization, rather than requiring joint text-image training at every stage.

cs.CV

新论文 · v1arXiv:2610.38352HF 社区推荐

WeVisCut: The Whole Editing Room in One Agent From Narration to Long-Form Video

Chenyu Mu, Wenming Weng, Qinrui Wang, Xingsong Ye, Hao Yu, Jun He, Chong Sun, Chen Li 等 11 位作者

原文摘要

Producing long-form videos from narration requires interdependent decisions that remain coherent across shots. Existing agentic editors often use multi-stage workflows driven by general models, leaving the quality-cost trade-off of compact, task-adapted policies unclear. We address this gap with WeVisCut, a long-form script-to-video system that connects tool execution with policy learning. Its agent harness maintains shared production state so that tool feedback informs subsequent decisions and repairs. Because finished videos do not expose these decisions, our four-stage data pipeline combines editing inversion with verified replay to turn recovered editing intent into executable supervision. Applied to 3,750 finished videos, this pipeline yields over 130K training examples. We use this supervision to train a single 9B policy that coordinates production and recovers from failures within the same harness. Moreover, we introduce a 100-task benchmark and five metrics assessing editing quality and delivery reliability. Under a shared tool environment, WeVisCut substantially outperforms its base model and achieves comparable performance to Claude Opus 5 while using nearly 33x fewer generated tokens per successful output minute. It also outperforms task-matched native editors on our proposed metrics.

cs.CV · cs.AI

新论文 · v1arXiv:2610.38293HF 社区推荐

EPSBench: Benchmarking LLM Agents for Earnings Forecasting

Yanbin Yin, Chuyu Xu, Liqin Ye, Jing Peng, Chao Zhang

原文摘要

Quarterly earnings forecasting requires an agent to connect financial evidence to the income-statement line items that produce a company's reported earnings. We introduce EPSBench, a benchmark for studying this ability across 149 firm-quarters from 86 US companies. Agents read a fixed collection of filings, earnings-call transcripts, and news, then estimate company-specific income-statement drivers with cited evidence. A shared accounting calculator converts these estimates into GAAP diluted earnings per share (EPS), providing a common basis for comparing forecast assumptions. We evaluate six models under a common harness, assessing point forecast error relative to date-matched analyst consensus and checking whether their prediction intervals achieve the stated coverage. Three models show no detectable paired difference in point forecast error from consensus, and three have higher error. Across all six models, nominal 80% intervals contain reported EPS in only 37--70% of runs that return an interval, and most misses fall above the upper bound because the forecasts run low. The driver records trace most of the error gap between models to operating-income estimates.

cs.CL · cs.AI

新论文 · v1arXiv:2610.37364HF 社区推荐

EmbeddingGemma 2: Unified and Efficient Multimodal Representations

Henrique Schechter Vera, Sahil Dua, Jovan Andonov, Sara Smoot, Sebastian Russo, Ivan Llanos, Max Matveev, Jae Hyeon Yoo 等 73 位作者

原文摘要

We present EmbeddingGemma 2, an open multimodal embedding model which natively represents text, images, audio, video, and combinations thereof in a unified space. Our approach introduces improvements such as simplified per-layer embeddings and a multi-stage curriculum with modality and objective progression which ensure strong quality across unimodal, cross-modal, and mixed-modal evaluations. Notably, in comprehensive embedding benchmarks across all modalities, EmbeddingGemma 2 establishes a new Pareto frontier, outperforming both specialist models and models two to twelve times larger. Furthermore, our design offers flexibility for resource-constrained environments, supporting selective modality encoder loading, adjustable vision token budgets, truncatable embedding dimensions, and quantized weights. We present ablations analyzing key decisions and release EmbeddingGemma 2 to promote further research.

cs.LG · cs.CL · cs.CV · cs.SD

新论文 · v1arXiv:2610.36791HF 社区推荐

RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions

Haoyu Zhao, Yinzhou Tang, Zixuan Wang, Minghao Zhu, Dongchi Huang, Xingyue Zhao, Qin Zhao, Kehan Li 等 14 位作者

原文摘要

Learning controllable world dynamics from heterogeneous interaction videos is challenging because robot embodiments use incompatible action spaces, while human videos lack native control labels. We present RynnWorld-Latent, a cross-embodiment video world model that uses the 3D-grounded latent actions introduced by RynnLAM as a shared conditioning interface. This representation enables joint pretraining on human interaction videos, robot demonstrations, and simulation rollouts without requiring a common native action space. Built on a pretrained video transformer, RynnWorld-Latent combines global action tokens with an identity-initialized local pathway that aligns actions with future video latents. We pretrain on 23 datasets comprising approximately 553.5M frames and adapt the model to target robots through post-training. The framework supports two data-generation routes: digital teleoperation uses target robot commands to generate action-video demonstrations, while latent-action synthesis transfers source motion to an edited initial frame and pairs the resulting rollout with retargeted pseudo robot actions. Experiments show improved video prediction metrics on public benchmarks and two real-robot platforms, alongside qualitative action following when different action sequences share the same initial observation. Synthetic mid-training improves policy success rates on LIBERO and LIBERO-Plus, and both generation routes improve real-world policy success rates over real-demonstration-only training in the evaluated settings. These results support universal latent actions as a scalable interface for learning controllable visual dynamics across heterogeneous embodiments.

cs.RO

新论文 · v1arXiv:2610.36729HF 社区推荐

Hy-Nomas: Towards Free-form Interactive World Generation

Qiaoling Chen, Jiaxiang Cheng, Xueqing Deng, Tiankai Hang, Ji Hou, Jiaqi Li, Yifan Liu, Tao Lu 等 38 位作者

原文摘要

Interactive world generation requires models to follow successive commands while preserving relevant history and action consequences. We present Hy-Nomas, a video world model with an 8B diffusion backbone that supports free-form text instructions and continuous camera control across multiple interaction turns. It generates variable-length segments conditioned on current inputs and cached history. Our central design aligns structured video captions with action-aware causal attention: descriptive context remains accessible across segments, while action instructions are restricted to their intended temporal windows. A vision-language Prompt Enhancer (PE) translates user requests and multimodal interaction histories into structured conditions for the next segment. A multi-stage curriculum progressively introduces causal generation, text interaction, camera control, and training on model-generated histories, followed by diffusion distillation. In human evaluation, Hy-Nomas shows superior performance over existing world models. We release model weights, code and benchmarks, together with a lightweight adaptation workflow, to support reproducible research on interactive world generation.

cs.CV

新论文 · v1arXiv:2610.36077HF 社区推荐

The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents

Weidong Tang, Ruiheng Wang, Jingxuan Zhang, Hexin Wang, Haoyuan Chen, Zhengfeiyang Zhang, Yixing Ma, Zichen Jiang 等 20 位作者

原文摘要

Multimodal intelligence can be viewed as human-guided co-evolution between worlds and agents through interaction. However, scaling this process faces two bottlenecks: constructing heterogeneous, verifiable environments is costly, and manual Harness iteration cannot keep pace with growing task diversity and complexity. A key insight is that tasks with different modalities and surface forms can share the same underlying capability requirements. We therefore introduce The Trinity, a recursive self-improvement framework coupling world generation with Harness evolution through three roles: Creator, Explorer, and Evolver. Drawing on verified execution trajectories, Evolver shifts the basis of task organization from surface categories to shared requirements, reorganizing the original task tree into a hierarchical capability tree. We introduce Capability-Driven Real2Sim2Real: for heterogeneous tasks at the same node, Creator abstracts their common requirements into simplified, verifiable simulated worlds for capability learning, while evaluation on original tasks measures transfer. Along this capability tree, Explorer progressively evolves reusable capability modules through selective inheritance, forming a Harness tree whose validated updates accumulate across iterations within a fixed topology. The resulting Harnesses specialize in different capabilities, motivating a Capability-Aware Harness Router that uses public task information to select compatible module configurations from the tree. Our evolved Harnesses improve mean performance by 34 points across 28 training benchmarks and 26 points across 18 unseen benchmarks, including two real-world embodied tasks.

cs.AI · cs.CV

新论文 · v1arXiv:2610.36068HF 社区推荐

Rollback: Experience Backtracking in World Models for Policy Improvement

Jiayi Luo, Yang Zhang, Liliang Chen, Nan Wang, Chen Gao, Boxiang Qiu, Zhuoxuan Li, Baorui Peng 等 16 位作者

原文摘要

Action-conditioned world models offer a scalable alternative to costly real-world interaction for improving robot policies. However, existing world-model-based methods largely treat world models as forward-only surrogates of the physical environment, leaving untapped a capability no physical environment affords: rewinding to past decision points to explore counterfactual futures. We introduce Rollback, a policy improvement paradigm that turns world models from passive simulators into counterfactual engines: it rolls back to critical decision points, branches into alternative actions, and contrasts their outcomes to attribute success to individual decisions. This concentrates imagination where it matters most and distills counterfactual outcomes into fine-grained, action-level supervision without a separately learned value model. We build a scalable training system that unifies distributed world-model search with asynchronous real-robot execution, forming a self-reinforcing cycle: real-world experience continually sharpens the world model, and a sharper world model in turn drives further policy improvement. We term the world-model side of this cycle test-time physics grounding, a capability that hand-built physics simulators lack: while the world model serves as the training environment, real transitions from the policy it trains correct its dynamics through a lightweight LoRA pipeline. Experiments on three challenging real-world tasks show that Rollback improves success rates over the strongest baseline by an absolute 10.67%, 11.11%, and 11.85% on block extraction, ball tossing, and tabletop curling, respectively, while achieving more stable improvement throughout training. Although initialized from teleoperated demonstrations far below human level, Rollback surpasses the average success rate of human players on both ball tossing and tabletop curling within 8 hours of training.

cs.RO · cs.AI · cs.LG

新论文 · v1arXiv:2610.35724HF 社区推荐

MatAnyone-E: Sparse Memory Propagation for Efficient High-Resolution Video Matting

Shuyun Wang, Shangchen Zhou, Peiqing Yang, Yuekun Dai, Xin Yu, Chen Change Loy

原文摘要

High-resolution video matting requires preserving fine details, such as hair strands and soft transparency, while maintaining consistency across frames. Memory-based methods achieve strong matting quality by matching current-frame features with information stored from earlier frames, but this process becomes increasingly costly as resolution grows. We present MatAnyone-E, an efficient extension of MatAnyone 2 that focuses computation where it is most needed. Our approach first performs low-resolution propagation to identify uncertain regions that require closer inspection and the memory candidates most relevant to them. It then performs high-resolution matching only for these regions using the selected memory, while reusing low-resolution matching results elsewhere. This strategy reduces both the number of locations requiring detailed matching and the amount of memory searched, while preserving the information needed to produce a complete matte. We further reduce the cost of generating high-resolution mattes with a lightweight decoder designed around measured runtime bottlenecks and trained to reproduce the original decoder's representations. Experiments show that MatAnyone-E maintains matting quality comparable to MatAnyone 2 while achieving an estimated 7.4x inference speedup and reducing peak GPU memory usage to 7.6% of the usage of MatAnyone 2 at 4K. With compilation-enabled inference on a single NVIDIA H200 GPU, it reaches 73.07 FPS at 1080p and 28.62 FPS at 4K.

cs.CV

新论文 · v1arXiv:2610.34724HF 社区推荐

Harness-Model Collaboration for Long-Horizon Continual Learning

Zhen Bi, Zhizhi Peng, Yan Wang, Xueshu Chen, Haofei Zhang, Yaobo Zhang, Zeyu Yang, Qing Shen 等 9 位作者

原文摘要

Long-horizon agents continuously encounter reusable procedural knowledge, yet existing systems typically rely either on model adaptation or external memory, trading persistent learning for rapid reuse. This limitation is especially important for Web agents that repeatedly execute related multi-step workflows. We propose HaMo, a Harness-Model collaborative framework that combines fast non-parametric experience accumulation with slow parametric adaptation. HaMo distills trajectories into strategy-level experience cards for immediate retrieval, while an experience-conditioned continual learning objective trains the model to interpret, ground, and execute retrieved strategies across changing contexts. A retrieval-coverage-based selection mechanism further identifies compact and complementary trajectories for parameter updates. Experiments show that HaMo outperforms harness-only and model-only adaptation under within-domain and cross-domain shifts, improving both retention and adaptation. These results highlight the importance of jointly preserving procedural experience and internalizing the competence to transfer and execute it across tasks.

cs.AI

新论文 · v1arXiv:2610.34186HF 社区推荐

HuGe: Scaling Humanoid Generalist Vision-Language-Action Models with Egocentric Experience

Yang Liu, Jiacheng Liu, Hengtao Li, Yuheng Huang, Zijian Yang, Ji Dai, Maoxin Wang, Yi Gao 等 17 位作者

原文摘要

Extending Vision-Language-Action models (VLAs) to humanoid robots requires coordinated whole-body control and diverse demonstrations that are costly to collect in real-world scenarios. Although egocentric human demonstrations provide a complementary source of task experience, differences in visual embodiment and missing robot proprioception complicate transfer to humanoid policies. To address these challenges, we introduce HuGe, a family of Humanoid Generalist VLAs pre-trained on over 2,000 hours of egocentric human and robot data. Specifically, HuGe employs three existing representative VLA architectures to predict latent motion tokens for a pretrained whole-body controller, together with hand-control signals. Based on this, we introduce a three-stage training pipeline that combines egocentric pre-training, humanoid adaptation, and downstream fine-tuning. To facilitate transfer across embodiments, we construct pseudo-proprioceptive states through simulation playback during pre-training and modify arm appearance in egocentric observations through re-rendering during downstream fine-tuning. With this pipeline, HuGe achieves the state-of-the-art on simulation benchmark HumanoidArena. Furthermore, real-world experiments on the Unitree G1 indicate that augmenting robot demonstrations with visually adapted egocentric demonstrations significantly increases success on a pick-and-drop task.

cs.RO

新论文 · v1arXiv:2610.32411HF 社区推荐

A Broader Look into MLLM's Retrieval Heads

Jia Wang, Yuqing Li, Jiangnan Li, Zheng Lin, Mo Yu

原文摘要

Locating relevant evidence in long inputs is a core capability of Multimodal Large Language Models. Prior studies attribute this capability to retrieval heads, a sparse set of attention heads that transfer information from the context to the output. However, these analyses are confined to a limited set of modalities and the corresponding models. Moreover, how retrieval heads can be leveraged to enhance the model calls for further exploration. In this paper, we ask whether this mechanism expands together with the input modalities of the model. Taking audio-visual input as a newly added modality, we construct paired inputs in which the same answer is either spoken or shown on screen. With the evidence content fixed, retrieval heads remain sparse in the new modality and are shared to a large extent across modalities. Across 18 language, vision-language, and omni-modal checkpoints, omni-modal models largely preserve the retrieval heads of their backbones. Ablating these heads eliminates nearly all audio-visual retrieval. The heads shared across modalities make up fewer than 2\% of all heads, yet ablating them also degrades document understanding, spatial perception, and visual mathematics. Building on these findings, we turn retrieval heads into a target of optimization by training their attention with a ranking objective. This raises the page Recall@1 of Qwen3-VL-8B on MMDocIR by 6.03 points and improves document retrieval across three model families. Functional attention heads can thus serve both as a lens on multimodal models and as a target for improving them.

cs.CL

新论文 · v1arXiv:2610.33066HF 社区推荐

OvisOCR3 Technical Report

Yu Xia, Yinglun Li, Yuhui Chen, Jinlong Huang, Yuyang Wanyan, Shengze Shi, Yifei Song, Yue Duan 等 15 位作者

原文摘要

We introduce OvisOCR3, a 0.8B model for a broad range of OCR-related tasks. OvisOCR3 unifies document parsing, general OCR, key information extraction (KIE), document figure captioning, and cross-page table reconstruction in a single model. We train the model on real and synthetic data through continued pretraining and use domain-balanced mid-training to balance supervision across tasks with different data volumes and response lengths. Multi-teacher on-policy distillation transfers expertise from five domain-specific 4B teachers into the shared model, followed by mixed-task reinforcement learning with domain-specific rewards. We compare OvisOCR3 with general-purpose vision-language models and specialized OCR models on public and in-house benchmarks covering all five task families. In these comparisons, it achieves an overall score of 96.74 on OmniDocBench v1.6 and the highest overall scores on PureDocBench, Real5-OmniDocBench, and MDPBench. On OCRBench v2, it ranks first, scoring 65.9 and 61.3 on the English and Chinese splits, respectively. It also outperforms the baselines on OCRBench and all four KIE benchmarks. On DocFigCapBench, it achieves the highest localization F1 and a caption score close to that of Qwen3.8-Max. For cross-page tables, it leads in Relation F1 on CrossTabBench and truncated-table TEDS on MPDocBench-Parse. These results demonstrate that a compact 0.8B model can achieve strong performance across diverse OCR-related tasks. OvisOCR3 is available at https://huggingface.co/ATH-MaaS/OvisOCR3.

cs.CV · cs.LG

新论文 · v1arXiv:2610.22684HF 社区推荐

AlphaBet: Reinforcement Learning for LLM Event Forecasting Agents

Liqin Ye, Rongzhi Zhang, Xin Liu, Zheng Li, Yuan He, Qingyu Yin, Priyanka Nigam, Chao Zhang

原文摘要

Forecasting an unresolved event requires finding relevant evidence and deciding how strongly it supports each outcome. Yet outcome-based training of Large Language Model (LLM) forecasters often begins with preassembled evidence at a single prediction date, leaving evidence acquisition outside the learning loop. We introduce AlphaBet, an agentic reinforcement learning (RL) framework that trains a single LLM policy to search, reason, and report probabilities across multiple pre-resolution dates. Each dated forecast is scored by a proper scoring rule against the eventual outcome, allowing one resolved event to supervise decisions under different information states. We decompose forecasting regret into an evidence-acquisition gap and a probability-reporting gap, and show that Group Relative Policy Optimization (GRPO)'s standard-deviation normalization can distort the reporting target under multi-class proper scores. On GLM-4.5-Air, AlphaBet reduces the Brier score from 0.731 to 0.626 on Forecast-Dojo and from 0.612 to 0.528 on FutureX. Controlled ablations attribute these gains to multi-date training and show that they come from improvements in both information acquisition and probability reporting. Our empirical results validate that GRPO's std normalization degrades proper-scoring-rule performance while leaving top-outcome accuracy largely unchanged.

cs.LG · cs.AI